The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I'd love to see this implemented. Playing solo Q or SWF really makes a difference in the game experience, even without comms
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Well, i tried to add you both, i'm not entirely sure for you "Spare them. Mori Me" though, if i send to the right profile.
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Sure, when i say play to win, i'm mostly saying to not rage quit "because its this or that" if im honest, i'll add you
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I've tried to play 4 games with freddy. I've crashed three times in a row.
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They nerfed and buffed things based on their frequency of usage... not because of gameplay experience. I've always been positive about most changes that came into DBD... but i really don't know about that one.
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I think exhausted should be buffed: not the status effect itself, but the killers add-ons and perks that applies it to counter exhaustion perks. Maybe the dead hard nerf will weaken it accordingly... but did i enjoy myself when i took it away from survivors. Turns them into potatoes.
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Ruin isn't only meta for Nurse/ Blight or high mobility killers. " https://nightlight.gg/perks ". It is just meta. You can't say its about bloodpoints on that one.
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Yes it is since you have four perks. And Hex perks doesn't get cleansed in two seconds every game, this is nothing more than a cognitive bias. Ruin is a meta perk for a reason.
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It is a top tier perk. Especially when you build around it. With Pop/ Pain res/ Undying/ Jolt you have plenty of perks to choose to make up for its inconsistency. And while it works, it is far stronger as a gen defence mechanic than pop. So, yeah, definitely a top tier perk in my book.
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It is though. And i'm afraid we'd be very lucky, as killer players, to get the same kind of reworks for the massive upcoming one... i fear we're getting butchered.
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But, at 51 minutes and 10 seconds of the anniversary stream video, they did say that their system will remove the mori ability from offerings. So... was there any news i missed?
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Against Wraith/ Hag... i think the burn should be deleted. Against Nurse... flashlight players should be able to expecto patronum it. That would be hilarious. (I'm joking).
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I think making BT and Corrupt base kit would make the game more enjoyable for both sides. I definitely wouldn't see it as something that would drive me away from the game. On the contrary.
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Actually, having the hex being cleansable only by the people affected by it is a great idea. I dig it.
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So strange how you all are pro player survivor mains on this forums. Everything is easy to counter on every killer. Even Nurse. She's trash you know. Can't take any of you seriously.
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Seeing boxes aura allows pig to pressure boxes. Of course it is as it should be. Especially when her chasing power is very weak. And losing the ability to pressure boxes should be traded for an equally good one. But yeah, your idea would be better than what we currently have for sure.
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You both know nothing what you're talking about. In a small map, or even with just agitation starstruck nurse is oppressive. You don't just hold w and be fine. Like i said, you can't balance instadown perks because of that busted killer. At least with this change you could make strong intadown perks for killers (not hexes…
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Yeah those changes are pretty good overall. They nailed it with Legion/ Ghostface/ Haddonfield issues. I hope Pig could get the same treatment in later patches to be honest.
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I'm afraid it would make camping boxes too easy. If i could make a purple add-on, i would make one that allows to break pallets with the ambush probably.
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It is such a shame that Pyramid Head add-ons are this bad. With survivors being tormented, you could make them exhausted/ oblivious/ mangled/ blind (etc.)... even hindered/ broken/ exposed. Gameplay wise your idea make sense, but i don't think it does thematically. Maybe to rework the obsidian goblet, PH could get the…
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I'd be happy with that. Even if i'd prefer seeing the MMR of the players.
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There is a lot of bad ideas i agree. But there is also quite some good ideas: one springwood/ main event having no timer but resetting if a survivor is hooked/ adding a breakable wall to all shacks/ taking the gen on top of dead dawg saloon down/ nerf to pallets in gideon meat plant... there really is some good in here.
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That would be great. I'd prefer them to reveal our mmr if i had a choice. But i'd be pretty fine with that solution.
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Hard disagree. With the second blink a hit is basically guaranteed (even more with a third one). With insta-downs, this is a bit too easy... and make it hard to balance instadown perks for all killers... when anything get busted on Nurse.
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Apparently yes. MMR has been changed. What do you think about it? As far as i'm concerned, it is a good change.
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I think it is an even better idea than giving icons to know what survivors are doing. Since you could tell others what you plan on doing.
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I miss it too. It is such a shame.
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I don't know why. But it never worked out with remember me. Everytime i did really get closed to do it, and did it, it was with Knock-Out. I'm working on it!
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Dead hard needs nerf for sure. Good news, the devs actually talked about working on it. NOED needs a rework. It gives cheap downs. But is inconsistent when you really need it. Everyone would win if it got changed. Unfortunately, we have nothing on the radar about changes on it.
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Unfortunately, i didn't know that windows 10 allowed to do it. I would have recorded otherwise. I just learned about it. Guess i'm not done with that challenge yet then...
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I agree that hook spawns are horrible on that map. But that is definitely not a reason to ask for a map to be deleted.
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Pig is my main because i bought DBD with the saw chapter in late 2019... because i liked the first Saw. I don't really have main in survivors cause i'm a killer main... but i guess, overall, Claudette would be my main (i love altruistic and healing builds, also i'm more of a self-care player than an exhaustion one).
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Maybe continous skillchecks would be too much (especially with doctor). But i'd gladly take a lullaby that would activate in three tokens instead of five. I'm happy to see i'm not the only one wanting this perk buffed.
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Well, i managed to get three man mori with rancor. I couldn't get the fourth one to stun me unfortunately. I hooked him. The friggin bastard!
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Apparently, they are going to work on icons (in the future... but we don't know how close yet) so that solo q survivors know what their teammates are doing. So you're on the right track. I think helping solo q survivors to coordinate on hook saves is probably the most important matter. Maybe making kindred base kit would…
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I hope it will, it is such a good rework. We need more of that.
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No, this doesn't work unfortunately. I need to slug everyone and make them stun me one by one with a pallet.
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You don't understand what i mean. I'll illustrate. A survivor equip dead hard. He get an ability to reset the chase for free. Compare it to save the best for last for killer. You don't get 40% cooldown reduction for free, you have to actively work for it in game to get it and keep it. That is what i meant. Blood echo is…
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I tried it with Remember me/ NOED or Knock-Out... but nothing works for me. Even map offerings. I can drop a nuke on the survivors head... they somehow counter it. I'm amazed actually. I'll try one last iteration of the build (Indoor map/ Knock-Out/ rules set n°2/ jigsaw's sketch)... after that i'm done.
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It isn't a guaranteed 4K with any add-ons. They made sure that survivors could do four box searches with any add-on combinations and while being interrupted multiple times... after the add-on pass. And actually having a choice between two boxes on your last search would make not dying to the timer way more easier.
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I don't think that the injured survivors requirement is the problem. You can't just get an exhausted effect for free on the whole team by just hooking one survivor. Having used blood echo on plague, it is actually quite good. Whether they overcleanse or get surprised by the exhaust... it really comes biting them in the…
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Is it that hard to understand? I made it clear: killers would feel better with a good exhaustion counter. DMS was trash before it got buffed. Maybe Blood echo could have the same treatment and become incredibly good after the right changes.
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That is not exactly what i meant. The survivor opened the door, but came back to give him the last mori. That's why that is debattable. Edit: Nevermind... he did got it legit. Luckily. But legit.
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I have exactly the opposite feeling. I dread more solo q than playing killer. If you pressure hooks a lot of team crumbles. I can actually work on it. But when i play solo q my teammates are never taking the game as seriously as the survivors i face. Add killers that sweat like crazy against noobs on top of that, and you…
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That's for sure. I'll give it a few more tries... i guess. But i think i'll have to find another challenge. I'm really tempted to try getting four man moris on all killers. Seems more doable for a challenge.
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Well, evil incarnate kinda have the same issue... but it is doable.
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Yeah, you're right. I'll try Ohtofu's complete build next. But i think it is a lost cause. Maybe i'll try to just get four man moris then.
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I thought that, since i didn't have that much difficulty getting evil incarnate, that i could do it after a few attempts. But getting a 4k mori rancor is way harder... even if the problem to getting them are of the same nature.
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Actually, Monto did it. But it is because the last survivors gave it to him. So i ain't sure that counts.
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Except that with five boxes on the map, it makes doing four boxes easier since you have boxes that can be closer to each other. At worse it is a map problem... that can be easily fixed by reworking box spreadout.