Comments
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Not to be rude but they changed Franklins Demise and now instead of draining charges, after a certain amount of time, the entity just eats it.
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Just solve the box near a safe loop just in case pin man teleports and pray to god you don’t get impaled by 500 chains
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I’d condone that
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Well I finally decided on which killer to main and that is Wraith, thanks for everyone’s input to help me finally make a bloody decision
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An idea on how to nerf spirit could be that her husk gradually moves with her when she’s phasing, as in every like 2-3 seconds the husk teleports to her space when she’s phasing, so that it’s no longer a bloody guessing game as to where she is
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Enduring: due to my pain tolerance, Mind Breaker: because a lot of the time I talk too fast and people can’t understand or keep up with me, Tinkerer: according to my friends and classmates I’m really quiet when I walk and I go easily unnoticed when someone’s occupied with something, and Unrelenting: because when I have a…
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Shoot I forgot about that sorry, like the moment I make this damn post I realize I didn’t put that in. I usually like the stealth oriented types and have taken a liking to hit and run play styles
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Oh really? Das pretty neat!
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The sound when you gain a Devour Hope token it’s a rather simple sound yet so satisfying to hear
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Claudette, because I love playing the healer role in games
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Felt the exact same way with wraith’s night Whistler outfit I was like “oh crap, so they do add certain rift outfits to the store after a while”
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Typically just for taunting and bm
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Pyramid Head pre-nerf
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My first killer main, oh boy, Legion
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This is a rather short one, I remember the time when I was playing wraith one game against a team I forgot what survivors there were other than the Feng player. Long story short the Feng had a bad team so I decided to give them the exit gate, took me a while to convey that I’m not trying to kill them, we said our goodbyes…
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Killer perk - Heavy Lifting: grants the ability to carry two survivors at once, the survivors have their own separate wiggle meters, but their influence over the killers movement is amplified 10%
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But to stay on topic, an idea on how to make spirit more interactive and less of a guessing game, you could take the sound that she makes when phasing and make it directional, so survivors can somewhat get a sense of where she’s coming from and formulate a plan to avoid her or risk getting attacked and killed.
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Yeah with the whole hate towards spirit thing I feel you there, because I main legion which is another hated killer that could use a bit of a rework
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The default range of gen repair sounds is like 12-16 meters