Comments
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How so?
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They "added" a 15 second status effect. But the real change is that only survivors downed with basic attacks will be hidden from other survivors. So now, secondary attacks, locker grabs, interrupts, or simply dropping a survivor disables Knockout.
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Yeah, but it was my niche. I really enjoyed knockout games because I loathe the hook mechanic. It feels silly to nerf it and then call it a buff.
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Don't forget that they nerfed Knockout, a perk they admitted is under-performing.
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Bit late, but thank you for the complement.
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Eh... Thana might work, but stopping revives is usually my MO. Before the nerf to Pig's Terror radius, I used to be a running stealth pig with Nurses. Her terror radius was smaller than the Range of NC, so I could just crouch as soon as I saw someone healing. Doesn't work as well now that the terror radius is normal. You…
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Will we lose all our Freddy Add-ons when the rework goes live? Many of us Freddy mains have gathered a boatload of add-ons for the current character, but these don't seem to apply to his new power. Will all of these disappear? or will we get some of his new add-ons in their place?
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It seems like there is a connection issue between the Moonrise database and the game. This is just my best guess. I don't actually work for Behavior.
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Tell me about it. My username means "One obsessed with cleaning." What better cleanser than flame? >:D
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Huh, they are quite similar. Only major difference is that one uses flame as a thrown object while the other makes it an environment effect.
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When everyone had it, DS was way too OP. But it's fairly manageable now. Just juggle the obsession if you're close enough to a hook or leave him on the ground if you're not.
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Going for a Ghost Rider look? I dig it.
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Have a Link?
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Am curious, why whispers on legion? Wouldn't Monitor and Abuse be better?
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I just took down 4 SWF survivors using Legion with tier 1 perks. He's not that bad.