The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Well, that's not great news! Definitely not about to re-do 5 years worth of grinding again. Hopefully the Devs will consider syncing the trophies one day! Thanks for the reply 👍🏻
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No aggression at all. Just a little frustrated after a culmination of smaller issues. Killer grabs STILL not working, ranks not resetting properly, pallets literally always having some sort of issue, certain killer powers getting bugged, rift challenges being unobtainable, just to name a few. But yea, I could have worded…
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It's now working, thankyou @MandyTalk
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I dont know what platform people are on 100% but since crossplay has been enabled D/Cs have become a huge problem. I wasn't really sure what all the D/C punishment fuss was about at first as there wasn't a major problem on PS4, I'd see a few here and there but not loads. In 10 matches today, I have had 11 people "lose…
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Solo q is absolutely fine. Choose a build that benefits you as a solo and just do your best. Take the good matches with the bad. It really isnt a problem getting to r1 as a solo, and im not even that good as a surv.
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Would be handy if this only worked as a survivor player wanting to avoid other survivors. - Sandbaggers with bond -intentional body blockers -unhook spammers & hook farmers -afk / struggle and then let go on first hook -DCers The list goes on but you get my drift
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Same, had it since console release and do genuinely love the game. The devs really dont seem to care ever since cosmetic store opened 🤔
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I fear you are right 😫
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This 👌🏻
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I did see this comment, was just hoping that now a few days have passed they may be able to at least give an update or let us know there is light at the end of the tunnel
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Lost count of the amount of times I think I'm about to drop a pallet and then zap to complete no mans land and get downed. And vice versa, about to down a survivor just for the frames to skip and the surv is plain gone. (Especially bad when entering bloodlust) Its ok though, I stupidly bought the Ghostface halloween…
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Welp, as far as I can see everyrhing seems to be ok 😕 thanks for the heart attack Bhvr, appreciate it 🤣
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Not gonna lie, if all that grind is erased its gonna be real hard to get any enthusiasm to keep playing ☹
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Halloween flashlight
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Didnt think they were available again?
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Experiencing exactly the same as this! 😔
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Face camping killers only get what you give them.
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If this is a latency/server issue then that is really bad! Even with p2p servers I didnt experience this sort of thing ever
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Awesome, thanks for the help 👍🏻
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Is there a way on this forum, I've exited the game since then?
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The first hit I was willing to chalk up to the servers but. Knowing the Freddy's location the other side of the map and getting hit. I'd love to have seen it from his perspective!! 😂
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You can clearly see with Kindred that the Freddy has just hooked someone across the map. That is some lag, to cross the map and hit in less than 5 seconds. I've never experienced this before.
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Thats definitely the problem! New players just wont have fun and leave. We need to retain new player if the game is going to survive. Ive played since PS4 release and the game was fun consistently until the store was released. Ever since the store opened the actual game as a whole has suffered hugely.
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This was playing solo q too. The devs need to sort this issue badly. Lobby times between the 2 sides says everything you need to know really
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Its not really useful enough in any builds to warrent being chosen over other perks for me
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MM is a disgrace at the moment. Why nothing has been done is a mystery. Its going to drive players away. But hey, as long as those cosmetics keeps selling, who gives a #########, right BHVR??
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If I waste a couple of strong pallets in exchange for 2 gens thats fine by me. I mean dont rely on teammates for anything. Just because its 1v4 doesnt mean the other survivors owe you anything. This is why I say having less skilled people on the team doesnt matter. You can still get as much done as you choose to, this is…
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If im at a pallet and get the most loops as possible, drop it if needed and then force the killer to break it, thats exectly the most efficient way to play a pallet. Maximum time wasted at every opportunity is name of the game as survivor, i shouldnt need to explain that surely? If there is a less skilled player on the…
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This is all the problem though, its too easy to play well in match as survivor. I like playing survivor, but it should feel like when that heartbeat fades in i need to run for my life, not stand at this totally safe pallet
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I manage to play maybe 15 hours per week, thats playing both sides.
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Rank does mean something though. You dont rank up by playing badly. Its just easy to do as survivor. Im the first one to hold my hands up and say I dont think im good enough to be rank 1 surv, however im there season after season easily. It should be harder
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Doesnt mean anything in high ranks, killer skill is irrelevant. 3 survs can do gens and survive easily. I SHOULD NOT be able to run a killer for 3 gens. Its crazy? I know I sound like a dick and i apologise but i dont understand how people think killers are OP?
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I can mess around with builds and play styles, trophy hunt, whatever I like as a survivor and end up rank 1 solo every month. I play my absolute heart out as killer. After every match I sigh a breath of relief and sit back. I barely make it to red ranks evwry month
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Comoetent teammates or not. Solo is easy. You might not escape everytime but lets not kid ourselves into thinking its difficult
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I wouldnt mind I stood even the remotest chance of having a small amount of fun. These groups play easy mode and less skilled killers dont deserve to face them
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It really isnt, solo survivor is piss easy.
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Yea I think im gonna take a break from this game. Thanks for giving a ######### devs 👍🏻
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Dont know about anyone else but im still having a great time.
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First time ive played killer since uploading thia post Its nearly every game now. Do the devs even care that this is happening??
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It was SWF as they were coordinating to got down in front of lockers for Head On all game. Not ALL matches are like this. Bit for someone who gets limited play time and is rank 8, teams like this are too much. And im facing them so often its getting on my nerves
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This opinion may seem biased but this is how I view the game in its current state: Survivors - have to do anything and everything in their power to survive, and rightly so. Escaping the trial is the objective, nothing is off limits and the killer's fun isnt something the survivor needs to worry about, this is a competetive…
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The problem lies in the fact that the gulf in skill even between rank 1 and 4 is huge. These survivors absolutely obliterate gens and someone like me doesnt have the time to maintain the level that these people play at.
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If any issues have been adressed by devs already, any information on their plans/time frame would be appreciated! Good luck in the fog killers & survivors alike
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Been playing a lot of survivor this weekend and the only thing thats changed is match times are alot quicker. Quicker matches just makes the long lobby waits feel even more frustrating
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I feel the only issue is the fact that I, like many other killers, are facing full red ranks EVERY game. If the games were more evenly spread with fluctuating ranks I could take losing to a 4 man red rank team as there was hope for the next match. At the moment I know for a fact I'm gonna have to sweat in order to pip as i…
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Just in my personal opinion, I feel killers have been a bit hard done by. I appreciate having a proper adult converstion on this topic with you btw. There are too many people oit there ready to just hurl insults!!
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I understand the point you are making. My only intention was to question why one side has a plethora of strong/synergised builds but the other side have a perk redesigned to actively work against good perks the killer may want to choose
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Yea they did work really well together. But thats the point i tried to make, that synergy has been taken away in the name of balance
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No I totally get that. My point was one side can use whatever they like (synergy or not) whereas the other side have a perk that actively works against others in the name of balance and have to adjust loadout accordingly.
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Ruin and pop dont synergise. You cant use pop until ruin gets cleansed