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Meet Your Maker - An Update Regarding the Forums
Custodians, Today, we have some important news to share regarding the future of the Meet Your Maker forums. After much consideration, and evaluation of how our community interacts and communicates, we have made the decision to retire the Meet Your Maker forums. This decision wasn’t taken lightly, but we believe it’s the…
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Meet Your Maker - Hotfix Notes - 3/1/2024
Hey Custodians, We’ve just released a small hotfix to address some bugs. For full details, see the patch notes below. BUG FIXES: Recently, an exploit that was discovered which caused the Burster guard to spit out too much acid while the guard was in an idle state (not in combat), which could result in a less-than-fun…
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Meet Your Maker - Hotfix Notes - 2/21/2024
Hey Custodians, We’ve just released another hotfix which contains multiple bug fixes for issues that arose with our Mid-Sector 3 update. For full details, see the patch notes below: QUALITY-OF-LIFE We have re-added Meet Your Maker key art to the Easy Anti-Cheat splash screen. BUG FIXES: EXPEDITIONS: We have fixed an issue…
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Meet Your Maker - Hotfix Notes - 2/9/2024
Hey Custodians, We’ve just dropped a hotfix which address some of the issues that have arose since the release of the Decayed Hope mid-sector update. For full details, check out the patch notes below: QUALITY-OF-LIFE UPDATES: Burster Guard: We’ve improved the animation/VFX of the Burster’s reload state. It should now be…
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Meet Your Maker - Mid-Sector Patch Notes - 2/6/2024
Greetings Custodians, Our Mid-Sector update is finally here, and with it comes massive overhaul to the Social Raiding system dubbed “Social Raiding 2.0”. Not only that, but your deadly arsenal is expanding with an all-new Guard and Trap, as well as a new Raiding Enhancement. Today’s update also welcomes a slew of…
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The End
Thank you for completing the Fort Hope Memorial Trail. We hope you found this interactive look back through history as fascinating as we found to make it. See you in the wasteland.
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Meet Your Maker - Hotfix Notes - 1/11/2024
Hey Custodians, We’ve just released a hotfix to address some additional issues that arose with the release of our Sector 3: Decayed Hope update. Please see the full patch notes for all the details: CONTENT: The holiday event is now over. The Harvester has been reverted to its default visuals and audio. BUG FIXES: We have…
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Refinery
Find this Outpost in Social Raid: Builder Name: Charlotte Cheesecake Outpost Name: Refinery An early toxic effluent monitoring station. “Fort Hope was never much to write home about. But in these terrible days, being mostly virus free at least made it feel safe.” The location at the town of Fort Hope was specifically…
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Meet Your Maker - Hotfix Notes - 12/18/2023
Hey Custodians, In today's hotfix update, we've focused on stability improvements, and a few minor bug fixes. For more information, see the patch notes below: BUG FIXES: We have fixed an issue preventing an audio event from playing when taking damage from acid puddles. Fixed issues with localization in the Settings menu.…
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PANTHEON OF BUILDERS - DEC 15th 2023
[Be advised that there's currently an issue preventing these winners from being found by searching "PoB" in the Outpost Name search bar. We're working to resolve this issue. In the meantime, these Outposts can be found by searching the original builder's name.] It's time for another Pantheon of Builders showcase. Here we…
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Meet Your Maker - Sector 3 Patch Notes - 12/12/2023
Sector 3: Decayed Hope brings you to the ruins of an ancient battleground corrupted and decayed by a terrible toxic catastrophe. With a brand-new environment, weapon, trap, Deco Packs and more, there are a ton of horrors to unravel, with loads of fresh Building and Raiding strategies to experiment with. But that’s not all,…
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Meet Your Maker - Sector 2 Recap Blog
Custodians, as we gear up to enter the acidic wasteland of Decayed Hope, we wanted to take a moment to reflect on the incredible adventures, new content, quality-of-life improvements, and our game-changing Raiding 2.0: Expeditions update that made Sector 2: Shattered Peak unforgettable. We also wanted to shine some light…
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PANTHEON OF BUILDERS - DEC 8th 2023
It's time for another Pantheon of Builders showcase. Here we highlight amazing Outposts submitted by Custodians around the world. All featured Outposts are chosen by the Meet Your Maker team, and sorted by Accolade, with the 5th pick being a wild card choice. A big thank you to all those who submitted, we’ve played some…
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Meet Your Maker - Sector 2 Ranked Rewards
Embarking on the journey to ascend the unforgiving Shattered Peak isn't just about taking on gruelling Outposts on a quest for GenMat, it’s a pursuit for glory. For every Custodian, climbing the ranks isn’t merely a quest for rewards; it’s the pursuit of bragging rights. A testament to their skill and dedication. As the…
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Battle of Fort Hope Memorial Trial
Welcome to the ruins of Fort Hope, this interactive guide will take you through the exciting tales of its time as a refinery, military fortress, and Gene Bank. When you explore this toxic landscape, you will walk in the footsteps of soldiers, scientists – and even the odd cultist or two. Warning: Enter the ruins of Lost…
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Gene Bank
Find this Outpost in Social Raid: Builder Name: Henrietta Halloumi Outpost Name: Gene Bank The racks of bio-protected containment pods holding the Gene Bank samples. “What a sight to behold, the containment pods stacked one upon each other in great towers to the sky. Here indeed lay the hope for all humanity now lost…
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Filtration Facility
Find this Outpost in Social Raid: Builder Name: Wesley Wensleydale Outpost Name: Filtration Facility The hulking remains of the air purification towers. “It was here where they tried to hide the fallen and where we counted the true cost of the assault. As I looked upon the dead faces of my brothers and sisters, I prayed…
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Main Gate
Find this Outpost in Social Raid: Builder Name: Belinda Brie Outpost Name: Main Gate The main Gates of the Fort Hope Bastion. “On and on they urged us, wave after wave. Up we went, the future of humanity held in our foolish brave hearts.” Driven by revenge and a desire to preserve humanity, a relief force from the…
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Copper Silo
Find this Outpost in Social Raid: Builder Name: Carl Camembert Outpost Name: Copper Silo The vast ruins of the Copper Silo, where pulverized ore was stored. “We could hear them in the walls and the pipes as they snuck through long forgotten pathways. When they struck, there was little we could do.” The vast Copper Silo was…
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Leaching Plant
Find this Outpost in Social Raid: Builder Name: Paul Padano Outpost Name: Leaching Plant The remains of the leaching plant. “Most of us were asleep when they came. If it wasn’t for the thunder of their boots on the metal walkways, we would all have perished in our sleep.” One night, approximately 1000 displaced Cult of the…
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Central Processing
Find this Outpost in Social Raid: Builder Name: Pierre Parmesan Outpost Name: Central Processing The Central Processing plant from the old refinery. “Expecting us to operate under such awful circumstances was madness. This crumbling, toxic building is a deathtrap.” The Fort Hope complex spread out across the hastily torn…
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Adit
Find this Outpost in Social Raid: Builder Name: Gary Gorgonzola Outpost Name: Adit The entrance to the Copper Mines. “Selenium and its potential effects on DNA took on an almost religious status, no matter what the science really said.” Once the population had been removed, the Salvation Council poured vast resources into…
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Shanty
Find this Outpost in Social Raid: Builder Name: Francine Feta Outpost Name: Shanty A remaining example of the survival crate towers that made up the shanty. “How could they expect us to live like this? Piled in great towers on top of one another. We were better off being forced to work in the refinery. Al least we could…
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Meet Your Maker - Patch Notes - 11/14/2023
Hey Custodians, we have just released another hotfix to address some of the issues that have arose since the release of our mid-sector update. For a full breakdown, please see the patch notes below: BALANCING CHANGES We have reduced the size of the Corrosive Cube’s Spontaneous Mod’s acid puddles from 300cm to 200cm and…
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Meet Your Maker - Hotfix Notes - 11/8/2023
Hey Custodians, We’ve just released a hotfix to address some of the issues that have arose since the release of our mid-sector update. Please see the full patch notes for all the details: BALANCING CHANGES: Corrosive Cube: The damage over time required to kill a Raider has been increased from 0.5s to 0.6s. Impaler: The…
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PANTHEON OF BUILDERS - NOV 3RD 2023
[Note: Due to technical difficulties, these outposts may not be accessible by searching “PoB.” However, they can still be found by searching for the original builders! This will be resolved in the coming days.] It's time for another Pantheon of Builders showcase. Here we highlight amazing Outposts submitted by Custodians…
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Meet Your Maker - Raiding 2.0: Expeditions Patch Notes - 10/31/2023
Greetings Custodians, Our mid-sector update featuring Raiding 2.0: Expeditions, has arrived, and with this update comes new features and content, balancing changes, quality-of-life updates, bug fixes and more! For a detailed breakdown, please see the patch notes below: NEW FEATURES & CONTENT: RAIDING 2.0: EXPEDITIONS…
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Meet Your Maker - October 2023 Reddit AMA Recap
Hey Custodians, On October 12th, we held a Reddit AMA with our community featuring 4 members of our development team - Producer Vincent, Creative Director Ash, Audio Director Ian, and Product Manager Jonathan. Together, they tackled a wide array of questions from the community spanning from details of our upcoming Raiding…
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Meet Your Maker - Hotfix Notes - 10/5/2023
Hey Custodians, We’ve just released another hotfix to address some of the issues that have arose since the release of Sector 2: Shattered Peak. Please see the patch notes below for all the details: BUG FIXES: We have fixed an issue which caused the Harvester path to be considered valid in setups where Raiders would be…
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Meet Your Maker - Hotfix Notes - 9/29/2023
Hey Custodians, We’ve just released a hotfix to address some of the issues that have arose since the release of Sector 2: Shattered Peak. Please see the patch notes below for all the details: BUG FIXES Traps: We have fixed an issue causing Holocube traps to show incorrect textures in the Dreadshore and Shattered Peak…
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Meet Your Maker - Sector 2 Patch Notes
Custodians, as we brace ourselves for the ascent of the Shattered Peak, be sure to bundle up against the unforgiving, bitter cold. Sector 2 takes you to a frozen Sanctuary in the deepest depths of the Arctic wasteland. With a new Custodian Suit, Guard, Deco Packs and more, there are a ton of horrors to unravel, and loads…
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Meet Your Maker - Sector 1 Recap Blog
As we prepare to ascend the Shattered Peak tomorrow, we wanted to take a moment to reflect on the incredible adventures, new content, quality-of-life improvements, and our first-ever mid-sector update that made Sector 1: Dreadshore unforgettable. We also wanted to shine some light on the results of our recent Player Pulse…
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Meet Your Maker - Playtest Opportunity - CLOSED
UPDATE 9/8/2023: Hi Custodians, Thank you to everyone who had filled out the form to show your interest in our upcoming remote playtests! We have reached capacity on applications, and have now closed the form. Please be in the lookout for any potential playtest opportunities in the future! The Meet Your Maker Team.…
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Meet Your Maker - Sector 1 Ranked Rewards
Greetings Custodians, In the wasteland, a fiery ambition ignites every Builder and Raider, driving them to conquer challenges and ascend the ladder of success. Builders challenge their creativity into crafting ingenious deathtraps, strategically positioned to obliterate unsuspecting Raiders. Raiders approach these perilous…
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Meet Your Maker - Steam Patch - 8/22/2023
Custodians, we've just released a small patch on Steam which resolves an issue that prevented players from booting up the game on Steam Deck. For status updates on ongoing known issues, please refer to our Known Issues Board here: https://forums.bhvr.com/Meet-Your-Maker/discussion/378404/meet-your-maker-known-issues-board…
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Meet Your Maker - Community Feedback Survey
Community is at the heart of Meet Your Maker, in and outside of the game. Take a few moments to respond to our survey on your experiences in our online community: https://www.surveymonkey.co.uk/r/ZFZHXNN
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Meet Your Maker - Hotfix Patch Notes - 8/18/2023
Greetings, Custodians! We have just released a hotfix patch which features some bug fixes and stability improvements. For a full breakdown, please see the patch notes below: BUG FIXES We have fixed an issue which prevented players from entering Outposts equipped with the Sector 0 Ranking Reward decals. Fixed an issue where…
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Meet Your Maker - Rising Tides Patch Notes - 8/15/2023
Greetings, Custodians! Our first Mid-Sector update, Rising Tides, has arrived, and with this update comes new features and content, balancing changes, quality-of-life updates, bug fixes and more! For a detailed breakdown, please see the patch notes below: NEW FEATURES Always Social Outposts: All Outposts that are set to…
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Meet Your Maker - Sector 1: Dreadshore Player Survey
Hey Custodians, Sharing your thoughts with us can have a direct impact on the future of the game! Please take a few moments to fill in our Sector 1: Dreadshore Feedback Survey here: https://www.surveymonkey.com/r/MYMPP1F -The Meet Your Maker Team
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Meet Your Maker - Synthite Boost Weekend
There’s no better time to step into the wasteland and rack up a ton of Synthite than in our 3rd Synthite Boost Weekend. From Friday, September 29th (1pm EST) to Monday, October 2nd (1pm EST), Synthite rewards earned from successfully completing Raids will be TRIPLED! That’s right, earn 3 times the base amount of Synthite…
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Meet Your Maker - Patch Notes 7/11/2023
Hey Custodians, We have just released a hotfix which provides some bug fixes and stability improvements which should improve your overall gameplay experience. Please see the patch notes below for a full breakdown of today’s update: RAIDING: We have fixed an issue with the Grenade physics which resulted in a very long and…
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Meet Your Maker - Quality of Life Updates Blog
Hey Custodians, In preparation for Sector 1: Dreadshore’s impending release on June 27th, we have just released a major patch update which includes multiple highly requested feature updates and bug fixes that will significantly improve your overall experience. Check out some of the highlights included in today’s update…
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Meet Your Maker - Pre-Sector 1 Patch Notes - 6/22/2023
Hey Custodians, In preparation for Sector 1: Dreadshore’s impending release on June 27th, we’ve just released a major patch update which features many balancing changes, quality of life updates, bug fixes and more. For a detailed breakdown, please see the patch notes below: NEW CONTENT We have added a new splash screen,…
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Meet Your Maker - Known Issues Board
Welcome Custodians, We want to keep you updated on known issues affecting your experience in the wasteland. This is not an exhaustive list, but is intended to help you confirm the status of the most widespread or severe issues. We will continue to update this space as issues are discovered and fixed! Please note that to…
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Meet Your Maker - Hotfix Notes - 6/1/2023
Hey Custodians, We've just released a small hotfix which addresses an issue that allowed Traps to trigger through Holocubes equipped with the Second Wave Mod! -The Meet Your Maker Team
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Meet Your Maker - Playtest Opportunity: Your Feedback is a Game Changer!
Hi Custodians, The Meet Your Maker team is committed to improving the game continuously. To achieve this, we need the feedback of players like you. If you self-identify as an active MYM player, our team would like to invite you to participate in our next remote playtest sessions on the week of June 5 and June 20. We are…
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Meet Your Maker - Hotfix Notes - 5/30/2023
Hey Custodians, We’ve just released a hotfix which includes multiple bug fixes and balancing changes. Please see the hotfix notes below for more details: BUG FIXES We have fixed an issue which caused Incinerator Traps to be able to shoot through blocks with a specific Trap layout. We’ve also fixed an issue which caused…