The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Id disagree, having a generally stronger and diverse add on set helps killers make interesting builds. Plus having a ton of useless add ons or add ons that kinda just all do the same thing is really boring.
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Ps this isnt to bash BHVR or anything, its impossible to make a game based on grinding it out and pvp be scary imo
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Thats kind of what I feel to be honest, some maps are just not terrible for us
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To you guys saying “killers are sweaty too” the killer meta responds to the survivor meta, also its way more likely to find 4 survivors running similar builds then finding all spirits/freddies running 4 of the same layout
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Absolute king, pick up your crown
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Yall pretending like “oh but the nerf doesnt matter”, lets just do random nerfs and also give more of an oppurtunity for survivors at the start to go even more unnoticed, with the killer earlygame being made even harder.
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Frfr people just always take this game serious but its not a competitive game when you ask them about it. Just admit the game is competitive
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I think hes one of the hardest killers especially after all the nerfs
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This is so stupid that it might as well be bait
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Poor bait
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yes... thats one indicator that a side has an advantage
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Your correct, david is a whole stallion
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Or use detective hunch
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Soul guard might not be as strong right now but soul guard can only get stronger with the introduction of stronger hex perks, as we see rn
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Pick yourself up if your downed if someone has a hex any amount of times and also if your healed a health state (which includes picking yourself up from the perk) you get borrowed time for 8 seconds and you dont get deep wounds I think
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Yeah I agree, not only is there alot of organic counter play but to every add on and perk theres a give in take when most times the take isnt warranted.
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Doesnt mean survivors should have to want to bring down these killer perks because they are strong
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This, so many perks as of recent have such annoying cooldowns and downsides, the only perk that really deserves such a cooldown was blood echo because ya know. Totally agree on restrictions being taken out to just make perks ok.
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Forgot GF came out after plague. Thrilling tremors is fine and surge is very niche. Blood echo and dead man switch are amazing on some killers or useless on some killers with no inbetween
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I definitely think stacks should carry over though I think its fair that its a hex. Perks with strong effects should stay hexes. If what your saying is that undying should basically guarantee you keep your hex effect even if its cleansed then what even is the point of cleansing. If you mean to force survivors to cleanse…
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Its literally not even that bad
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That was the first thing I saw coming on the forums
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undying has huge potential, though im now seeing why people think the other hex isnt that good, but I guess those are the conditions of blocking pallets
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What even is the point of what you just said? That the new killer perks are broken braindead and skilless? Id say these perks have an inherently high skill cap because of all the combinations you can do with undying.
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im glad to see people happy about killer perks, im mainly annoyed over people saying this is a robbery for survivors and a bunch of these other dramatic statements. I do get your point of how soul guard doesnt technically counter hexes, however I would say that the existence of soul guard still punishes the usage of hexes.
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Except devour and maybe lullaby but from what ive heard devour stacks dont carry over. ive seen some swfs just power through ruin by hammering gens
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i have seen this perspective a few times though I wouldnt say any individual killer hex is strong enough on its own to “force” SWFs to do bones
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The item perk being useless to you does not make it objectively weak, I can think of several times where id love to get more value out of a flashlight or medkit and that item perk gives that value. It has its use. I dont think the survivor perks are useless at all, the gen one is pretty useless but the other two are fine.
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Bias is dripping off of you too mate. Soul guard is objectively strong because it weakens the power of any strong hex perk that will come out, soul guard is an objective counter to these strong perks. I dont believe any of these killer perks are busted. Head on is strong, its just overshadowed by other exhaustion perks.…
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Yeah soul guard seriously weakens the existence of strong hex perks because of the inherent strength that soul guard has.
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Oh I certainly believe undying is strong, ive heard people spreading an idea of an all hex build featuring undying and I just think thats severely overhyped. I dont think undying is broken by any means, maybe very strong in right hands since people dont really know what hex is being cleansed until it is.
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Its not a crutch perk its a iron will counter
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Stridor counters iron will, not the other way around
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Fine then dont interact and be toxic, dont be upset when you get tunnelled for being toxic and for being a weak link in your team. Also dont be surprised if one of your survivors gets tired of you running away and then points you out, thats the best part.
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Oh dear how did I forget about the infamous “DS isnt even that good” which is the funniest one
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Here come all the survivors talking about how any more restrictions would ruin the perk, which it wont. Or how DS already has enough restrictions, which it doesnt.
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Thats a relief to some people, I know a guy who really didnt want a werewolf, though it could very much be trying to deflect by acting oblivious. If not a werewolf I definitely think its one of the classic monster figures
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Well that involves staring at ghostface for a good second, and if your just standing in place looking at ghostface, he wont care if hes cloaked
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Its gunna be a lycanthrope most likely, it just gives all of those vibes, I see people talking about the alchemist and if its it that, brewing sort of potion over time and getting to be a lycantrope sounds cool. Maybe something like a permanent transformation but the potion takes awhile to make.
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Ikr, the cringey and toxic anti fnaf crowd is putting words in our mouth
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The license is very much possible and if they can implement pyramid head and demogorgon into killers, i doubt springtrap would have bad mechanics
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Cringey and petty behavior deserves to be called out, nobody likes petty people. Notice how no fnaf fans have been saying “darn shouldve been springtrap”, the cringey anti fnaf crowd has been the most vocal
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Demogorgon and pyramid head say hi
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its funny how cringey the anti fnaf crowd is. I think its petty that you have to announce to your forums your happiness that it wasnt a certain killer.
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Petty
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Bt doesnt work on cloaked ghostface
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Also extremely mature, taking something I said in another thread out of context, that other thread was someone boasting about beating pc survivors, when its not pc survivors people should worry about, its pc killers and that was the point of your quote. Real big brain thinking I wouldnt remember what I said and then…
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I didnt think id like oni or demogorgon, demo cause, ha trash perks, ha trash add ons, ha stranger things and ha mid killer. Like I was strongly against demo for awhile before I just realized that hes cool. I didnt think highly of demon dash, mostly cause I wasnt comfortable, and then I was comfortable.
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Agreed
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“If console survivors have to turn off cross play, not because of FPS issues but because of strong killer mains” also my exact words earlier that I believe you were mentioning, if your gunna call me out for this, make sure you properly understood my point. If they are turning off cross play SPECIFICALLY to get rid of…