Blinking_Bat

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Blinking_Bat
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  • His commentary in the video did not line up to what was happening in the game lol. He said "this is top tier nurse game play right here" and "I am completely dominating them" multiple times amidst the pretty average nurse gameplay he was providing... He swung and missed after blinks about 10 times throughout the video. The…
  • I think these are actually pretty fair times considering how much of the playerbase has mediocre connections that cut out from time to time. Having a few game crashes and having to wait a an hour would be pretty frustrating in itself. I think even 5 minutes is going to be pretty good for some people to stop and take a…
  • There's tons of different reasons people leave games. Most of them are related to ego, frustration, and/or trying to spite the opponent. I'm heavily in favor of some compounding time-out penalty system for leaving a game and don't think there is any justifiable reason for leaving the game without taking a penalty for it.…
  • What does this mean 🧐 Are you on a dog-food only diet? Does your diet consist of lip-balm, leather shoes, and play-doh?
  • If you are comparing the game state now to how it was 1 month ago: Doctor rework has made him a high tier killer Oni's flick has improved The Ruin rework has improved the gameplay overall for both sides And that's about it as far as changes I can think of. Matchmaking and queue times are probably the biggest issues…
  • What does your diet look like when you don't eat fast food? And do you have any health issues that could be related? Also, what do you usually order from the places that is making you sick? If your normal diet is mostly healthy food, the very high amount of grease in fast food can definitely make you sick if your body…
  • Yep potential toolbox rework is coming in the future. Thankfully i've only ran into a coordinated SWF with 4 toolboxes a handful of times over the 1k hours i've put into killer over the last few years. It's always been a very rare occurrence for me, even at red ranks.
  • I just play Nea unless i'm doing a daily or a tome challenge, but I've never found I get tunneled more on one character over another. As killer I'm obligated to tunnel and mori every Blendette that comes into my lobby. I took an oath. Normal Claudettes wearing anything remotely bright are perfectly fine. But Blendettes...
  • I think I see where you're coming from, but not entirely sure. Do you mean the add ons seem like a joke because they don't enable different sub-strategies? For Freddy being able to to switch to fake pallets enables you to play differently. For Demo, he doesn't have many things that allow for a different strategy other than…
  • I was going to respond to each one of your points, but I see that multiple people already have. If you're managing to retain Rank 1 killer and survivor, I don't see where your complaints are coming from. You obviously are winning more games than you lose in both roles. I think if you take the time to think of the impact…
  • @BenZ0 I don't have much experience with old-Legion or Hag so I am not sure about the strength of their add-ons, but in my opinion pretty much all of the Trapper and Oni addons are pretty minor, other than bags. The only Trapper add on I think is 'very strong' is Honing Stone. The disarm time, placement time, and status…
  • The stronger you make add-ons for a killer, the weaker the base power needs to be. If you just make extremely strong add-ons on top of a strong base power, then the killer just feels unfair to play against when those add-ons are run - which is why the Nurse's add-ons have been nerfed multiple times. It didn't feel too…
  • That would be more understandable. I feel like the shrouds would still get grouped with things like keys, mori's, and toolboxes though - where most of the community just either wants them heavily reworked or just removed from the game
  • Yes, the offerings would become much stronger if opposite roles had them, but I don't see that as a good thing. I would rather have shroud offerings be removed before they changed them to act this way. I think this would just further enable cheesy cheap strategies. Having 4 survivors with toolboxes come in with a shroud of…
  • Perk rarity does not correlate to perk strength. This isn't a valid argument to change its rarity.
  • Are you trying to make a point here? You're not trying to reduce the complexity of the game to a fraction... right..?
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