trapners

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trapners
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  • The perk is literally disabled after 9 seconds. Instead of hopping on a generator first 10 seconds of match maybe observe and you wouldnt have this problem.
  • I once had a TunnelIfGay username when I was new, it was more of just a joke between friends. my first match was against a blight. With a mlm charm. I didn’t escape.
  • Except for the fact, its literally so weak its not even worth it Compared to the normal exhaustion perk, it gives you no distance and you actually lose even more distance because of the locker animation. It also has prerequisites of 3 seconds in locker-literally requiring the killer to walk into the locker The risk isnt…
  • Itd seem nice, but it would be taken out of proportion A year back it was possible to 3-gen when the game didnt have the limit, since then the limit was made. I think if the killer really wanted to and had enough luck, a 4-gen is possible, and if that is broken the survivors then need to break a 3-gen with each gen having…
  • Not really that, its more of thr fact sometimes you just want some you time, and dont want a simple game to become a chore
  • Youll see fog engulfing you slowly, try to disappear with your most legendary fit possible, a pet, and a RX-78. The community will appreciate it.
  • I had a whole essay pre typed out but then I realized i was taking the forums like a discordian mod Spin a wheel with my user and yours, if it lands on my user slugging is valid and u can’t complain if it lands on your username ill back down and call slugging inhumane And if you cheat these results may nothing but a p100…
  • 110 and 115% is less than a 4 second difference across 50 meters, by the way.
  • Okay, lets assume for a minute your right, and slug based perks are as strong as ds and other perks …what does that have to deal with now? Currently all survivors run the same build. Inevitably yes they will adapt to meta slugging but I doubt the perks in question gives them a extra health state, 2nd chances and practical…
  • …except for the fact, not everyone is like you, Atom. And not everyone wants to train to not be demolished in a game. Tunneling at 5 gens isnt pathetic you literally have shoulder the burden which nullifies it. Maybe swap one of your 2nd crutch perks with it to cope. Also, most killers wont tunnel at 5 gens, unless they…
  • Everything but the haste for being cloaked and hopping in lockers are a bit excessive . Those 2 concepts though are really cool and id love for them to be basekit or addons
  • Well when you have to fight against a rng hatch spawn which may or not be affected by offerings Then have to fight against the gate spawn rng which may or may not be affected by survivior perks Then have to fight against if the survivior in question even attempts to open a gate or just hides to deny you the mori It…
  • Your actually wrong about this. As boring as it sounds per time you get a down is 180 seconds, pair this with the fact it takes 24s to heal urself with unbreakable and thats 7.5% of their bar gone, which doesn’t seem like a lot until you realize you can only use unbreakable once, so you have to repeatably go down after…
  • “Tunneling is bad, killers who hook repeatedly are playing unfairly and deserve to be punished” “Wait, killers that dont hook me repeatedly play unfairly and deserve to be punished” Whats next, your gonna yell at killers who win chases against you?
  • When you dc, you quite literally make a already struggling game into a impossible one for your teammates Instead of beinr self centered and thinking you should be able to dc whenever you feel like you arent having fun, maybe try to be altruistic instead of having you replaced and ruining the fun for EVERYONE in the game…
  • Also true, killer gameplay has been incredibly discredited to the point where if you dont notice a frame of a survivior for a second, or fail to win a 50/50 mind game your called terrible despite having countless hours in the game
  • killer does well one match killer, does horrible the next but mmr does NOT go down killer in response uses meta perks killers mmr is skyrocketed, and hes faced against meta surviviors and losing over and over isnt fun, so the killer in response will win, by any means necessary(get the joke?)
  • I referred to pick rate, and you kind of missed my point while yes, ds is a tunneling perk that actively only works if your being tunneled, but survivors can force killers to chase them off hook to get value. Its present in nearly every bully and meta squad for a reason And the difference being slug perks only function to…
  • Because the perks you previously mentioned arent neary as overpowering compared to hooking Ds, a 2nd chance perk is 10x more powerful than unbreakable, according to statistics Soul guard + unbreakable is 2 perk slots which only gives endurance for a few seconds, compared to dh which grants endurance whenever you want it…
  • Cool, so if it barely brings value, why do you feel the need to make it basekit? Plus there are x3 other survivors, im sure you could delegate 1/16 of your total perks to help against something as trivial as slugging, according to you
  • Didnt know killers were responsible for you having fun, but I see what you mean Unfortunately, begging players to be nice is figuatively impossible, your begging for a literal universal evil to be eradicated. But internet trolls will always prevail in one form or another, no need to re-adjust actual game mechanics You can…
  • If your so tired of being slugged, and begging for unbreakable to be basekit so you dont get slugged,you could always just… bring unbreakable? Or do you just want another passive power up? Speaking of boring, im sure doing 90 second generators x5 per match isnt fun either, but apparently its justfied because it helps you…
  • Exactly, if one playstyle is ethical but not optimal, if your a underperforming killer youll have to play unethical. Simply nerfing these playstyles instead of fixing why it happens literally just brings up back in a loop
  • -stated by someone who saw 1 match of houndmaster with a build that wasnt meta, dc and then proceeded to say everyone dcs against her but like seriously, would you prefer a full slowdown build? Hexes are cleansable if you dont spend the first 5s of game on a gen and actually look around the map for secondary objectives
  • the whole video in question literally explains why killers Going for hooks was only viable when it actually had a impact. Hooking now is stupid because it activates 60% of all perks that can get you off hook, increase heal times, extra health state, 2nd chance perks and more. Pair this with the fact that killer perks that…
  • When a survivior wins quickly, its the games fault, when killers win quickly, it is a testament of skill? Id like to include the killers “less than 2 minute victory” included hooking and killing every survivor. While the less than 3 cuts at end game interestingly There are faster records, with faster killers. But the point…
  • genuinely give me tips because HOW! If i do bad my first time stalking the survivor Knows and just goes to LOS blockers, the genuine only way i get kills is from bringing addons,but my bloodpoints are looking a little iffy…
  • generators are the only objective survivors have unless you, the killer give them other objectives, such as healing,hexes,hooks & slugging. If you are struggling with gens it means your not putting enough pressure point blank. I bring deadlock as huntress and put all pressure onto getting chases and most of the time if the…
  • ino nobody asked for a chapter, there was no hype for the chapter, and when the chapter did come out it felt so unfunisehed to the houndmaster is almost worst than when the twins came out and yeah pinheads m2 chains is basically her power but more buggy
  • its a 4% buff, up to 20%, a total of 70% increase on a totem build,which is a lot, until its a HEX BUILD devour hope needs 5 hook activations to mori someone, the build in question lights FOUR totems as hexes at the beginning of the game Yes, the build is hard to fight against if you only fight against it when its to late,…
  • problem being, with thousands of possible swf builds, 30+ killers with hundreds of addons and perks, and now 28 maps, or its literally impossible to balance some of these maps Why? One map seems normal, until a swf abuses the totem range One map seems normal, until a trapper makes a effective 3 gen with the trapped…
  • ps5 here and dbd has been the bane of my ps for awhile. A few patches ago it would heat up to the point id need a ice patch or something to cool the ps5 down while playing, was really effective and i think that would work with you Later though the ps5 would just shut down naturally without it even getting hot, i realized…
  • how would generators weakening the killer and exit gates could only open after doing a certain objective work?
  • 2v8 is amazing but incomplete, i know its rough that your new and dont want to be judged if you do poorly. but its all in the learning experience, as time goes on youll get better! Also dont worry, this game has TONS of events coming up and christmas is coming up to, it was my favorite gamemode back in 2023 im sure youll…
  • 1- the cages are teleported to a place away from BOTH killers, if a killer trails a survivior to the cage,thats their fault. Not the killers. Notification after being uncaged doesnt exist, and the no struggle is to prevent YOU from ragequitting at 1st hook. 2- there are so many excess generators that unless surviviors…
  • because hearing the most interesting and unique build that will bring nothing but joy and tranquility to the game will never be nothing more than a suggestion. Ill read them, upvote them, and the discussion of the power or dlc will be nothing more than that because quite frankly BhvR doesn’t really care about the…
  • If you think thats unfair you would of hate to see the previous version 2v8, where u could spawn next to the killers and repeatedly be teleported across map til death 💀
  • because the reward is practically useless, bloodpoints at some point just become a passive currency nobody cares about, give 100 shards and then people will begin playing survivor more, or give out more interesting challenges for survivors with good rewards
  • stopped listening when you said you played 40+ matches with constant 7-8ks
  • didnt really agree with double tapping but YESS theres needs to be some secondary objective, maybe even make endgame more diffucult or something just something thats more engaging than 60 seconds of skill checks
  • ”dear survivors, if you are not on a generator at any point in the game and dare delve into any fraction of altruism , your useless and literally are horrible at the game” theres 7 other survivors, i think with already decreased gen times, survivior favored mode, and 2 less gens that i can spare 10 seconds hoping to get a…
  • its 2v8. Hooking is semi-instaneous. Dont let the reminders of nurse and blight hold us back from greatness.
  • might i remind you why friday the 13th game got shut down? Its almost as if its not fun for surviviors to lose, almost every game, to be punished for trying to play altrustically, and punished for also trying to fight back, queue times were more miserable than 2v8, and that SAYS SOMETHING dcs arent counted in killrates,…
  • hillbilly had no cooldown besides a stun, so he could effectively always 1 tap with a extremely fast weapon. Many loops against him became useless and with addond, even dropping pallets resulted in getting hit overcharge was a mechanic that solved all these problems, whilst its a buff its much harder for a hillbilly to…
  • i think im dyslexic because i literally said the prompt was the game is killer sided then descripted how its survivior sided in my introduction 😭 regard any and all statements i made
  • survivor struggle for escape/tie killer gets ties with ease survivior doesnt win as often as killer killer often wins games where killers dont win, they often tie and games where surviviors win are likely to be 3ks- ties i speak creole sorry so my english may be partially broken but i dont think i used any broken english,…
  • camping the hatch isnt a intended feature, do it if you want but YOUR the one prolonging the game, do you want the survivor to just come up to you and accept defeat? Also, with killer powers, gates spawns, scratch marks, Killers are likely to find surviviors even if the hatch is closed. And if hatch is that much of a…
  • Killers win most of their games in low mmr. Killers win most of their games at mid mmr. Killers win most of their games at high mmr. Killers win most of there games againsr 4-swf at iri 1. According to data, games killers dont “win” are more likely to be ties rather than losses Please note hatch doesnt count as a win…
  • we all love dead by daylight. 1 bad game out of 10 good ones is amazing But then it became 3 bad games out of 7 games then 5.. then 7… then 9… Nobody is having fun. Everyone is complaining because either the win they got was so nullifying boring, or the lose they got was out of their hands So im going to stomp on the tea…