The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Orange wind best for Huntress? Hate it, im colourblind so i struggle to see gen outlines and surv auras on that map. Hard nope from me. Think Dead dog is better.
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Personally just think how annoying its going to be to keep track of hook states. Don't think i'll bother i don't have anyone i want to 2v8 with so ill just stick to normal mode.
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Busted hatchet hit box goes both ways though.
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For real. Hate that large explosion, all it does is blur vision for a potential hatchet snipe. Can we also change the colour of gens and survs please?
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I meaning from a points, point of view.
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If you don't want to be healed, don't get hit, You're welcome.
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You'd have to read my first post as i said, this basically.
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Hooking a survivor is mandatory, the game from a killer pov cannot be advanced without it. it's not a "common action" It's mandatory. You can sabo a hook before someone is picked up, therefore the person may drop the player then just slug.
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Again, you have a different idea of what fun is. I enjoy playing the game to the best of my abilities. If you don't like it either play a killer. Or don't play. That's the nature of online gaming.
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Your issue is, you seem to think everyone has the same idea of what's fun. You might find farming bp fun. I find stomping survs into the ground with the least amount of generators repaired fun.
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Does it count towards blinding a killer then? If so lightborne should negate it.
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I'd base slowdown/ speed up based upon how many survs are alive. % based on how many survs are alive/unhooked.
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Most normal killers, react to how survs are playing, if you're sabo and flashlighting then the killer is more likely to slug. They may not have intended that when joining a game, but if you're trying to prevent hooks then isn't it the killer reacting? If they're "gen rushing" the first surv is likely to get tunnelled, so…
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But you said the game is balanced. So solo queue should be fine. All metrics of the game should be fun to play given balance. And anyone found exploiting should be banned right?
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But the only interaction the "sides" can have is after the match.
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The aim of the role is to survive. Many 4k's happen because of hero complexes.
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Is it the same if your sports team shakes hands with someone they stomped in a match? It''s harder to tell with text having no inflection, but you can stomp someone and be a good sportsman about it.
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Wel they normally have to balance i mean "fix" bugs tthat get exploited by swfs, rpd boil over etc,
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Oh it is, is it? That why its so much fun in solo queue.
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It isn''t balanced on any metric, and swfs only add to it.
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But im farming survivor points.
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Easiest and only fix i can see, is just to limit perks that can be used in games Put perks into classes: chase/regression/survival,aura, whatever then just limit how many you can take, for everyone. If its a swf add limits to the group. If its a 4 man say 2 of X 3 of X and 2 of X Adjust the numbers however, but we all know…
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Personally didn't even know you had to be doing the challenge for it to count. Probably explains why the community never does them. As it becomes a "someone else will do it" I'd rather they just got it done passively, then maybe up the amount required.
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One thing about dbd, is there is no ladder, so therefore there is no metric to base your "skill" upon, so you can make your own rules. Play how you like.
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As a huntress main my hatchet doesn't go through.
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That'll earn you a tunnel from me. So call "hard man"
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Joy killer Anna. Normal perks. and iri Mori. Im farming survivor points. It's like blood points, but better.
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Had this last night, i lost, gave up stood in the corner, they did gens then hopped pallets for the next 5 minutes. I just d/c and took the 40 sec penality. God i hate that orange cornfield as a colourblind person, just let me change survivor and gen aura colours already.
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Doesn't even have to be tbagging. Half the time i don't even bother going near the gates, or if i see they're inside i go bust walls. More just the point like slugging, its just there to waste time.
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But i have fun winning…
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Can we punish survs who stand at the exit gates wasting my time as well?
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Im a bit the same, not because i've had a bad experience, but because i don't need any bp. The characters i play have got the perks unlocked i want.
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Yeah and i remember when snowmen gave an extra health state, did you complain then?
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Don't really care for bp. i'd rather farm salt. ""Oh but can't you have fun?", i have fun watching you die.
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But you could manage it, for new players with "x" amount of games played or hours played they get a discount. Many games have a newbie handicap. It doesn't have to be a base "everyone gets it."
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Im all for perks being limited by catagory. One of repair/regression One of aura perks etc. Would help negate swf crap.
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It is possible, but its very low chance. Especially if you're in a high population area. Better to go into kill your friends.
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Timezone? For me it's nearly the 14th.
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Was a general statement and not against you specifically. Why can't i? i can choose to opt out of playing with console players, why not swfs? Im happy to wait for a game. Asking to see what killer and what perk is just a crap argument, considering we know the benefits that being in a swf is verse solo. I've seen plenty of…
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Rather odd isn't it, survs hate being slugged, but yet will try to remove a way that prevents slugging.
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You can play as much as you like in kill your friends though. Oh you don't earn bp? Isn't the point to play with your friends and not farm bp? Or are you actually using a swf to farm bp? Just because you want to play with your friends, doesn't mean i want to.
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There is no ladder in dbd, so there is no ""bad" play style, some are more suited for the once a month rank that only matters to you. But if you play dbd for fun, then however you enjoy it is up to you.
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Just shows how outdated the old m1 killers are. Reworking perks doesn't help as it affects all killers then. If only there was some way to prevent perk stacking…………. Oh wait there is they just cant be bothered adding a max "use" to perk categories.
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And c3tooth, seeing they think is very hard to sabo deny a killer.
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So full sabo squads shouldn't exist either then? Survs abusing boil over in rpd should have been banned as well? Both "sides" can play "toxic". It''s a game with no ladder of ranking so just enjoy your own game, want to be a slugging face camper go for it. Want to tbag and flashlight/sabo spam go for it. When you stop…
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Then thats the issue, how do you balance it? You can just keep juggling killer powers it ends up endless, either buff solo i.e handicaps to repair speed etc,, and add a handicap for swfs, as in slower repair times.
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I'd rather they did them equally and at the same time. I remember Mori's getting a nerf, (rightfully) but keys were a year later. Doesn't seem to be done evenly.
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But if you don't care about winning or losing, what does it matter? There''s no metric for ranking as in we can see a ladder so what does it matter? Plenty of games i've ran into Sabo squads or the other day 3 man swf all with for the people, so it results in slug/tunnel/camp. I used to care about the "ranks"" but no more,…
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You can use hatchets just for zoning, Many times i throw near a surv, if it hits thats good if it misses sometimes they run into something allowing for a melee hit anyway.