We are investigating an issue in the game that causes strobing/flashing lights, and are focused on fixing it as soon as possible. Some players may be impacted by this issue and experience discomfort from it, so we recommend taking proper precautions.

And until we fix this issue, we recommend that players with photosensitivity, or who have an epileptic condition or have had seizures of any kind consult their physician before playing.

Is Tiffany smoking in lobby a good message to portray in a game?

Leonardo1ita Member Posts: 2,165
edited November 2023 in Feedback and Suggestions

Currently, in the lobby animation, Tiffany smokes a cigarette.

Now, in the game we changed a Skull Merchant add-on because it was causing phobia of holes to who had it.

We removed the "Dusty Noose" offering of Dead Dawg Saloon replacing it with a new image and name: "Shattered Bottle".

We did this for a good cause, even if Dbd is a horror game.

Should we allow Tiffany to smoke in the lobby like that? Such an explicit message? Someone could interpret/take this as an encouragement to smoking, even if the intent is not that.

The judgement is your.

(making the point of the post explicit: the game needs a CONSISTENT "internal philosophy" in all its aspects)

Post edited by EQWashu on


This discussion has been closed.