Comments
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As someone who plays both sides, it absolutely sucks to be camped and tunneled and recently it's been 100 times worse. I've even body blocked to the point of going down completely to give someone I just unhooked a chance and the killer STILL ignores an easy hook and wastes time tunneling. I know the killer can get…
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I've just had the same issue. Was iri 1 a couple hours ago, log back in and now ash 4
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Prior to the latest update, there were no percentages in-game itself. The wiki displayed what it had datamined/calculated but in game it would have just said "considerably" as an example. I would be happy to test it with you.
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Firstly welcome to the game! Now to your question. Yes, there are certain places it's more likely to spawn than others though I have seen it be completely random and no matter how many times I circle the map I can't find it. What I might suggest would be to use some of the brown addons which control the hatch appearing in…
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Here is my log. Please note that it is NOT ONLY medkits. Every item is coming into the game losing a charge.
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I've noticed this isn't just medkits. It's a wider issue where any item seems to be loading into games with one charge missing, meaning you can't get a full heal out of a 16 charge kit. You can see it if you pay attention to the gauge when you load in, there's a sliver already missing.
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I'm experiencing the same, started at the same time.
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It....wasn't a theory. I was sharing what was happening when I experienced the issue so the devs can track any trends. Yeesh.
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The only time we've experienced the infinite loading is when we are trying to load in as a 4 man SWF. We split off and tested it as 2 groups of 2 survivors and there have been no issues loading in. We are all PC Steam players and with crossplay on. This started yesterday.
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As landromat mentioned, it was a relatively recent nerf. Now the iri head description states "Iridescent Head does not stack with Add-ons increasing the Hatchet Carrying capacity."
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I had the same thing happen but only once. I just backed out to the main menu then back in and it's not done it since.
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Excellent, thanks for confirming. I wondered if it was part of the crash fix but I wasn't sure.
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Meant to add this is on PC but I suspect penalties aren't system specific.
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I am often caught in the same dilemma. For whatever reason, the RNG really loves to weigh more heavily on the corn map. Sometimes you can show it what for by throwing map offerings down for a bit, reset the RNG. It is especially painful when RNG sends you there and then you have your next game someone putting the offering…
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Yeah, I'm not sure it's fixed completely. I just played this game on PC and it gave me the emblem as though I escaped broken but I died. I was the last one to die but still died.
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I have had the same issue, the hitboxes/distance seems off.
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I am also having an issue where if you die during the match, you get nothing for unbroken, as opposed to getting points for how long you were alive.
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I just discovered this bug as well. Clicking on the top bar to switch between players the game acts as though you're clicking to a different window (as if alt-tabbing out of the game). The sound comes back when you click anywhere else but the top bar.
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I've noticed this too but honestly I just assumed it was working as intended.
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I had a player do the same thing. Best bet is to go here https://support.deadbydaylight.com/hc/en-us and submit a ticket. They are hacking.
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I have thought it would be nice to have a few more emotes to do, even something like a "stay here" or "watch out" type of motion.
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I like the sounds of this too. I hope the devs take this idea to heart and realize how fast some gens can be done. Been having gens completed in under 5 minutes way too often lately.
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This is happening on PC too. If you have the camera too close to the wall, you can see a brief flash of scratch marks.
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You should be able to play with people from NA, I play with a friend in the UK on a regular basis and I'm in NA. You should take note though that if the NA player is hosting, you will have a bit higher ping because you'll be playing on an NA server. The reverse is also true for the NA player if they join you. Otherwise,…
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It honestly depends on your playstyle. I have all the perks unlocked and I can't say I use any of their perks all that often myself, but that's me personally. Steve's perks seem to focus a lot on partnership, helping others to help yourself. Like with babysitter, where the person you unhook has their scratch mark…
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When you say it's running all the time, I assume you're meaning you can see the killer aura all the time? I wondered if maybe the killer was running Rancor and it looks like object?
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I'm sure I play against many SWFs and win. I'm sure you do too, but if you actually win, you don't give two shits if it's a SWF or not because you won. And here's a thought, don't take your opinions from YouTubers.
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What you're missing OP is that they have perks in the game to combat different playstyles. You're saying you shouldn't have to adopt a toxic playstyle but what you're asking is for survivors to stop playing so toxic because YOU don't like it. What you also have to understand is that you don't need be in a SWF to be toxic.…
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Somebody doesn't know how to play toxic enough to counter toxic groups. Lightborn and mad grit are your best friends.
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Yes, thank you. I knew that setting was there but it didn't occur to me that it encompassed the updated cross play. I found out about it shortly after my comment but could not find this thread again to update.
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I feel like if you did that, it would be at great cost because you get a lot of bloodpoints for them. Either redoing them would only give you like...1% of the original amount or none at all.
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I'm getting my ass handed to me by console survivors. And I've played only against consoles since this cross play started. I would happily take my 5 minutes killer queues back if I could opt out of cross play.
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If they add voice chat to this game, I will be turning it off completely. If they add it and opting out is not an option, it might be enough to make me stop playing.
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What is the biggest learning curve with the new matchmaking system is : ranks can no longer be used to judge the system. I've been finding it very hard to get used to myself today. What I would really enjoy is if they provided some more detail on how survivors' skill set is being matched to the killer's because so far all…
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Pretty sure if your internet is crashing that has nothing to do with the game. Get better internet, figure out why your game is crashing.
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I would recommend right clicking on the game in your steam library, go to properties -- local files -- verify integrity of game files. If anything has become corrupted, it will find and repair the files. If this doesn't work, there are also this website and step 5 shows you how to repair EAC itself.
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It's nothing to do with this game in particular. It's a Windows effect that affects all games. The only way you may be able to counteract it is to reduce the resolution percentage in DBD to make up for the difference. So like if your monitor is set for 125%, set DBD for 75% and see if that works. I've come to the…
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This may be a silly question but have you checked to make sure the correct payment option is being used? Like if you recently got a new card, the expired version may still be listed. Have you tried different payment methods to make sure it's not a bank issue?
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part of the issue here is your resolution. I got a new 4K monitor and attempted to run it at that, but when you run 4k windows recommends 150% so your icons remain the same size they were before. If you have your monitor at 1920 x 1080 and 100% resolution it should work fine.
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I definitely agree it needs fixing/improvement. I linked the post because a lot of people I talk to don't seem to know it was a thing that was happening at all. And given that it's secret, it's hard to say whether it's been stopped or just being tested further. It does explain the rank discrepancies we see at times, though…
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You guys are also all forgetting this: https://forum.deadbydaylight.com/en/discussion/124795/status-update-matchmaking-changes#latest
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