The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Laughable when the best counterplay is erased with the og perk enduring. I play so little DBD anymore because I can't get out of my head how interactive chases used to be. Holding w and leaving the area before killer gets there is just boring gameplay but so very required with much of the new content.
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Killer has the ability to end a players session so game balance should always prioritize survivor. Survivor is the more skilled role based solely on the fact that survivor must know every killers mechanics while most killers only need to know their own mechanic and map layout. Blight is fun and balanced.
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Buying a character for a perk only for the perk to change into garbage and not being refunded for what you just moments ago bought is unfair. Solo queue teammates using bond empathy to track and sandbag you to team with killer and not having anything to counter it is unfair. Bringing a flashlight and losing the flashlight…
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The first asymm game that kills the pregame lobby will be the true one.
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If I'm feeling a bit alpha: Meg If I'm feeling a bit beta: Dwight
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Why I personally play female over male: Sally from the original Texas chainsaw massacre. I first saw this movie in my teens and her performance resonates with me still to this day so much so that I long for those clutch moments in horror games.
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I get it if there are 2 survivors left and the killer slugs me because the other survivor is around and got found close to me. I have absolutely 0 issues with that. What sucks is when the instigator of prolonging an inevitable demise goes to the forums to farm for sympathy for being inconvenienced with a prolonged slug out…
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If you're looking at Texas chainsaw massacre for quicker seamless vaulting, look elsewhere. It is a slough and most pc killers already have their attack button on a macros so to survive in that game you must avoid at all costs unless you're Ana or Leland then it's help your teammates or die with them. Matches are half the…
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Any killer that deletes fun and interaction from chase needs a rework. Chase drives fun in asymmetrical horror games. But if fun for killer is to delete fun for survivor then bhvr need change nothing.
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Anyone who thinks tcm is the dawn on of a new age is naive. But it's good to see some bhvr competition join the fray.
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Bored with the meta? No, Doing gens needs more than the occasional skill check while I rotate my camera. It's the weakest part of DBD and not a lot of players want to do this anymore. Everyone wants to be chased or to rescue. But the cost of everyone wanting this means everyone is bored on gens or just doesn't do them.
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Whispers, overcharge, noed, bitter murmer are good starting perks but a few good perks to unlock from other killers would be brutal strength from trapper, save the best for last from Myers, enduring from hillbilly, BBQ and chili from Leatherface, and pop goes the weasel from clown. Add ons that decrease time to charge…
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Maybe he had a ritual.
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Hillbilly: how do I live without you, Trisha yearwood.
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Deliverance is bad on its own but busted with perks that help you avoid the first few hooks. Distortion comes to mind. Deliverance is also busted with perks with help in chase, if you are good in chase or if you actively seek out chase at the right moment.
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Never see billy and when I do the map is unbalanced for one side or the other and my team just rushes to go next. RIP billy
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Price of traps should scale up based on distance planted near each other. I'm glad I get to leave kill room raid bases without much penalty but is ignoring the problem going to stop the problem?
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Oh I thought the op was copy pasta I just came to talk to the forum members that have pent up unheard opinions.
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Items and add ons especially when swf is concerned are the most unbalanced games that bore me to death as survivor and killer you just learn to write those games off which leads to question what is the purpose for either side really. Let's not forget the daily rituals and "challenges" that call on you to bring the garbage…
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Oh it's funny only to those fresh eyes that can see the humor in it but six months ago this is the same behaviour that sent me on my break. Breaks help but in the end, with no internal community health boost from developers this stuff just gets real old real fast. Personally I'm glad the community as well as I can still…
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This game needs a system in place that places players with less than 100 hours in a queue of their own. As well as a system that allows players to give each other commendations. The game needed this over a year ago. Not a community issue.
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After a six month break I came back to spirit pretend humping my slugged cartoon character after having bled everyone dry in round 1. Round 2 spirit was farming. There's fun to be had in between there somewhere.
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Legion taught me how to keep my distance but also be there for my teammates. I still can't believe the poor folks still healing against legion. Common phrases under my breath in legion a games, "Ok yes I'll heal you but keep your grubby paws off me and do the gen." "I'll see your health state and raise you 5 windows and…
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Not soon enough. Which was way before killer buff. Too late I'm over it is how I will feel when nurse is being looked at because by the time that happens there will be a slew of other things that have been left unchecked and overused in matches disregarded by bhvr because there was a DC in the match and/or still no…
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If the notches on the screws of your gaming chair are pointed east and west, you just game better.
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Noone can enjoy DBD against cheaters and lethal nurse. Let's face it this is the majority of disconnects at 5 gens.
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Make the thumbs up do anything other than what it currently does would be net worth.
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Agreed.
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A perfect add on for flashlights is if you have not blinded the killer for the entire match you don't lose the flashlight on death. Hell why not make that base?
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Log in to check if my killer dailies are still holding my survivor dailies in limbo, check. Log out.
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Why doesn't Lightborn refund the flashlights yet?? Last second swaps being in the game as a counter to item, perk nullification needs to change. Enough with the obnoxious workarounds that hamper the health of this party game.
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As survivor default Laurie's with no prestige are the easiest dodges of my life. As killer coordinated names signifying swf easy dodge as well.
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And if the bait isn't taken what do you do, slug? Fake tunnelling is tunnelling, just dressed up with dirt and time wasted.
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Imagine saying 3+ years ago, " swf is the reason we can't have nice things." and still expecting nice things with no change to swf.
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I don't play killer anymore. Too much to manage, not enough reward for the stress involved. I can't imagine a killer going in and worrying about the survivors fun. Any killer that does that must be prone to injury irl.
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Yeah it's to the point where I can only play towards the beginning of the day and I have to stop playing when the survivors aren't even trying. Been playing less but strange enough am burnt out more than ever.
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Bhvrs silence towards it's community while posting topics in a way that says "things are fine over here" is growing more more concerning to me as a gamer with a foot out the door already.
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The question is far beyond is bhvr doing anything to limit the hackers. The question is is my hardware and ip safe while playing this videogame?
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As survivor a pip up is a win. If my pips are max then if any survivors escape I count it as a win. As killer I don't look at kills as wins because that just leads to prioritizing one person. I look at it this way did I out play survivors in positioning did I box them in? Did I apply pressure? If all these are no then…
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Yet? This was day one. Do I notice a difference in experience depending on prestige? Yes! The community can now avoid the hassle of being sandbagged by the less experienced based on the hovering number. It seems dumb but the console globes we're there to do so before. Imo they should both be hidden and players names as…
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Next is blight. Tier lists are just waiting lists for balance priority. Or in bhvrs case completely ignored even when perks and meta shifts power creep them into infamy.
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Played against enough bubba's to know that you just die if you go down against them. If you can throw a pallet then you do so. Greeding anything will earn you a swift exit. Would I rather play a bubba instead of a nurse, spirit, pyramid head, nemesis? Yes all day everyday because I can throw pallets and jump windows and…
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Clown but I hate is power on both sides. The power is just boring and visually obnoxious. For the longest time I've wanted him with a more imaginative and entertaining power. This can be said for most killers by the way I just like the clowns lore and aesthetics.
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Dear bhvr, 61 percent killrate means nothing when a significant amount players just weren't there to contribute to the count. Not including the number of players that dropped off leaves a gap in your numbers.
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Nurse needs to be balanced. As a killer that has little to no counter if you've managed to slap her with a pallet your reward is a swift slap to the ground. You need to be able to stun this monster. How has this been in this game unchecked for so long? Furthermore look at her recharge to accommodate the overall recovery…
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Wdym? If you don't escape and/or don't pip this just means you don't die of boredom getting rid of bp in bloodweb hell. In death you are winning you just need to think ahead.
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Pub stomper bc the obsession hides. Swf no problems.
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3 and 4 gens on some maps are impossible to do in some solos where some survivors just don't know. The whole team is doomed if a survivor loops there the whole time. Killers know it, experienced survivors know it ,bhvr knows it. Survivors don't want to die, killers don't want to relent, it's an arm wrestling match and bhvr…
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Technician should go into cool down when a skill check is missed. Buckle up should show killer and survivors auras near downed survivors. Premonition should show the auras of nearby hooks for the duration of the cool down when you look towards a killer.
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I sometimes wish the entity would come and kill us all if there was no progress.