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Crazziiboi97

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Crazziiboi97
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  • I find breakable walls annoying on both sides. I am a doctor main as killer so the ones near windows are just free hits if you shock them first. But it can be quite the time waster, or I just forget where they are and run into one. on the survivor side there are definitely some walls that killers never break like the back…
  • As Survivor I play solo and stealthy my build is Spine Chill, Bond, Iron will, and either Lithe,BL or SB depending on my mood. My goal is to always know where the killer is and complete gems and saves without being seen. My favorite matches are the ones when the killer doesn’t even know I’m there. I’m pretty team oriented…
  • Autodidact: Very fast learner sprint burst: I’m fast for like 5 seconds then my asthma takes me out No one left behind: I like helping people
  • Oh I would love this! Best of both worlds
  • Am I the only one that kinda wants the killer to be Albert Wesker for the entertainment
  • I agree when I play survivor if I use a key it’s not even for the hatch but the other abilities they can have, I think the hatch should be reserved for the last survivor standing. When I play killer (I use doctor so that helps) I just try to keep tabs on where the person with the key is so everyone doesn’t just escape on…
  • Yes that’s exactly what I feel which is why I run spinechill. Well not true horror like stress especially if it’s a stealth killer like a jump scare isn’t true horror but a reaction I rather not have in my living room
  • I’d like a hammer that allowed you to smash breakable walls yourself. It would take time and trigger skill checks also a noise notification at the end, but there are some maps where survivors need to break the walls themselves like the game or the preschool.
  • Survivor Perk: Take me instead when unhooking a survivor press the action button the next time that survivor is hooked they will enter the same hook phase they were when you unhooked them. The next time you are hooked you will skip to the phase below your current level. Survivors can only be under the effect of this perk…
  • I could see how killers think ds is oppressive, the thing that makes me agree that it could be reworked is that I reap some of the benefit of the perk (I.e. killers slugging me and going after teammates so I get healed) despite not even running the perk myself. But I do think it’s necessary to avoid tunneling for ds to be…
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