The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Movement as survivor definitively have been off lately. I cap my fps at 50 because the movement at 50fps feels better because of no interpolation. But now it seem like I'm straight back to the old interpolated movement, and it the movement feels off the most when you start turing with a and d
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terrible matchmaking and queue time in result of bhvr's another amazing lazy attempt at balancing swf
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trapper cuz I have anxiety
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the problem isnt mostly about the latency, its about the actual hitboxes itself, when you play survivor and you get hit form the air it's somewhat (just a little tiny bit) understandable, but when you play killer and you still manage to pull some bs hit that is happening right on your screen then that is just not ok, at all
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no one said you couldnt slow game down, you're complaining about the people that just do gens instead of going around doing nothing just to spend some more quality time with the killer
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"you will get attacked by the gen rushing clown show so get ready." ?
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I like how people complain about the person that gen rush, like what do you expect people to do? just stand still in the corner of the map? It's literallythe only objective in the game.
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Spirit because duh and trapper/ all stealthy cuz I have anxiety
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you are supposed to see the wraith while he is cloaked, he is not complelely invisible you know
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why just not buff solos the buff killer aswell instead of punishing people just trying to play the game together with their friend
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lol are you joking? is this bait?
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oh yes another one of these posts. Trash talk exist in litterally any online game ever, you should just report them and move on, instead of filling the forum with this kind of post
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I dont see why myer should be treated differently form any other stealth killer
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I just want them to change forever freddy, and prehaps switch fake pallet to his basekit and blood pools to the addon
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I once got camped and tunnelled for like 4 gens, the other survivors are nice as hell, they keep taking hit for me so I could stay alive longer, but the killer still decide to chase me. I ended up dying and it wasnt fun, but I dont think because of that you should punish camping and tunnelling. It's like the same idea of…
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I feel like the only thing that hurt nurse the most is dedicated server, not the changes, it feels so weird/inconsistent/ buggy to blink now than when p2p is still a thing(not saying they should remove dedicated server tho,just hoping they will fix all the bugs that come with it asap
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this
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No0b3, Monto, Pupper, ohtofu and painreliever
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lunge and hitboxes have been ######### for a long time
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since protection hit is pretty clunky and inconsistent, I suggest the perk should change to everytime you unhook someone safely, gain a stack and reveal the killer aura for you and the person that get unhooked for 4 seconds
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she can hear you,see your scratch mark and she have speed boost when coming out of phase she can hear you,see your scratch mark and she have speed boost when coming out of phase
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then tell me a counterplay ? oh wait there isnt because of the lack of feedback she had that's causing all of the trouble, you injured? that mean you dead. I could just stand still as spirit and the survivor and play one of the most braindead plays every in the game. There is no feelings of outplay when the survivor are…
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tell me a counter play that doesnt have to involve any perk
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imagine have to bring a perk just to counter spirit spirit have such a big lack of feedback compare to any killer in the game, and there is no actual mindgame in her, I main spirit and I hate myself for maining her aswell
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Idk maybe write your answer more detail? More specific? If it's not what am looking for in the answer then it's not an accepted answer, simple
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Yeah I feel like the new totem spawn on badham is pretty crazy now, like unless you're really really unlucky the totem usually last for more than half of the game, I have had so many game on that map where no survivor have been able to find the ruin
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at this rate we might get the halloween event after halloween is over
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I wouldnt go as far as banning people for 5 dcs, consider how amazing this game is you cant blame people for leaving too much
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I think it's neat, esspecially if you play in the SEA zone
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top 10 things that will never happen
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One thing that I want to change with spirit the most is that her ability to track in her phasing. Even when not injured, a spirit that have good headset will be able to track you down extremely well, the time phase for a survivor to juke a spirit is much hard compare to nurse, since for nurse , a LOS juke is much less…
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Why would they want to end swf, they just added friendlist and a new party feature, ending swf will litterally kill their own game. Matchmaking have alway been up and down, but this is just a new low, swf queue with highest rank litterally only making thing worse, they could've added a ranking restriction in grouping, and…
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this game is extremely inconsistent, the way they add perk like prove thyself and hex ruin, thanatophobia, aka perk that change the overrall flow of the game hurt it, same thing with the tone of the game, they dont want the survivor to feel completely hopeless and dominated by the killer all time, but they also want to…
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idea can alway be changed, and I'm not saying entirely the current mori system is un-fun, more like providing an alternative to something else less-frustating. My only problem with the current mori is how common it's especially with people that main like only a few killers and have load of bp to spend on them
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like that's fun they could just add scoring event for it, and also mori just be a replacement, not something killer use to gain time advantage and control the game time current mori dont help it either, if you bring mori dont expect to use the hook related perk as efficient as without mori
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why not go for something more simple? Red and green mori will now require the survivor to get hooked into struggle phase aka 2 hooks, it's more simple, it's just replace the sacrifice process and save the hook and some time for killer
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totally agree, sometime game breaking bug and simple QOL take forever to get fixed, that's if we are lucky cause most of the time they will just leave it there all the way until mid chapter or chapter update, they need to have at least one hotfix per month
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it have alway been unbalanced
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why would you want to bring back number 1 and 4?do you want to suffer the exploit legion agian? I have enough of that ######### already
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instead of nerfing him, how about fix the broken chainsaw hitboxes
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in a chase it's a 1v1
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that's true, but I've seen people who is extremely good like pupper, no0b3, monto,... they all think that a god nurse is like no counterplay
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but for god nurse and spirit ...there is no counter
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Maybe like when there is one survivor remaining and not all 5 gens are powered, closing the hatch will start a 3 minutes EGC instead of 2
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borrowtime is fine as it is right now
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Before I have to derank to actually find a game as a survivor, by just disconecting after everyone got out, but now I cant even do that anymore because of the ranking bugs, now I just cant play as much as I used to, since if I grind too much I will make the game unplayable for myself
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a base spirit with good ear is scary, but just like a nurse, but then the addon is what make both of these killers broken
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agree, this chapter is buggy as hell, esspecially with ghost face detection and his terror radius being bugged all the time
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I feel the same thing too, it take forever to get him out of night shroud, and crouching litterally make it harder, even tho I can clearly see him in my pov
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I got facecamped for breaking the hex totem :)