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Game Afoot Bug
Description of bug: Game afoot seems to be not registering pallet break actions like it used to. For example, I noticed that nemesis using his tentacle to break a pallet while chasing the obsession doesn't activate the haste effect from game afoot. However, using the tentacle to break a breakable wall while in chase with…
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The Knight's Guards don't react to loud notifications
Platform - PC Problem - At several points in the match I noticed that the guards wouldn't react to notifications made by survivors. Specifically unhooks or fast vaults, I realize that not all notifications should be reacted to by guards such as making them ignore unhooks to prevent camping strategies. Though I am curious…
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Flashlight rarity scaling
The yellow flashlight lasts 8 seconds, and has no default benefits. The green flashlight also lasts 8 seconds and comes with 2 benefits; increase accuracy by 20% and decrease battery consumption rate by 11%. The purple flashlight lasts 12 seconds, it increases brightness by 30%, increases blindness duration by 15%, and as…
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Machine Learning change
Machine learning currently only allows you to mark 1 generator, I think it should work like eruption and allow you to mark as many generators as you kick, and then when one of them is complete, all the marks go away and the perk deactivates. The problem is you might mark a generator and a different generator gets…
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Adjustment to dragon's grip cooldown
The cooldown on dragon's grip shouldn't apply if the perk does not activate. When you kick a gen while the perk is not active, or currently on cooldown, for 30 seconds the generator you kick becomes marked. If a survivor touches the marked generator, they scream and become exposed for 60 seconds. The perk also goes on…
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Perk multi-activation
Some perks like hysteria and dark devotion are activated, and can't be reactivated while they are currently is use. I think this should be changed so that way the perk can be activated multiple times in a row. Currently dark devotion only activates when the obsession loses a health state, which then remains active for 30…
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Nemesis(the perk) doesn't work with game afoot
Step 1 - Loaded into a match with game afoot and nemesis(the perk) as nemesis(the killer). Step 2 - Hit a non-obsession player with a basic attack, which activates game afoot to make them the new obsession. Step 3 - Nemesis does not activate like how it is described in the perk description. It should activate when the…