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Re: What were matches like before MMR?
I didn't have a long time with it before it switched to MMR but the most notable was that it encouraged healthier gameplay. Survivor pips were based off of what you did for the team so, if you got th…1 -
Re: Can the devs revert the killer nerfs that forced players to tunnel, camp and slug now?
They were comp players who disagreed with you; not spectators. If you're willing to disregard their comp experience so readily then why should anyone listen to your claims?1 -
Re: Can the devs revert the killer nerfs that forced players to tunnel, camp and slug now?
Considering other comp players on the forums have disagreed with you and explained why you're mistaken in separate threads why would @Firellius expect that you would listen to him (or not listen in t…2 -
Re: Can the devs revert the killer nerfs that forced players to tunnel, camp and slug now?
When I recorded a bunch of games and took a look at the incidence of hard tunnelling it was sitting at 26%. One in four games where it's obvious the Killer is tunnelling is not just a happenstance.1 -
Re: What would be the drawback?
I don't see any issues; I think it's a good idea. Killers either hook or lose out on hook perks. Survivors either pick up each other or lose out on both the time on the ground and the time on the hoo…2