The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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When playing survivor, you can be sure you're in high mmr when you feel DbD has 4 killers: Nurse, Blight, Spirit and Huntress.
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I've had AT LEAST 150k BP every match. Idk what you're doing wrong. Played 6 matches and got 1M BP. Still don't know why cap is 2M. Very annoying.
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As huntress is a ranged killer, there's no validation, so it makes sense to look weird. Unfortunately, there's no way of doing a "hatchet validation", as it would look extremely unfair for the killer.
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Oh my god that's very bad. I hope BHVR do something about it.
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I believe that camping and tunneling are things that the majority of the community finds valid, but thinking more deeply, if these things were removed from the game we could finally buff some killers properly and without fear.
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I believe I'm not biased. I just don't understand why people say that survivors are not entitled to a free health state, but killer is entitled to a free hook state (by proxycamping). Facecamping is the same thing as proxycamping. I don't know why we are seeing differently. The system is ineffective.
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I'm sure that we are being led to believe that top mmr is <5% when instead is top 25% (fourth quartile).
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Interesting that BHVR likes to keep things black box. It could be 10%. It could be 5%. It could be 1%. Mandy said it's above the soft cap, so it could be "top 25%", as we can divide: 25% lowest mmr, 50% middle mmr and 25% top mmr. The results between 25%, 10% and 1% are very different from each other and keeping things…
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https://forums.bhvr.com/dead-by-daylight/discussion/326717/let-the-player-decide-fast-matchmaking-x-very-fair-matchmaking#latest History goes in cycles
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How to do it: https://drive.google.com/file/d/1uTpHDKSJg7hhUHxLatiI-dlMAvmkPibr/view?usp=sharing
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It's exploitable :)
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Sometimes there's no penality, tho.
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I've always had this issue and I'm tired of it.
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Unfortunately I always let the last survivor escape but I'm hell no letting a sandbagging survivor escape.
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D:
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Upvote this thread instead: https://forum.deadbydaylight.com/en/discussion/340694/game-wont-open#latest
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Is DbD off? @Mandy Many people on forum reporting this.
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Which changes?
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Too many offerings and only one slot to use. By the time I've burn 100 of some I would get 2000 of others, so there's a large portion of unused here. I would agree with you only I was able to spend multiple "bonus BP" offerings at the same time.
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I don't see the problem of recying but I can see why most of the community doesn't feel needing it. But can you see my pain? These are my offering pages. I think there's too much trash. Don't we all?
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Agree. If I consider camping and tunneling unfun, and not part of the killer's game to win the game, I may bring Off the Record + Decisive Strike as anti-tunneling measures, along with Kinship + Kindred as anti-camping measures. That way, if the killer camps me, there's time for everybody to split and complete all gens.
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Put your thread on bug report section.
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Playtime means nothing, only (hidden) MMR does.
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Winning consistently against survivors will make MMR put you against the absolute best of survivors. I play against streamers EVERY MATCH. I guarantee they won't give you a nice time. If you got stomped against a god-tier nurse just accept it. She's out of her MMR. Matchmaking fault.
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I get it. But the grind is worse. Because before bloodweb Lv. 30-ish it's very hard to path to the things you want, because the bloodweb is small and you just buy everything that comes with it. And when you reach Lv. 50. You are obligated to prestige and start all over again. Fair for you? Better for you? I don't think so.
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You mean Blight?
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Buddy, I respect your essay, but I'm sorry: Sluzzy is a known troll in this forum. Everything he says you should understand the opposite. You just wasted your time.
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About the grind, yes. Pretty sure nobody doubts that. It was very clear from the PTB this update was not moving towards game health.
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We need recycling. Refund bloodpoints with a lower efficiency. There's too much trash to take from bloodweb. See my offerings and pages 3 and 4. Why would I use that if I have only 1 offering slot? The offering drop rate is too high, there are many options, and they sunk our bloodpoints. This needs solving.
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Is PTB already in-game? I got no patch notes here.
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Everybody who have played against pre-nerf nurse knows how strong she was. I need absolutely nothing to prove you that and everybody who has experienced that knows I am right, because I am not saying that she is not strong now, but instead that she was way stronger before.
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The Nurse nerf was absolutely as impactful, even more impactful, as Billy nerf. I don't know what you talking about. Nurse went from a 70% high MMR winrate to a 50% high MMR winrate pre-MMR changes. Don't overestimate the impact of being able to spam blink right after charges come, and this combined with range addons.…
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This. Addon-less Billy was the most balanced killer BHVR had put in the game. Playing against Billy was fun and BHVR totally ignored the community feedback about the overheating chainsaw.
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Too many changes that incentivates unhealthy gameplay from both sides. I hate it with full force.
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Boy, I think nor killers nor survivors should get free kill or escapes and camping and tunnelling someone to death is not something we consider a hard earned kill? Let's stop with the demagogy, ok? Reality is, you camped and got someone dead? You still trash, even more now that 3 are escaping. Just let them be and accept…
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That's so bs. The killer will now be rewarded for downing us after a camp on endgame collapse. Even when 99% of the time it takes a gigaload of teamwork to unhook the camped survivor. How much skill. I thought it was a anti tunneling perk.
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Very good indeed! Matchmaking changes were good too! Amazing to witness such an improvement. Can't wait to see my MMR tho, and have my personal DbD profile to showcase my achievements.
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Some poeple are not reading this because their hidden MMR is so high that there's no chance they are getting a Sadako, Pig, Myers, Clown, or any M1 killer in their match because they aren't viable. Your mistake is that you're not considering skill floors and ceiling. A Sadako player can only be as good as it's possible…
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"To be able to have fun on this map, you have to learn it" Can't believe I'm reading this sentence.
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Holy... that's music to my eyes. Thank you.
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Blight and Spirit are way too strong in midwich. And Nurse's Startruck can end up exposing every survivor on the map. Still, some killers like Myers and Pig can have a really bad time trying to catch with survivors holding W, while Blight and Nurse have no problems. So it's a very inconsistent map.
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I can confirm. Came back playing some days ago and still no emotions. My mind is cold like a stone.
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Thank you Oni mains for not turning into a head-beating monster. I've got enough of this already. Love ya.
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I came back playing some days ago and I never played against a Sadako. 😅
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Nurse's power doesn't stop charge gain when M2 is pressed.
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Every match. I don't remember the last match where I haven't let the last survivor escape. I think I should do a 50 letting-the-last-one escape streak.
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Very long queue times.
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I just want a new chapter to play... kinda boring this meta that we currently have. :(
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I played against a slinger some hundred matches ago. He was very good. Shooting through holes I don't even know existed. I don't remember the outcome but I got ######### on. If you're not going against a deathsquad, let's say, "high mmr but not high enough to go against deathsquads eveyr other match", he's viable. I can't…