-
Loading screen hint of lies?? (Freddie and Clown)
Clowns gas and Freddies pools of blood do not prevent fast actions. This occurs ALL THE TIME. During the loading screen, some hints imply that's how these abilities should work, yet they don't. I'm not the only one who gets these in game hints that aren't applicable correct? Is it something they removed from an earlier…
-
Things that are supposed to prevent fast vaults don't.
Platform PC Clowns gas and Freddies pools of blood do not prevent fast actions. Easy to reproduce, just play the game. This occurs ALL THE TIME. During the loading screen, some hints imply that's how these abilities should work, yet they don't.
-
10 Minute Freddy Fix Coding so he can actually do stuff. (Seriously 10 minutes tops.)
Just a couple variable changes, no need to change how he works. Remove pool summon slowdown. Give him 3 or more blood pools. Make the pools of blood prevent quick actions like the loading screen tip says it should. (which as of right now, it doesn't) /or just increase the slowdown time, which would be much quicker to…
-
Trickster Instant Finale Cancel
If you hold the button to initiate the Finale, it will cancel it quickly after. Can get very irritating if you forget this.
-
Why does the Blight still slide off certain cars and bushes?
I'm curious as to if this is intentional, that certain bushes (Like the kindergarden for freddies level) or specific design models of cars are unable to be bounced off of as the Blight? Is this a bug still? Should we still be reporting this?
-
Does Freddy Need a Small Buff?
I have plenty of arguments for this. People say Freddy shuts down loops. Yes, but only after walking through the loop once or twice. Then they just slam a pallet down and you have to hope they hit the pools. Not only this, they also have to be in the dream world. The pools are so small, survivors just run to another loop…
-
Freddy Feels Weak
The video below emphasizes many of my points. While I could of played smarter, I wanted to show how long a chase could go. People say Freddy shuts down loops. Yes, but only after walking through the loop once or twice. Then they just slam a pallet down and you have to hope they hit the pools. Not only this, they also have…
-
Freddy Feels Weak
These are just my experiences. People say Freddy shuts down loops. Yes, but only after walking through the loop once or twice. Then they just slam a pallet down and you have to hope they hit the pools. Not only this, they also have to be in the dream world. The pools are so small, survivors just run to another loop and do…
-
PC - Freddie's Skill doesn't prevent survivors from rushing actions mid scream
Platform-PC Every time a survivor sets off Freddies skill, they are still able to rush vaults and pallets during their scream. Easily reproduced, just have somebody step on the bloodpool and have them rush vault through it. This happens every time.
-
We need to stop buying cosmetics if we want this game to play better.
Sure, use all your shards or whatever, but we should really reserve our money once they've concentrated on fixing the games many bugs. Supply and demand, they see people constantly buying skins so that's what they work on. They keep popping out skins and cosmetics so fast that it's obvious this is where all there manpower…
-
Plague exploit
Survivors can become infected, take a physical hit, then purge their injury away to full health. Also, sometimes the purge attack indicates it hits survivors, but yields no results. The first one is easily done. Get hit, get puked on, go heal at a fountain. The second is not so easy. Replicating this is hard, but it…
-
Flying Baby, Camera Tilt, and Killer Instinct Doesn't Work on Latched Survivors.
The baby doesn't set off Killer instinct on anybody. Even the person he jumps on. And for having killer instinct be nullified by crouching is pretty stupid. If the whole point of a function is to find somebody, and it can't do it's job, what's the point? Babies camera will sometimes get stuck at a slant upon taking control…
-
Spine Chill Debuff. Currently renders "Undetectable" to be detectable. Perk has no counter.
Just knowing the killer is looking in your direction is a huge advantage in of itself. Always knowing is just ludicrous. It basically renders stealth characters useless. You can't stalk someone that knows they're being looked at. If anything, there should be some sort of refresh. It could still work the same way, perhaps…
-
PC Blight Collision (Benches and trashcans)
The broad side of bench can not be bounced off of. No matter what. Trashcans, playschool equipment, and other roundish objects have a high chance of not bouncing as well. This occurs quite often.
-
Demon Dash attack strikes randomly (mostly empty spaces)
I'll have a survivor right in front of me, I lunge to attack, and all the sudden my guy decides to strike the wall beside him. This has happened multiple times during a chase. I'm not sure what is going on, but it's easy to recreate. Just play the game and use the oni's dash attack. Sometimes it works, but often he'll do a…
-
Can we get rid of the tassels on The GhostFace? Survivors can see them.
I like his design, I really do. Problem is, those tassels constantly give his position away. They clip through things, they extend way far behind him.... The only costume of his that doesn't do it is a buy only costume. (The original look.) I'm not buying a new skin because of bad costume design. Make give the tassels some…
-
Hag needs just a tiny buff. Increase speed to normal 4.6 Face survivors on teleport.
The hags ability by itself is ok. But she's too slow. She's easy to outrun and tease around with her teleports. People can easily exploit her abilities against her as well. While add-ons can sometimes help, it clearly isn't enough. By the time the hag teleports to her triggered trap, the survivor is already well out of the…
-
Turn down the Killer chase music just a tad?
It's frustrating to lose survivors because I can't hear them anymore because I got some trumpets or a hard riff pounding away at my eardrums when I'm trying to listen to survivors breathing. Footstep sounds are also non existent in the first place, so that doesn't help either.