The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Maxomega

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Maxomega
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  • I just don't see a need for this. Iridescent shards are already a free way to obtain otherwise premium DLC. All it takes is simple planning to decide if you want the character or just one of their perks. I personally don't care for Jane's perks outside of head-on, and while I don't dislike Jane as a character, I'm always…
  • Bumping this thread because I remembered how this game used to be before the Stranger Things chapter. The lobby system was a barely functional feature: you couldn't send or receive invites through the game directly, and after every match, you had to remake/re-invite people to the lobby all over again. It really held back…
  • I think the Plague is actually incredibly balanced. She doesn't need the survivors to cleanse to be powerful; if they don't cleanse, they are basically exposed and can transmit that exposure to their teammates. That's why the optimal strategy is to cleanse at key moments like when she does have Corrupt Purge, or when the…
  • aight good talk
  • Also, since apparently the tweet mishap has happened before, does the shrine get changed to what the tweet said or do they delete the tweet and make a new, accurate one?
  • Unnerving Presence: I noticed that this perk affects mostly newer players, but not experienced ones. So I would suggest that Great Skillcheck success zones are also reduced by 40/50/60%. Also affects Snap Out Of It, Seal Portal, Jigsaw Boxes, Autodidact, DS, BNP etc. skill checks. It's a great idea to shrink great skill…
  • That's most likely the reason. It's the only explanation for why new menu options like the archives also require you to not be queuing for a game. It's a low effort solution, and is definitely worth a PTB to redo. Allowing free navigation of the menu just improves the quality of life for the game by so much. Honestly would…
  • I think this is all really cool. A killer with a lot of info, but not great offensive options would be interesting. I really appreciate the effort you went into, not only providing addons but quotes for everything. The killer's perks are very creative, and an anti-DS perk seems cool, but is at risk of becoming polarizing…
  • I'm new to the forum. How likely is it that this gets the attention of a dev?
  • This is all on the premise that rank means anything. I say this in two ways: 1) the ranking system is faulty, and playing a lot matters more than playing well. 2) there's no incentive to be a red rank in this game. No extra BP, no XP boost, not even a cosmetic. So, why then, would a red rank player voluntarily stay in red…
  • I feel like they should've provided a reason for this change specifically
  • I was thinking about that after the post. I also like to re-read the lore, but the game also discourages you from delving into it.
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