The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Discord servers usually have a lot of people on them, so getting over 12 reports from a friend's discord server isn't going to be uncommon.
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Sometimes they can work, such as camping the best survivor against overly altruistic survivors. Ofc, the strategy only works against stupid survivors. Tunneling? Do gens since the killer isn't going to chase you anyway. Camping? Do gens since the killer isn't going to chase you anyway. These strats only work against…
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You keep going on and on and on and on and on about lore. What lore evidence have you provided? Obviously I could go through the great book o lore and find my answer, but it would be better for you to tell me. What lore is it that you are referring to? Enlighten us, or endarken us if you're so scared of the light.
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Well, so is DS. What happens when a killer doesn't tunnel you, you're just going to wait in a locker until they do? Or dead hard because the game has such bad latency it doesn't work half the time? Why not replace borrowed time with calm spirit and let your friend get the unsafe unhook instead of you.
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Speed limiter billy is NOT a one shot down. Yeah, if you didn't have speed limiter and still used infectious, you would be in a really good position if you're good at the game. But it can be countered if you put in calm spirit, which can counter multiple perks and killers.
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He does go even slower when throwing his knives, slower than 110%. So that's also a problem.
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Oh yeah, they listen to feedback alright
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The main issue that survivors should have had with the combo was map design. Sometimes, it was actually impossible to cleanse a totem because they couldn't find it, or was in too bad of a spot for them to cleanse. I liked to use ruin undying since it applied pressure off the bat by making them have to look for ruindying…
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Do totems. Literally the easiest thing ever. If the killer isn't a mobility, which doesn't happen often, you can definitely do totems. Doing totems is also fairly easy to do. If you know that the killer has undying and ruin, then keep track of totems. Its pretty hard because of the lack of information about totems, but it…
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General kenobi.
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Mori is faster than hooking, before the change. The only upside to hooking survivors before the change was the extra bloodpoints. Now, there is almost no reason at all to use Mori over hooking, because they're already on death hook or probably aren't escaping anyway. The animations are the only reason to use Mori over…
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Honestly, it might deserve it. The devs put a lot of work into NMS, which is probably what labor of love means. Terraria will probably be pretty close to NMS, giving it a run for it's award.
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Tell me tell me. How is bbq a second chance perk. How is franklin's a second chance perk. How is insidious even a good perk?
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That would be worse. The movement speed wouldn't be fun to play against, and the secondary effect would be good, but not enough for a perk slot. Simple fix, 1.25% increase in movement speed for every survivor injured. Eventually you would have 4 stacks, and go 5 percent faster. It would be a good perk to use on killers…
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Everyone here is saying to break the wall. Yes, that's the counterplay. But walls are reasons to keep infinites in the game. Not everyone will know to break the wall. Most people will, for sure, but it isn't a great thing to say as a counter argument because a survivor gets an almost infinite loop for free. It's almost as…
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I wanted to make a joke to make you laugh, but I don't think I can. Not even a really bad dad joke can work here. I really hope you get better.
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Yeah. This is so helpful. ######### you. Actually ######### you for making this post. You can bring a single perk to counter two perks if it bothers you that much. It's like you don't want to change the way you play the game to counter something you don't like. I used to run noed Every game. But now that I see that even if…
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We should go with something that seems welcoming, not toxic, and inclusive. The obvious choice is a play on the Rank 1 vs Rank 20. Someone makes something on this
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Not usually the one that likes it when people do it, but scott jund has a pretty good video against breakable walls. Everyone scream for the angels, he brought up a streamer opinion he agreed with! Basically, he said that survivors should build the walls. They have a lot of time and is a secondary objective like totems.…
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kiLleRs hAVe GOtTen tOo poWeRFul. Such a stupid statement to make. kiLleRs aren't that powerful if you know how to play against them. Take Oni, for example. He's eventually going to get blood orbs, but if you can loop him pretty well where he can't get an early hit for his power, than he can't really do much. Sure, he…
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Ah yes, the argument against half the game that isn't actually their fault. How wonderful. Also I agree with what others are saying. Nurse needs to be buffed
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This^ I have lost so many survivors because they don't leave scratch marks or a noise notification when they vault and I get so confused.
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Why? Nurse is literally the only killer that can teleport, and making her 110 and being able to go through walls would be better than the way she is now. Think about it. You hook a survivor, see someone on barbecue and walk straight to them. They literally can't do anything about it, because you go through windows and…
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I see a lot of people saying they run this combo because of killers. Well, what are killers going to do? Give up their pressure just to pick you up, or should they also just not care about you for 60 seconds, which is almost an entire generator. A good killer, like Oni and his amazing power, can cleanup a team if he is…
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There is a lot of people here complaining About the stuff the killer does, but that isn't the point. The point is that if it were a setup killer, like the trapper, then that first gen and the map compounds against the killer. If it were somebody else, like a green rank on consoles, most people would give up. This game is…