Yeah well so are SwFs and broken gen repair speeds. I'm convinced the devs aren't killer or survivor sided. Just really, reeeeeally bad at game balance.
Rank 1 killer here. Trickster is so bad it's laughable. His knives are bad and there's no reason to use knives outside of small pallet loops with short walls. Him being a 110% killer that slows down while aiming and whose knives are unreliable at confirming an injury at range is really bad design. Main event is often much…
I think it's the chaser emblem? 3k + hatch = entity displeased 4k = brutal I dunno what y'all want from me anymore lmao
Pls fix. They're impossible to find half the time and them bleeding out on the floor isn't fun for anyone. But also, for slugged survivors, why not just give killer deerstalker by default? Stops the end game from being a hide and seek game for an additional 10 minutes for no reason. It's not like it's a completely OP buff.…
Wanted to get your guys thoughts on a competitive DBD game mode that promotes killer/survivor interaction and rewards them for outplaying each other. Survivors have by default: Team voice chat by default 15s BT 15s DS (once per match as per new DS rules, except DS doesn't run out in chase, and if they're downed while DS is…
It's atrocious. Literally my eyes are flashing across the screen just trying to keep track of who my obsession is with STBFL. Literally the worst UI you could have come up with. I can't wait for there to be actual competition to this game. Maybe then you'd listen to your playerbases feedback or risk them yeeting to another…
Honestly don't understand why ruin and undying are getting nerfed when d-strike/unbreakable/dead hard/borrowed time are still perfectly fine. It's like every time a killer meta emerges it's immediately nerfed but survivors have been running these perks for years because of how hard they carry survivor matches and this…
obnoxious survivors playing right up in my face, abusing second chance perks meant to protect against tunnelling to make what should be an obscenely risky play with absolutely no drawbacks because no matter what I do, they'll get away with it using UB/DS/BT I hate the feeling I get that I'm losing a game to players I don't…
Garbage map. Hold left stick forward = win. Can't pressure a gen three metres above or below me without going across the map to a flight of stairs, and by the time I'm there, everyone's rotated to another gen. Stupid design. Dear god please change it.
My ears A short cooldown between flashlight activations would be amazing Pls and thank