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This community is unable to recognize a good play(er)
It feels like whenever someone does something remarkable the opposition is quick to call them a tryhard,abusing a strong killer,toxic etc. I understand its an online game,and people aren't really happy to lose,but they are outright disrespectful and salty instead of keeping quiet. Commending an outplay feels like a foreign…
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The Spirit is the most overrated killer
The only thing keeping her relevant are her addons. In almost every possible tier list,regardless of criteria,or even in open discussion about killer strength a lot of people default to placing spirit as the third strongest killer or at the very least a solid top 5, and I would like to voice my disagreement. Basekit spirit…
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Killer is NOT the easiest it's ever been
I keep on seeing this topic brought up and it rubs me the wrong way,since i personally couldn't disagree more. Firstly depending on how back you want to go,the game was not as survivor sided as much as it was an unbalanced mess.Yeah the loops were stronger,infinites existed,busted perks roamed free for a while,hatch gave…
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Etiquette that survivors follow?
I'm not trying to make this post to attack one side,in fact i hope my observation gets disproven and that i am missing something. There are many good willed action that killers can make that some players even feel entitled to. I have met plenty of killers who go out of their way not to tunnel even when its detrimental to…
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How do you deal with houses as Nurse
Been having quite a bit of success with nurse,I can easily play tiles,shack and even indoor maps(besides lerrys $$$$ that map) however certain structures give me a great headache. I struggle to deal with houses found in maps such as Badham and Haddonfield.I would appreciate some advice from more seasoned nurse players.
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Toxicity is an overblown issue
It seems to be commonly agreed that Dead by daylight has a toxic playerbase,and while i don't believe they are the most welcoming or wholesome community, I think the situation is either blown out of proportion or misunderstood. Setting aside the obvious argument of dbd being an asymmetrical game,so it's harder for people…
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Original pain should be nerfed
I'm talking about the pinhead addon,which allows him to put survivors in deep wounds with his chain. I personally feel its way to powerfull,as he can bypass basekit endurance + Borrowed Time.On top of that he makes DH and OtR useless.Considering endurance is the main form of anti tunneling in the game his ability to bypass…
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Looking for a forum member
There used to be a user who had laurie strode as their pfp and would constantly say in every post how killer sided the game is and how easy it is to play almost to a comical degree.From my understanding they were a very good nurse main as well.They commented on a lost of posts and were active a while back,and quite a…
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QoL changes for killer?
Why isn't there an option to remove auto aim?Why can't they make shadowborn a setting,the base fov i ridiculous. Auto aim messes me up more than it helps.They should change it not only for it to be disabled,but also for lunges to only go of once you release your mouse button.As such you should be able to use your lunge to…
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Are they incapable of killing survivor perks?
Throwing balance completely out of the window of weather the changes are healthy or not,my biggest issue with the announced changes is the devs inability of nuking survivors perks the same way they do to killers. Ruin,pop,Eruption(it was decent before its first buff) were all nuked. Dms and thana went from universally…
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Getting Tunneled is fun
I can only speak for myself and considering most of the discussions out there this is probably a massively unpopular opinion however personally i stand by it. When playing as a survivor nothing is more fulfilling than having a long chase and being the reason your team won,and tunneling allows exactly that.All the killers…
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Kill Rates are a poor balancing metric
I see many people citing that the kill rates are already high,and that the game currently favors killers.I believe using them as a means of balancing the game is wrong for a couple of important reasons: 1.One survivor can singlehandedly throw a game,resulting in a 3-4k if they DC,attempt to escape the hook or afk.It's…
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Why are killer perks getting shafted while survivors get to keep their toys
Looking back at the perks killers and survivors have and their history it almost seems unfair how many killer perks have been nerfed to the point of irrelevance meanwhile survivors are rocking a stronger meta than ever. Killers straight up lost: Ruin and pop(straight up dead perks) Tinkerer(Who even runs it anymore)…
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The killer is not your friend
They shouldn't take it easy on you. This is the only pvp game i've played where the most effective tactics avaiable,that have been in the game since release,approved by devs and not bugs are considered toxic and people even go out of their way to shame players who use them. Yes I get it,its not fun dying 5 minutes into the…
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The kill rate will decrease if the changes go through
After seeing the perks and gameplay changes I found myself thinking the changes were more of a nerf to killers than buffs,which initially i had no issue with,just behaviour adding more spice to the gameplay,shaking up the meta.However upon rereading the patch and realizing the devs made the changes in an attempt to rise…