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Comments
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i thought the observer was the entity tbh
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both could equally be true, some might resign themselves to staying in their realm, uninteresting or uncaring to leave. probably like doctor, and demogorgon. while others stray into the other realms to just look around and see the other killers sometimes. i assume ghostface takes pictures of every realm. its also possible…
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doctor is my favourite killer to face tbh. especially a mediocre one that tries to shock at every pallet. honestly id rather face doctor than ghostface/myers. even pig but eh, doctor has no instadowns, he has no sneakyness really. hes not super fast. the only part i dont like is having potato teammates who cant hit…
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honestly green mori is perfectly fine. eboni might need some nerf, but like there are killers who have no pink addons. so ebony is the only thing they can get on web
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hm chucky, dracula, slade, kevin mccallister for killer andy, unsure, batman, the robbers for survivor
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if you really think that you could make it so it only effects basic walk speed. (so crouching and cloaked isnt boosted) but idrk tbh.
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as killer i only really farm if games gone too fast and i know i probably wont pip just killing everyone there. as survivor i only really do if if killer accepts my death point as im about to go down. like a recent game with myers that let me get some free pallet stuns before killing me and ending game.
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kinda followup like yesterday i forgot to switch to my hotspot and i literally had to just exit the game since teleporting around randomly isnt helpful for killer LOL
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okay im just saying i have two internet sources. my main unlimited internet that has a router and my mobile hotspot. my router makes games unplayable and im so happy my phone service finally offered a 10gb hotspot with my package. my router has a normal ping of around 1000 while my hotspot is close to 100. i know most…
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lemme check my notes lets see. i faced the same person 5 times in a row and one of them i was last person and hatch got closed i offered my item before he got to me and he let me open gate and leave. either next or previous game same person let me farm some pallet stuns before killing me. idrc about surviving i just care…
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tbh as killer i sometimes let the last person go normally if the other survs were bad/if people dced. or if they were just really good and i think they deserved it. it also gives a maybe one day the favour will be returned. as survivor ive seen similar normally id do the "come here" motion to say goodbye. i really think…
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i posted a seperate thread about this but you can use this if you want -a perk that increases killer movement speed outside of chase, to fit with your killer it could be called like "hunter shroud"
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honestly a better deliverance change would be making it attached to the active button. and letting you do it in second state. i know that its somewhat balanced around the first state but having to get a safe unhook can be difficult, especially if you are found first. trying to get the perk to work normally means hhiding…
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LMAO imagine thinking RANCOR is broken. I actually faced a spirit yesterday with only haunted grounds and rancor. It was me and anotber survivor left and she let us do the gens to rancor me since rancor doesnt work on closing hatch. FUNNIEST thing thats happened to me in a while. We even friended each other after. NOEDs a…
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My main survivor has 6 BPS and only 1 bound envelope. Ive used no envelopes but ive used at least 1 bps that i can remember.
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Ive only gotten rank 1 killer once. When i play survivor i mess around more than i probably should but eh. Its better than hold button simulator. Id rather be chased and work on the loops for 4/5 minutes than work on a gen. Also i think swf matchmaking is messed up. Since im rank 4 and play with a rank 10-15 and the killer…
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Its really only disadvantage if theres only one surv left. I tend to agree with the fixed distance argument. Since having them like 40 seconds from each other is painful. Especially when ur a slower killer like huntress/hag
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For people saying gates too close are a disadvantage. If there are 2 or more survs left at gate time. They can each get a gate and killer cant stop both of them.
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Im thinking some mix of legion/billy/clown Survivors can really be anything
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I really think the entire offering grid needs reworking.
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Same reason BPS are more common than bound envelope
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The thing is i do think ebony should have a bit higher restriction. But the other 2 are fine. As well as the mori perks. Infact i think rancor needs buffing to actually work if hatch it closed.
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Thats my opinions since i play both sides. And do feel bad when a key team happens. But its much rarer than just genrush squads.
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Ill go in order. Do you mean see as in spawned in or aura reading? ((I really think killer should gain a perk that lets them see hatch)) Only user or make the animation last longer so two/three people cant hop in right in front of killer. Hatch standoffs would happen again which is precisely why closing started. Perhaps…
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that is factually incorrect. i just said "would have something to do with perks"
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to 100% complete a tomb you need the killers perks.
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ahem Damage 4 Generators while using OVERCHARGE Finish repairing 1 Generator and escape the Trial while using POISED perks are also used
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i play alot of killers. i just normally preform worse with some than others and end up not using them for a while. i also play both sides so note that. like my level 1 trapper sometimes does better than my level 44 demogorgon
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its outdated since youtube exists now. it was kinda meaningless since you become perkless meaning they are useless at high ranks. also you can get them even if you have the killer purchased so it can eat 7k points in a bloodweb. overall it was a good idea at first. but now its purposes arent really useful anymore. imo they…
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uh you realize the challenges most likely would have something with his perks...and splinters make it so you are perkless. so you wouldnt really be able to do that.
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How is "it works post obsession death" a nerf. Unless you only read the first post and havent been keeping up with the entire conversation.
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Im a killer main?
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Id assume the average game would become 15%/20% (3/4 stacks with no obsession hooks)
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I believe this would be the wording. Correct me if im wrong
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You become obsessed with one Survivor. Your Obsession gains a 33% Action Speed bonus to unhooking and healing other Survivors. Each time you hook a Survivor that is not the Obsession and the Obsession is alive, gain a Token and each time you hook the obsession, lose a token. No matter if the Obsession is alive, Survivors…
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Correct. Only gain while obsession is alive
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Killing the obsession early means you get less stacks. Killing the obsession later means they get more benefit. How about the only change being lose one stack on obsession hook + works post obsession death?
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You basically lose a perk when the obsession dies/dcs.
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That was actually a point of debate in my head too it isnt entirely necessary tbh but i really wanted to balance around it effecting the obsession now.
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The math should work out to 2 stacks overwhelms the negative. 5% x2 x 4 is -40% total with +35% to just obsession.
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I think adding gen was necessary since now the tokens effect the obsession. Also the perk is no longer dead post obsession death.
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I honestly think RBT shouldnt be able to be removed before its activated. Though i can see it being annoying for survivors. A better compromise would be -Rules Set #2 being BASE pig -Rules set #2 changed to "Survivors cannot remove RBT that are not active"
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Weird normally i find killer games instantly but survivor games take a few minutes. Might just be cause i play late at night or early day
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I'd like an actual ingame timer that starts at 0 and ends when all 4 survs are either dead or escape. Just so i can see how long each game lasts total and what not. Maybe it could be placed beside the gen icon above the survs.
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The problem comes where you can depip with only two kills at higher ranks. Though id argue 2-2 is a tie while 3-1 is a win and 4-0 a vict'ry.