Comments
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Maybe if the dev made it more easy and added thing to the basekit of killer it would be better. Reminder that the only f2p regression perk is NoED. The best f2p killer perk are on the nurse, not the killer you want to level up or play when you start. on the alternative, you can go get tinkerer on billy. The game is heavily…
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The reward is the fact you unlocked most thing in game and got so much experience you can crush 8//10 match you go in. You get prestige skin. What do you want more? Edits: Let not forget all limited outfit/charm that got removed in the game.
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You got it wrong, Reason why survivor get tunneled is because of their teammate. If they don't heal, bring BT, or take protection hit, there little unhooked survivor can do. Assuming the killer can quickly get to the hook you can't run to far away and your blood+noise will make you unable to hide. if you run away the…
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Why does she need to be more accessible. If you don't want to put effort in learning her just don't. I don't want to spend time learning ranged killer so I don't play them rather then complaining they are different to play. the win is hard earned cause nurse main praticed a tons of hours to get to that point. If survivor…
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How about we remove hatch and key as a whole. Rn it literally the same as NoED but it on the survivor side and base hatch is base kit. Make it so EGC start when there 1 survivor remaining. I don't see why hatch existed in the first place, there no reason to give a way to escape to the last survivors if gens ain't already…
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What wrong with hard to play but extremely strong killer? seriously let the 5 nurse main left enjoy the hard earned win they get 9 match out of 10. If it okay when SWF sweat squad do it then it should be for that one single killer. Not every killer should be like plague where survivor get to decide when and where you use…
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You forced to use sprint burst as soon as you run, making it good in early chase but useless against ranged killer. if there no windows to vault and there no pallet to vault lithe is useless. Also ranged killer can still use power. If killer respect pallet you not getting anything from smash hit Dead hard require you to be…
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Honestly - try BT+DS - so much free escape against those camper. My point with flashlight was just to prove that even if a strat/tech is annoying, they often are in game cause there actual '''non toxic'' use to them and those a important part of gameplay that you can't remove. Do I hate it when I get flashed at each…
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Should we nerf survivor casue their skill cap is higher than a bit more than half of the killers while we're at it? Reason nurse is an interesting killer is cause you can improve so much with her and that why people playing her. People who don't want to play hard killer with hight skill cap should just stick to another…
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Except other can't be user whenever you want and got real requirement to be used. Sprintburst give you lots of distance but make you waste time traveling anywhere if you want to keep it. Lithe give you distance but force you to the next loop. If Lithe is up and you start running killer on a normal pallet loop, you either…
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Camping can still be used a strat too. If I see people hiding near the hook you think I will leave? Sure it can be used to just be annoying but lots of thing have the same issues. Should we remove Flashlight cause some people use it to blind you each time they pallet stun you? It useless and make them lose time and it just…
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If there 4 survivor and they can't work on 3 gens while killer can only chase 1 or 2 survivor away from a gen at once. combine that with the fact it easy to stop regression and gen speed is kinda fast it look like the issue is not the killer here.
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I will assume that story didn't happened with a rank 1 bubba since emblem system make it literally impossible to rank up face camping. no matter how much you argue that just how the game work. you can 4k face camping you still at risk of a depip.
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Except im not. if you would have tried face camping a single time you would see it sink your bp and emblems a tons. If someone is camping you as a rank 1 chance are you don't know what camping mean.
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Im sure rank 1 Bubba don't camp like you pretend they do, emblems system wouldn't let them get that far. Reason why Bubba is used a lot in those scenario is cause he can punish survivor bombing the hook. That being said if someone one go in game with the intention to face camp he will probably use bubba cause of that.
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I disagree. this aint real life and politic this is a game. It balanced around the fact survivor are a team. You can't have the best of both world where survivor can solo the killer with their base tool kit but if they get in a bad situation they decide to get teammate to help them. If you want to play with no teammate go…
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The real issue with BT is that you can force a body block so you can punish the killer for trying to not tunnel and I think that stupid
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Alright then if survivors aint a team let remove the ability to unhook and heal each other. Now people die on first hook and if you get hit that permanent. You play as a 4 man team then you live with the downside of it.You want to play as an individual where only your skill and perk matter? go play killer.
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Yes. that suck but that how you counter camping. That like facing survivor who pre-drop each pallet and blind you on non mind-game pallet. you either bring lightborn or you take the blind each time or you chase someone else. that suck but that how you deal with them
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First, We need ''so much gen regression'' cause our base regression is extremely trash and require us to lose pressure while survivor can stop it so fast with no effort or risk. Our perk (except ruin) requires us to work to get a result from them. That not bad in itself until you realize survivors on the other hand don't…
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Why would alive survivor get a boost when their ally die? That just sound like a nerf to killer.
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Stop being stupid. you know well that when we say that we mean the other 3 survivors.
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The reason people complain about bt is because the person who get off the hook can use it to body block the killer, And the only way for the killer to counter that is wait out the full 15 sec and then hit you. And the that mean the killer tunneling you. The reason we complain is because a perk designed to give you a…
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that the survivor fault not body blocking or using BT, not only that you should have you exhaustion perk once you get saved. unless you teammate saved you way to early and that on them. If you get camped y our team should be doing gens instead of all rushing to the hook against that bubba.
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The thing is survivors dont have to risk anything when they bring strong perk. If they all bring dead hard there ain't much the killer can do to stop that. Not only that, people bring ruin so much because base regression is extremely trash. it take as much time to regress one gen from 99% to 0% than it take survivors to do…
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IF a killer face camp like that you should be doing gens. There I fixed the issue without buffing or using any perk.
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''Game is easier and also more fun. And I don't think that is unfair for killers'' If the game is easier for you it becomes harder for the killer. no matter how you look at it. the real issue here is that compared to Solo, you basically get all survivor aura reading perk base kit as SWF. The game and perk are balanced…
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It more about the argument you use than the opinion. Even if you claim you got 5k+ hours if you go around saying 4 regression perk build are op you just sound like an angry rank 16 survivor who got stomped by a face camping freddy.
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''Killing 4 solos who derp around all game. Even my gf (who doesn't play killer) has won matches on my Rank 1 profile - as Legion.'' it becomes rarer and rarer to face survivors who derp around all game as you rank up. I rarely face some past purple rank tbh. and maybe you gf just got lucky with matchmaking, that can…
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If you were to only go against perk less rank 20 trappers you'd quickly realize why 50k hours nurse and Spirit is a good thing. That or you the kind of person that doesn't get bored of playing the same game over and over again on the easiest difficulty that SWF provides Killer don't get to choose what kind of match they…
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I think the game is survivor-sided simply because of how many tools they can bring in a single game and how those tools are balanced. many perks exist simply cause you can end up with a bad teammate in Solo Q. Take DS for example. As much as people call it an anti-tunnel perk. it simply a perk that exists cause you will…
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You already lose and get punish by decent survivors if you camp. If you get tunnel maybe you should bring ds or hope any other decent survivor got BT ( a meta perk and must have in solo play imo) you can also body block the killer and take a hit when you unhook someone. Survivors got tons of ways to counter tunnel yet they…
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That what the dev said they want to balance the game around. but the ranking system require you to basically get 3k or 4k or at worst a 2k with the other two being on last hook. Due to how the game balanced game often end with 1l or 3k/4k. remember that most meta perk for killer are locked behind a paywall you got no f2p…
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it was in PTR so i doubt it a bug since many people noticed it.
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I did play both side and the issue is kinda ez to see. It easy to rank up as survivor until purple rank. so what happened is that most survivor are in purple/red rank. Killer past rank 15 get match with these survivor due to the lack of low ranked one. Meaning you can either get these baby survivor who got carried by the…
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The skill learning curve aint that bad, some killer aside, other than that, it mostly knowledge about looping and chase. Take a M1 killer and perkless survivor for example. Once you learn the easy skillcheck, the game just about pressing M1 near gens then gate, what hard is looping killer and that just knowledge, you can't…
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''On one hand players don't seem to take Piggy seriously as a killer because it's too weak, one of the bad killers etc - but then there are these posts where yes she is so unfair? That doesn't make sense to me. '' Pig is a noob crusher that why. It like the pre rework Freddy, it strong against people who use the ''usual''…
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TBH my solution is to remove the toolbox, their the only thing bad about gen speed rn, They don't last long but they last for the first few gens when the killer has a bad time doing map pressure since well, it the start of the match and everyone is alive. Some perks also boost gens speed but those actually have a cost or…
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You just have to accept there no way they will stop people playing with friends in a team-based game. also maybe like 1/12 4man swf group are sweaty one. It just that we killers always get the short stick when it comes to survivor fun vs killer fun. but for once can we agree that letting friends play together is a good…
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Thing is, Corrupt intervention viability depends on what killer you play. Sure it always good to have it if you have nothing better. But it loses lots of its usefulness if you play killer that can travel around with ease, it good for M1 killer and the best slowdown for the setup killer. I just think the gens speed problem…
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I just think he needs a rework. the stalk and tier up is outdated as a power since we got Oni and Ghost face who get similar things, but better.
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it just sounds like an easy mode that is fun for survivors but that is boring and harder for killer.
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Or survivors could adapt if they don't want to risk someone getting 4 or 5 boxes. It's almost like playing in a team also has drawbacks....
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I mean, if the pig going to waste her time on a single survivor that just good new for all the 3 other survivor who get more time to focus on gen. Focusing on a single person Mean less people need to heal, so less pressure
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Except the Emblem system wants us to be as close as possible to 4k to rank up. Also, the game work on the basis that survivors are stronger early and get weaker as they get killed. So saying '' you should expect a 2k most game'' is saying we should balance the game around the fact Survivors will always start at their best,…
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The main issue is that survivors are hard to balance in a fun way. The survivors are in a team of 4 and have the same objectives so they win or fail as a team. If a survivor gets caught early on a loop, he cost the whole team some extra time on gen and now you need 1 other guy to save him. On the other hand, he could also…
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It still sounds like it survivor problem too. Survivor's advantages over the killer is that their's 4 of them and that they work as a team. You just asking to have all the advantages ( in this case, working on the same objectives.) but not the disadvantage (being drag down by other mistakes) That just how any team game…
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The point You
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No, We complain that survivor use only half the stats and only analyse half of it. They often mention the kill rate of killers, ignoring that a a Kill can range from a looper god getting outplayed to an afk potatoes who died on first hook. And that not even mentioning the mori. Then they also ignore the fact that Nurse who…
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I only thing SWF can become a real problem when there 3 of them in tearm of overpowering, sure 2 people sharing info they should'nt have is an issue, but having only half the team knowing what they do mean the other half will have 0 idea what they doing and that just create bad play, And 2 survivor by themself wont be…