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The wonderful naiveté of Nic Cage.
I'm referring to the voice line where the character says 'We have a better chance of escaping if we all work together!' Ah Nic, give yourself a few rounds of solo queue and you'll see how that breath is better saved for running.
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Having no in-game voice chat is a blessing
I'm happy DbD does not have in-game voice chat and don't ever want to see it added. I also play the other assym out right now and it's not good to have in-game voice chat. It's used more for racial slurs, swearing at and raging at other players than it is for in-game communication. There's even currently a thread on Reddit…
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Would this improve NOED?
I'll preface by saying I don't have an issue with NOED, I don't think NOED is overpowered and I think there are far more important balancing issues in the game than NOED. For the fun factor though I was thinking what would happen if survivors knew the Killer had NOED at the beginning of the game (eg first time a survivor…
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Great visuals and design; kind of mid gameplay so far
I'm referring to the new chapter of course. The design and artwork is top notch but the Unlnown and survivor perks aren't anything to rave about on first impressions. The Unknown's projectiles are pretty slow so I don't see getting that many health state hits unless the survivor just runs in a straight line. The teleport…
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Why talking about win streaks proves nothing
Why do they happen? It's the MMR system combined with matchmaking. As an example, a 2300 MMR player in chess will statistically beat 99.6% of players if I remember correctly. A 2800 MMR player will statistically beat 99.8% of players but will also beat the 2300 MMR player over 99% of the time. For there to be a significant…
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Solo queue does seem pretty gruesome right now
I just came back to survivor after a few months break and it seems pretty gruesome. I'm not talking about the escape rate; that's super low for me (5% so far) but I expected that after a lengthy break but rather the tactics. In 20 games, there were 12 Killers tunneling and 3 going for a 4 person slug. Prior to my break it…
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Why I'm dissatisfied with the MMR change
Disclaimer: I'm discussing my own personal experience and how it affects my personal playstyles so it may or may not be relevant to anyone else. I would summarize myself as having two playstyles, Killers I Kill with and Killers I Meme with. I separated the two groups and only killed with certain Killers and only memed with…
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I got to play Fetch and it was fun
A totally unexpected meme game happened yesterday. I was playing Demogorgon and on Hawkins and a Jonathan Byers was there. I downed a non-ST survivor and the Jonathan indicated he wanted to try a flashlight save. So, in honor of ST day, I just let get the save. The survivor ran off so I just caught another survivor and…
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MFT change is pretty harsh
It seems like it's going onto the scrap heap along with perks like Ruin (almost never seen either as it being a hex with only 100% regression and deactivation as well), CoB, etc I much prefer it when I have a buffet of good options to pick from and now it's really back to SB, Lithe or BL for exhaustion options. To be…
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Thought Exercise: If more players did martial arts would the community be better?
I know this sounds strange up front but I'm bored right now so here's my line of logic about this. The primary causes of toxicity in the DbD community (well, PvP gaming communities in general) comes down to not respecting your opponents and not accepting that your gameplay helped contribute to a loss (or, alternately, your…
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Reducing Slugging
I think about 90% or more of slugging solely to bleed out survivors and not for tactical reasons would end if survivors stopped teabagging the Killer. What I find so odd about these complaints about incessant slugging is that I don't see it. I do get slugged but it's for tactical reasons such as another survivor is nearby,…
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MFT as bad as old DH?
I see this coming up a lot so I thought I'd google a DH compilation and show how old DH was. I'm not saying MFT is balanced or not (I have no opinion on the subject) but as bad as old (pre 6.1) DH? Please watch some of their plays with old DH and then say that with a straight face. MFT might or might not need tweaking but…
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Saw the Masquerade trailer; have a question
I saw the trailer for the Twisted Masquerade. Pretty good job on the masks and the costumes. The art, as always, looks pretty good. I have just one question though. Has anyone told the costume designers there are more survivors than Feng?
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First Impressions Playing Against Singularity
I got a few matches in playing against Singularity and I think EMPs are too plentiful. Since I now understand the Killer from playing a few matches playing the Killer, I found it too easy to disable the Killer's power as a Survivor. The power also synergizes well with Scavenger as I could use the 30 seconds to just grab an…
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First Impression Of Singularity: Positive
So, I tried put Singularity today and first impressions are positive. This is not an easy Killer to grasp at first but a lot of fun when you figure out its power. You do put biopods by gens to force survivors to waste time on EMPs so you don't Slipstream them and get great info but this isn't really good for three genning.…
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Ready to Greet You Humans
It's 11:49 EST. Maybe I was a bit hyped and prepared for this.
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Possibly painless
I don't know what ether crack the Singularity smokes but I don't see any possibility of that being painless. Absolutely amazing Mori though and I love the voice lines. Great job BHVR.
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Finally found a SM build I like
Game Afoot, Nemesis, PWYF, Rancor. The add-ons are aura reading for survivors within an active zone, and either Haste for SM in an active zone or the Hinder Survivors in an active zone. Drop drones as soon as you hit a loop and at any large loops (eg Dead Dawg Saloon) and recall/reuse as needed. You're not going to be…
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Otz's new video made me cry
Not because of the actual arguments or gameplay; I agreed with him and it was entertaining. However, Otz was cruel enough to show old footage of Hawkins at the beginning. Hawkins. Ah Hawkins, why did the copyright gods and short-sighted execs at Netflix treat us so? 😥
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The Most Honest Nerf Thread
BHVR, I need to discuss what happened. I was playing a match and I lost. This is completely unacceptable. This is why your game is dying and has been on the verge of death every day since June 14, 2016! It's obvious from my loss that (insert Killer/Survivor/Perk/Add-on) is completely OP and there are no counter strategies.…
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Took a break for a month; anything noteworthy happen?
Anything interesting happen? Is the Skull Merchant still less fun than a root canal playing as and even worse playing against? Any major QoL improvements? Is the sky still falling and either Killers or Survivors (depending on whom you ask) allegedly leaving in droves? Has Sluzzy returned or has there been someone as…
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Why nerf Killers that nobody plays?
Just curious what the logic is about this. If a Killer has a super low pick rate like Billy and the Twins why not spend the effort making them more fun? Doesn't that make more sense from both a gameplay and business perspective?
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How do you make other playstyles viable with Skull Merchant?
Basically the question; how do you make playstyles other than 3 genning viable on Skull Merchant without forfeiting the game? I'm usually decent at figuring this out; as an example my Knight games have always been based off of map pressure, multiple uses for my guards, involve a lot of mobility and using my power a lot…
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Why DH is so popular video
I thought this was a pretty good video by @ScottJund and I agree with his take.
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Who could use Eruption now?
For full disclosure I think Eruption has been over-nerfed if the changes listed in the patch notes go live. It'll change it from a mainly gen slowdown perk to a mainly information perk which is an interesting choice but that also further restricts Killers' perk choices. To illustrate the it was over nerfed point, there are…
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A Better Change For Eruption
I thought a suggestion I read from @Forza was great. If Eruption is going to be removed from the gen regression category (which, realistically, at 6% of current progress that's too low to even make a difference) then have Eruption blind and/or stun survivors within a 5 or 10 metre radius from the gen and apply Blindness…
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Zoomy Knight build sound fun?
Add ons: Lightweight Greaves: Increases the Knight's movement speed by 10% for 6 seconds when summoning the Jailer (pair with either Call To Arms (longer and faster placing of patrol paths as well as longer Haste buffs) or Cold Steel (summons Jailer twice) Perks: Play With Your Food (for the speed boost) Nemesis: Proc PWYF…
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I Am The Gen Bot
From playing solo queue I just realized the depressingly low amount of time many survivors do something productive. The SWFs I ended up with today were great loopers quite understandably since they spent most of the time messing with the Killer while I did the gens. I appreciated keeping the Killer distracted but I'm not…
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Uptick in Blights?
On my survivor games this week I've been getting Blights roughly 40 percent of the time when I would see them before about once every six or seven games. Has anyone else noticed this or has this just been a really weird week for me in games?
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Please don't say this is becoming a thing again
I've run into two groups like this recently. Anybody else see this cropping up again? It's such an incredibly boring game.
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Trapper grabbing Dwight from a locker no longer triggers skill checks?
This was an actual thing? It's in the patch notes but it's oddly specific. Who got the skill check and what happened if the skill check was passed and also if it failed?
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Artist Gameplay and Delta
I'm covering two topics here: (a) Getting feedback on my gameplay as Artist; and secondarily (b) Discussing and showing the delta between a strong and weak similar playstyle Killer (Artist and Knight) and discussing how it promotes tunneling and camping if anyone is interested (I don't camp or tunnel myself as I think it's…
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Is my Knight play an outlier?
Most recent match summary Map: Borgo (Shattered Square) Results: 3K + 1 Hatch escape Gens Left At Very End: 2 First Survivor Killed At: Hook Eight Build: Discordance, Nowhere to Hide, Floods of Rage, Call of Brine The reason I'm curious is because I see practically every Knight camp survivors or just 3 gen from the start…
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Is Eruption like pre 6.1 DH or pre 6.1 NOED?
I'm just getting people's opinions here. My definitions here are: Pre 6.1 DH: An unbalanced perk that was used more at high MMRs as it was too powerful at all levels. Pre 6.1 NOED: A perk that was incredibly powerful at low levels but had usage and its power level drop off as MMR rose as it was much easier to combat with…
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Knight Build And Buffing Reassurance
Otz just recently did a video on a camping Knight build and, in my opinion, it helps illustrate my position that Reassurance needs a buff and survivors overall need more anti-camping tools. The issue I've always had with camping is based on three factors: (a) The skill floor for camping is low (b) The skill floor to combat…
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CoconutRTS' take on the Knight
I agree with his take on the Knight overall. While the Knight is not going to be one of the strongest Killers he's not the weakest either. There is potential there with using the Guards to multi task as well as using then to chase and he's fun to play. If you're interested in looking at Knight gameplay I'd recommend taking…
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100%! Finally all achievements!
I've finally managed to finish Outbreak Breakout and all the new ones are done for a 100% achievement rate! Next step, finish all Tome Challenges
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Face the Darkness and DMS
Does the scream from Face the Darkness interrupt gens and cause DMS to activate? Has anyone tried this?
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Reasons for the Nerf Nurse threads
Hey, I thought it would be interesting to go over reasons that the Nerf Nurse threads exist as I think the reasons why they exist are more complicated than the usual 'this might be too strong' or the 'I want everything to benefit me' arguments. Disclaimer: First of all, I will say I agree with Otz when he says 'Current…