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The Legion bug is not just FOV
Talk to any streamers who play Legion or Legion mains. The speed bug is not just a case of FOV. Legion is slower. Do the people at BHVR who look in to bugs have absolutely no idea how Legion was before the last update?
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Please Devs, help Legion out a little bit
Either by reducing the penalty for a missed attack or reducing the "stun" at the end of his power
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Do you think the developers are aware of how bad the decisions they make actually are?
So let's take Gear Head for the most recent example. This was a mediocre perk at absolute best in the PTB yet it got a severe nerf for no reason. This has just been one in a long line of bad decisions. Do you think they're aware of how stupid the changes they make are and just dont care?
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What will your slugging build be if the sabo changes go ahead?
So if the sabo changes go ahead like they are on PTB with no changes at all what will your slugging build be?
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Why is there no slowdown for SWF?
I know the usual argument is "why punish people for playing with friends" but it isnt. Its making the game more fair considering how much of a advantage playing SWF is and how much of a disadvantage it is for the killer. Having an even remotely competent SWF team is like giving the survivors a near constant aura of the…
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What will your slugging build be when the sabo changes go live?
As the title asks, what will your builds for slugging be as these sabo changes are ######### stupid
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Is there much point playing when the devs are so out of touch?
New sabo changes are way too big of a buff, ruin which was needed because the maps were so large and gens popped quickly got nerfed in to near uselessness, ignoring iri head axes, ignoring NOED, their change to Doctor to make him less frustrating managed to make him even more frustrating to play against, no changes for…
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Future of Legion
What do you think should happen to Legion?
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Playing survivor is getting boring
W e get gens done within 5 to 10 minutes maximum and then its back to queue for however many minutes. It wouldn't be too bad if it wasn't every game and it felt rewarding to do that well but now it's just a hollow victory. Theres no challenge anymore and it's just getting boring.
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Why can survivors pip if they lose but killers cant even at a draw?
So survivors can pip even if they get sacrificed, even if they all get sacrificed each person can individually pip. So they've pipped despite losing right? So then, why can killers not pip even at a 2k (which BHVR says is a draw)?
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Sabo change combined with For the People OP
If the hook gets broken and you have to slug (which you wouldn't have had to do if the sabo hadnt got much quicker) as you can't reach another hook in time, the person is instantly gonna get revived by someone with For the people and you have to go on a whole new chase. This is some high IQ changes BHVR.
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Devs after seeing the criticism about how quick it is to sabotage:
"So what you're saying is... we need to make the sabotage time even shorter?"
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Build up to one big "screw you" to killers
So, first they made the increase to distance between hooks larger, this is fine on it's own but coupled with change that makes sabotage so quick you're screwed if someone sabotage hook. People will say "but the hook respawn is lower", but that hook is still gone and in the time it takes to get them to a new hook they'll…
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Distance between hooks and sabotage time
So the distance between hooks was increased and now the devs have mentioned that sabotaging will only take a few seconds. These 2 combined seems like a great way of encouraging slugging even more
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Do the devs hate killers?
So, in the live streams it becomes more and more obvious that they care more about survivor mains and making it better for them. This makes sense from a business point of view as survivors will make up the biggest percentage of the player base. They tell killers to just pressure gens but unless you're playing a high…
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Suggestion for DC penalties
I think if you disconnect from a match you should have until the end of the match to reconnect. If you do reconnect then you depip and lose the points you had gained up until you disconnected but dont receive a ban. If you dont reconnect then you get a 10 minute ban as a baseline (if you're internet has died or whatever…
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Simple change to Legion
Decrease the amount of time it takes to get out of frenzy by a second. Such a simple change but itd make Legion much more appealing
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Please Devs, fix Legion
All you even really need to do is reduce how long it takes to get out of frenzy and that would make a huge difference even just 1 second less. It's such a simple change but it would make a legion just a bit better.
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To the people saying that playing killer is easier than ever
Just because things have changed a lot doesn't mean that recently things have been taking several steps backwards.
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Matchmaking has been absolutely terrible the past couple of days (more so)
Every match has been atleast 2x rank 1-3 survivors, most of the time it's been 3 or 4 of them though (I'm level 8-6 depending on how well or ######### the day has gone).
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It's time for a Legion buff or rework
As the title says, either a decent buff or a rework is needed. All Legion is good for really is getting pips.
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Does Legion need a buff, rework or no changes?
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Matchmaking is worse than ever...
Today, as a rank 8 killer, every single match has had red ranks in the survivors, and most of them have had rank 1's in them. What in the ######### is going on and how can BHVR actually be this incompetent?
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Imagine being a survivor main complaining about killer perks...
When you have DS, dead hard and borrowed time
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Queue times already increasing
Survivor queue times are already going up whereas when I've been on killer it's been instant. Good job BHVR, this will have the opposite effect of what you intended.
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It's time to slug and look good doing it
To the toxic survivors out there, enjoy spending all the time on the floor you'll be experiencing now and your long queue times. To the nice survivors, it sucks that you're getting caught up in all this, us killer mains know you only want to play the game fairly and respect that :(
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Devs are delusional
So they're nerfing the band-aid that was ruin allowing gens to be done much quicker when they were already quick to do and combined with the large map size it makes any killer who doesn't have a good amount of map pressure (basically any killer that isnt Billy, nurse or spirit) way more difficult. The thing that really…
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The unfixable problem with the forums and the game
Survivor players will always greatly outnumber killer players. Queue times are getting longer and longer due to nerf after nerf to killers despite the fact that this game is very survivor biased. To those who think it isnt just think about it for a bit. The speed gens are done, the size of the maps, survive with friends…
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Please BHVR, listen to killers more
There will always be more survivor players on asymmetrical survival games so it makes sense to listen to survivors more from a more business standpoint, but if killers continue getting ######### (I'm aware the ruin nerf is quite simple to remedy just by running surv aswell but this is just one extra thing in a long line of…
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How can BHVR be so out of touch?
So, they want things to be easier for new players but what they're ended up doing by nit slowing generator progress but removing ruin is lead killers to replace it with NOED, slugging, face camping and tunneling even more than before leading it to being even less fun for new players than it was just with ruin. Ruin was…
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Doctor 3 second attack delay
So, in the leaked patch notes it specifies that the delay between shocking and attacking will be 3 seconds. The stun time of the shock is 2.5 seconds which currently means that doctor can temporarily halt a pallet/vault loop and get a hit in. This is pretty much the only reason to seriously consider playing Doctor in red…