The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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It is probably bugged like Ring drawing was for over a month until it got fixed or he just timed it wrong like you said. You can do the math yourself. When you calculate it, it is less than before.
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5 x 0,8 = 4 (live with Philly) 4,5 x 0,9 = 4,05 (ptb with Philly) It’s not much different, but still a nerf.
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She’s a devil in the “underworld” 😂. Just swapping those numbers (like you did) would make her flickers a lot better. Hope we see it one day.
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Hopefully one day we get our little ghost back
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Agree. Right now the changes would be a nerf, because you take a little bit longer to mark than before with that addon. Philly should be 15% so we can actually call it a buff.
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It wouldn’t be the smartest move for the que’s. 10 gens would make it an almost guaranteed win for the killer.
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Please tell me, what they should have done?! I’m very interested in your answer!
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I can assure you my matches got harder the more l lost
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I hope it’s not the last time we see chests getting some changes. I’m still waiting for ace in the whole to become basekit.
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Sorry for the late replies
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That could be done too. 👍️
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I have already posted a couple of times, that luck should affect chests. it´s probably one of those things, which will never happen. Sadly
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Having hooks be highlighted for killers would still show them they are broken, right? Yes Closed doors/windows: interesting ideas - though i wouldnt lock these behind keys tbh as that would be too dependent on survs bringing/finding them - maybe instead make it work like your basement vault with a special key found on the…
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Wouldn’t it be easier to put the search command on the first power button and put the chase command on the second power button? I don’t really get, why she has to switch command, when she only got two?
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Add to that the removal of the activation condition and we have a good perk.
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100% this. Additionally the timer of the traps should get reduced by 15s and I want physical keys back, but with the maximum amount of searches being 4 and 5 boxes spawn on the map.
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I agree, they should have different drawbacks. WS needs a bigger drawback than not hearing skill checks. That version would be too strong. I’m for trading a hook state for its effect like with the new perk.
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So true😅
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My post is about the concern of balancing the game based on emotions and complaints from bad players 🪞(mirror)
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Would be funny agree. I wonder whether or not we will even get licensed killers in 2vs8. Maybe the devs won’t be allowed to do so by most license holders.
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That would be interesting. Hopefully they try this out.
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I never lost with a killer, who I’m good with, in 2vs8. I constantly get 4-8k, which is fair for both sides. The only time I didn’t was as I played deathslinger, who I am bad with. It’s on the killers if they don’t get 4-8 kills.
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Not every killer has to appeal you. There are many people, that like how he is right now and the focus should be on making the killer more fun and better for them. It is disrespectful to those, who enjoy playing him, to rework him into something completely different like a new killer. That’s how l feel about Sadako. I…
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freddy and dredge couldn’t work, because their power would overlap.
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Well, I meant survivor. Killer is easier for me. There I got, when I played a killer I’m good with, always 4-8k. On survivor I’m instantly dead, when I’m found and don’t play escapist. But to be fair I have learned, that when you loose once, you get bad teammates, which makes you loose even more. After I lost like 20…
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I’m losing literally every match, so I don’t have fun.
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The map is a complete mess. They should just revert it back until they come up with a good idea to fix it.
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Reduce Terror Radius to 24 Meters That would be really cool. I never understood, why stealth killer have such a huge terror radius. Hitting a survivor no longers resets Stalk progress. Instead, it removes 50% of stalk progress. It would probably be fine if survivors kept all the stalk progress. This would help a lot…
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The perk doesn’t always save up 70s tho. Often the teammates finish gens, before you can activate it, since you have to waste a lot of time finding and getting in the basement. My preferred downside for weaving spiders is, that it takes one of your hook stages. Then it would even be good to do it later in the match,…
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You can sugarcoat everything. The reasons, you said, are interesting/funny. WS gives you no real advantage. It does less gen progress than when you sit on a generator. It makes you permanent one hit. It can be disabled by perks. It makes the killer target you. It can be interrupted, which gives the killer an easy hook. It…
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I agree invocation’s should have their penalty adjusted for their unique effect and strength, but I don’t think all invocations need to have "personal sacrifice". The new one could just have the time investment as negative. Permanent broken is such a bad effect, that basically makes you and your teammates loose the match…
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This would honestly be a nice improvement. I’m still waiting for them to make ace in the whole basekit and to add more chests to each trial.
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If the mode would become permanent, the hype would die down and the que’s would adjust. The que’s will probably only stay like right now if they make it a limited time thing.
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Funny enough, the normal game mode isn’t fair with its 60+% kill rate, otherwise it would be closer to 50%. 2vs8 got a lower kill rate, that still favors killers, but it is a lot more fun, because it feels fairer. You shouldn’t expect them buffing killers, when there are too many killers and you shouldn’t call something…
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I agree, the game is more fun when you have many cool GOOD abilities. Lately we haven’t got any really good perks most of them are far too niche and many have unnecessary drawbacks.
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I've even seen a few survivors try to run out of the gate with an active trap… 🤯 Didn’t that get patched?
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Sadly, when I play pig, I never see it happen.
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Do you actually expect them to answer this? They never answer questions about balance or discuss them on the forum. They only answer questions whether or not something works or when something is wrong. The only answer you will get is when the changes from the ptb get announced.
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I hope they take the looks from the new map to Ormond. The fog, the gens, everything looks so good on the new map.
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That gives me some hope.
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This looks a lot fairer, thx.
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Maybe it helps if you submit a big report in this PTB section?!
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Hopefully they surprise us with a little Christmas present. The bug celebrates its anniversary soon (2more months).
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I want pigs head pop timer reduced basekit. 150 seconds is too long. It should be 130s basekit and I want a physical key back, but the forth box guarantees the key.
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Agree. I hope they at least give it a different effect than +2 portals if they change it. What do you think of survivors being revealed by killer instinct, when they start cleansing portals (basekit)?
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At the very least survivors should be shown by killer instinct when they cleans the portal. I don’t think devour and lifeguard are a problem, maybe a challenge. You can still cleanse the portals super easy tho. Even when I would agree it is a problem, the new effect for the addon sucks and is not worth the replacement.…
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Lifeguard whistle should become basekit. Having to charge the shred for the killer instinct is so awkward. I like your first and second idea. I don’t know the addons well enough to say something to the third one.
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She was actually stealthy before the visual heartbeat was introduced. Nobody did notice her lullaby back then and most people didn’t even know she had one. Good times!
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I don’t think, they can buff this version to solve all of her current problems. Turning TVs off for free is by design and putting heavy downsides on this versions tapes would put survivors in a loose loose situation. That’s why I think, the best solution is to make her like her first version, while keeping the buffs from…