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Vecna's knife doesnt appear in the postmatch screen
Literally what the title says. His weapon doesnt appear floating in his hand in the screen where the killers are walking in the postmatch.
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DOCTOR WHO SURVIVOR PARAGRAPH
I love Doctor Who and I think he fits DBD really well, so I hope one day we see the Doctor in action in the trials. The surv for this paragraph will be the 14th Doctor, since I think David Tennant is the most iconic Doctor and 14th is the same as the 10th Doctor (my favourite), but with more experience and a bit older.…
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SABLE WICKED PERK HAS THE DESCRIPTION BUGGED IN SPANISH
The perk shows the description from the ptb.
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Chucky's carrying hit hitbox is bigger than normal
Chucky's hitbox when hitting while carrying a surv is bigger than others killers. Had a Feng saboing a hook and instead of hitting her it hit the hook. Another case is when I had the chance to escape from a pallet safe hitting the air forward, but instead of doing that and gaining that little distance it collided with the…
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SKULL MERCHANT'S DRONES DISAPPEAR WITHOUT REASON
I was playing as SM on eyrie of crows and my drones disappeared when I placed them, giving me back the drone and putting my power on cooldown. It happened 3 times in that match, dont know what could cause it. My perks were stbfl, pain res, brutal strengh and corrupt int.
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Survivor charms dissappear after surv dies on hook
What the title says. Happened to me when a Meg died, so dont know if it's just specific to Meg or if it happens with all survs
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Turrets take more than 1 hit to break
I've had various matches where turrets would need at least 4 hits to break. One spot I specifically got this bug on is in the Nostromo, the room at the end on the left side where a gen can spawn in, everytime a turret was placed in that room, it took 4 hits or more for me to destroy it. Really infuriating bug .
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TOME 16 LEVEL 3 CHALLENGE BURIED UNDERGROUND BUGGED
The challenge is bugged. I tried with Xeno and the basement hooks dont count forthe challenge. I've also tried it with other killers such as Wesker, Spirit and Legion and it counted only 2 of all the survs I've hooked in basement. This bug should be a priority since it is in the actual rift.
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Blastmine blind duration increases with flashlight addons
Just got a Jill with a flashlight with duration addons, especifically the zaphire lens, and apparently it affects blast mine as I got a 5sec blind from the perk when iI kicked the gen. Really annoying and powerful bug, should get fixes asap.
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Knight leaves his summon circle when using power
This has been a bug since his release and it should really be fixed, because when I play knight I see plenty of the green summoning circles he does when nailing the sword to the ground across the entire map. As I said, this bug has been in the game for months and I'm surprised it hasn't been fixed yet alongside the one…
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WESKER UROBOROS IS WHITE WHILE USING SHADOWBORN
I don't think this is intended as it was fixed from his ptb to live game, but if you use shadowborn the uroboros tendrils that form around his arm are white and not black. This doesnt happen in the breaking animations( gen, pallet or wall), but it does when charging up Wesker's power and when dashing.
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Please don't add the new character portraits
I'm grateful you guys are trying out new things, but please dont realese the new character portraits, at least the killer ones. They look like those basic SFM models youtubers use in their videos' thumbnails. I would recommend improving them in quality, not all of them though, for example, I think that Nemesis and killers…
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KNIGHT GUARDS DO NOT GO THROUGH PALLETS
Knight guards keep going around thrown pallets. I've reported this bug before about 3-4 months ago and it's still not fixed, making his power completely useless in some scenarios and affecting negatively to the killer player when he made a good move. PLEASE FIX THIS BUG ALREADY, IT HAS BEEN IN THE GAME ALMOST SINCE KNIGHT…
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My Bioshock concept
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Clown hit animation is bugged
Clown animation after hitting a survs is bugged and the movement is weird, much like the demo wipe animation being bugged also.
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Killers can't pick up survs who are near dropped pallets
Apparently if you down a surv jumping over a pallet and they dont crawl away for it, you can't pick them up. You'll have to break the pallet in order to do so, which in some cases can be a waste of needed time. This has happened to me on varioys occassions yesterday and I've also seen it on other people's streams such as…
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Knight can't summon guards if a haunted surv escapes
If Knight summons a guard and the hainted surv escaped, the next time he summons a guard nothing will appear and you'll have to wait the whole guard patrol cooldown. This just happened to the streamer Hens333 and also happened to one of my friends a few days ago.
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Is the Finisher Mori cancelled or is it still being worked on?
Just wanna know if we can have confirmation from the devs if this feature is still coming since they didnt mention anything in the 7th year anniversary stream.
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Is Pain Res bugged or am I not understanding the rework?
Pain res used to be one of my comfort perks and it was fairly balanced. Now with the rework it only has 4 stacks, however do stacks share between the 4 hooks or is it 1 stack per hook? Also in the spanish translation of the perk it says that it activates with the first hook of every surv, dont know if thats true to the…
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Knight Guards DO NOT go through pallets, especially Jailer.
Every time I play Knight, when Jailer is in chase with a surv and he throws a pallet, instead if going through it he tries to go around it. This has been happening for quite a long time, almost since Knight came out. I hope you can fix this soon because is a very harmful bug to the killer playstyle itself.