The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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she just feels really uninteresting imo
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this doesnt add up, the time it blocks you from playing depends on how many times you dced within a certain amount of time, for you to reach 24 hours you would have needed to dc probably 5-7 times within a relatively short time
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i thought i was going insane playing the unknown and being stunned from like a meter away when im trying to shoot
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Except what happens in this video is not what you claim, the actual projectile of the unknown never has and still does not do damage but only applies a hindered effect, what is done here is running into the projectile so it the blast goes behind you
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its a hex, hexes are generally not worth using if you dont make your entire build center on it as they can and will get cleansed 10-20 seconds into the game
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dude what? this has never been a thing,
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So you are basically admitting you play low mmr then right? as every killer have unique mmr (to a certain degree) and this also means you have played less than 200 killer games in total,
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have they stated why? seems like such odd addon to remove
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Teabagging has as serious implication aswell, teabagging literally comes from putting your balls in someones mouth like a teabag
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Legion, and suprisingly not because of mending, legion breathes heavily in chase which stresses the ######### out of me
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you:- I pay for ps plus to play and can’t even play for more than 3 games before getting a 72 hour ban because the timer never resets thats because you apparently dc a shitton, seriously as someone else mentioned ,that like 8-9 dcs,
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yep, its getting really bad
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how we feel? horrible, if this goes live the knight is truly dead, all of this just amounts to a massive nerf lol
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yeah i agree, i have played 10 games and 6 of them had someone bring a map offering
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Lets not, its both sides thats being #########, I have played 10 games of it now (as killer) so far 6 map offerings, 3 rpd, 2 the game and 1 crows erie. 13 pink addons (bnps/instaheals) 13 flashlights. Not to mention people dcing or suiciding on first hook after teabagging their nuts off
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This just sounds like excuses, most of the time killers wont be bothered to search up and streamsnipe a ttv, do you have any idea how many ttvs that appear every day? i get atleast 4-6 every day
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yep, just had the same person twice use rpd offering with full antislug build and teabagging in blocker corners
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make your choice is only usefull as you can hear on the scream what survivor unhooked, no longer possible, also now infectious fright is essentially limited to 19m
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Sometimes i really wonder whats going on in the devs heads, there is literally noone complaining about the screams. NOONE
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like who? i have not seen more than 5 or 6 people actually like it, all streamers and youtubers/high ranked people absolutely despise it
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sure, they just ignored the issue until it blew up by a couple of journalists how almo essentially talked down to the colorblind
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sure, if they fix the hex totem spawns
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i would assume loss, from my understanding its 1 kill + mmr 1 escape -mmr so if you kill one and 3 escape you would get more - than +
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how about not putting in the ######### system instead?
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HELL NO
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we both know thats a lie
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yeah ikr, making a survivor blind is so op compared to heal 100% faster and no tracking works
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i see it as the devs simply not caring about the killer side
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well as a killer main, if the boon totems releases in this state im never coming back to the game
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if they stay like they are, im never playing the game again
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I saw someone commenting a cool idea under a youtube video, that after the totem is lit the effect works like a candle, hence timed, so after x amount of time the totem destroys itself and ending the effect
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funny you say that, they tried that and several normally pretty safe loops turned into infinites
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I definetly feel like dbd needs some new mechancis, like needing fuel to work on generators and maybe find spare parts to give a small boost to repairs, just something that makes survivors have something more to do than hold m1 while also helping the issues of generator speed.
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ah yes make keys even more op
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i mean sure, as long as they fix the map designs
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I dont feel like the game should be balanced around the highest or average, i feel like it should be on the higher end but still not at the top, so maybe like the players who actively play with skill around rank 6-4
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amazing post, just sad that the devs will never bother to read it
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except they were first released as nonsets and quickly changed after people started buying pieces
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laughs in doctor
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because its literally the only way to counter them?
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are you ######### joking? the moris have been useless for 5+ months, keys still broken af and now the devs took literally the only counter, this is just pathetic
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there is lots of killers that needs buffs WAY MORE than billy, for example trapper clown the trickster. The hilbilly is still easily top 5 killers
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you mean like moris was nerfed but not keys?
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not to mention that they also massively buffed borrowed time
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it literally happens 99% of my games, atleast 3-4 times a game
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noed does not need a nerf- proceeds to suggest a nerf
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definetly, i feel like autohaven after its rework is always a giant deadzone if you dont get the version with the car wall and shop
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i mean, that would be fine if they fixed their map design
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i agree, hex perks are the supposed to be some of the strongest perks and hence being countered by cleansing bones but the survivors strongest perks have almost no counters and now clown is losing his exhaustion causing addon aswell
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a couple of easy nerfs for me would be some of these only let the one with the key escape in the hatch and it closes after them give opening the hatch a idk, 20 second opening animation so you cant do it in a chase remove the ability to gain keys out of chests make the key dissapear if the person who has it dies