The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
Now you said it, it does seem like it'd be very RNG with the random spawn and them moving randomly until a survivor is spotted. It probably needs some general rules for spawning and movement. Anyway, I enjoy reading your feedback. Thank your for sharing your thoughts.
-
True. Well, one can dream. Thanks for reading.
-
I agree. As the title suggests, it's balanced on luck. I just thought it'll be fun to watch those skilled streamers play this killer (that's where the idea started). Anyway, I've expanded the add-ons section with things that might allow this killer to be played more systematically. The way I see it, if you can get some…
-
Perks: Dishonor on Your Family: After kicking a gen, reveal the aura of the survivor farthest from you and the aura of any survivor that's within 10 metres from them for 10/12/15 seconds. Has a cooldown of 60 seconds. The House Always Wins: Get a token everytime you get stunned. After obtaining 5/4/3 tokens, automatically…
-
There's no point. The Wattpad writers will strip him in 10 seconds anyway.
-
My first impression is "he looks like a bully", and I feel like they should've just went that route and make his lore more down-to-earth. Though with the recent bullying scandals that hit South Korea's celebrities and athletes, it could be too soon.
-
Off-topic, but... when I tried to purchase Lisa, for some reason my internet randomly disconnected the first two times, and the third time my laptop got an error and had to restart. Maybe this is a sign. Also looking at Pyramid Head in the store, it takes slightly longer to load his clothes than his body, so for a split…
-
Eh, they just made a statement and that's it. We haven't really seen how it's gonna be implemented, so I don't know why it became such a big deal here in the forum. Although to answer the OP, I try not to put too much emphasis on intention. Say, if a company donates to a charity, does it really matter why they're doing it?…
-
I've Come to Bargain If the killer hit you while you're on the hook, your hook progress bar will reset to full again.
-
Definitely. Some maps are basically forest, it'll be fun to use his power there.
-
Wait, what word? I'm completely clueless here.
-
I think it'd be easier if their first queer character is a killer. Naturally, their story will focus on why they have their power.
-
The problem with a judgement system is that it's trying to overpolice player's behavior. The BP and Rank system, in conjunction with a ban list, should be enough to guide players on what's expected of them in a match. Going out of their way to punish players that don't play "as-the-devs-intended" way will just annoy…
-
*self care in a corner*
-
I don't mind, as long as it's only available after a certain amount of time/progress has passed, and there's a depip protection for everyone (except maybe for the killer that initiate the surrender?). The problem is, survivors will then ask for their own surrender button.
-
First-person survivor camera would change the foundation of the game, and the entire chase mechanic would have to be remade. I'm not against it, but it's simply would be a different game. Maybe when they make DBD2.
-
WGLF. Without it, I get like, what? 15k (20 if I play very very well). With a few stacks, I can do a mediocre run, and even die, and still earn more. Heck, sometimes "suiciding" to earn protection hit is better than surviving...
-
Yeah, tunnelling is DBD's equivalent of focus firing. Generally, it's the default optimal strategy. The guide, then, should explain the few exceptions where it's actually not optimal. But there isn't much... Mostly if the survivor is just a lot better than you in chase, or if they're overly altruistic and you get the…
-
With the right add-ons and perks, Doctor can grow his Terror Radius to almost half of a map, so this perk is too strong. I think it should be: if they finish a gen when you're facing them within a certain distance (the way Spine Chill works, basically), they'll get Exposed.
-
I love all indoor maps because they're confusing. It makes the match more exciting for me. Like, I can't just look for tall lamps to find gens. I don't really have a map that I don't like. Though I must say, the 3 base-game realms get old quickly from how often you spawn in them.
-
Doki Doki Literature Club: Monika Her power is to give the survivors self-awareness that they endure eternal torment for the entertainment of the player, and they'll delete themselves from the game.
-
Ok, thanks. :)
-
Here in Indonesia (and I think South-East Asia generally), it's mostly angry spirits and voodoo-esque black magic.
-
I always wonder, can the hatch spawn on the top floor of The Game (or the top floor of any two-storey building, really)?
-
I want the game to be friendlier to new players ("new" as in just-downloaded-the-game new), because it's the first few matches that decide whether they're staying or not. Right now new players are placed at a massive disadvantage: in their first few matches they'd only have 1 or 2 perk slots and a very small pool of perks,…
-
Yeah, I don't see why we can't ask/pay someone to draw for us, as long as it's still original work.
-
If I'm injured around the hook and the killer is nearby, quite likely I'll get downed anyway (I'm bad at looping). So, I'll unhook, let the killer down me, and hope they don't come after the unhooked survivor.
-
True, I guess. I just can't imagine them running around without a gun. :P
-
I just don't know who would be the survivor. Ashley? I don't think they're gonna let any of the protagonist becomes damsel-in-distress.
-
As far as I'm concerned, his hair can identify as whatever hairstyle (or lack of) it wishes to be.
-
Does it only trigger if a survivor is nearby? Because it'll be funny if it the killer is the one that gets jumpscared (and I think jumpscares in first-person are generally scarier).
-
If the aim is solely to help new players, then I think what they can do is to unlock by default all teachable perks from free/base game survivors and killers. If that's not enough, they can make all said perks available at rank 1 straight away for every character. This should help new players without changing the overall…
-
There are many options for Saw as well, since many people have worn the pig mask, and plenty of options to replace Tapp.
-
It's 2 PM EDT, which is 8 hours from now.
-
Bloody blood, the ultimate bloody cosmetic.
-
I suppose; I made the perks more based on his lore instead of power. If I'm to make a set of perks that are more harmonious with his power, it'll be: I decided to just edit the perks in the OP. Here are the other ones: Restricted Access When you enter a chase, all lockers within your Terror Radius will be locked for…
-
1. Don't do this to yourself. Run away and don't look back. But to be serious, it'll be: 1. The game barely explains anything to you. Go look up the wiki and watch a few Youtubers/streamers. If you insist on learning everything yourself, it'll take a loooong time.
-
There is a Child's Play game in the work, Charlie The Legend.
-
I was thinking a shared cap of 100% (so everyone will get double BP from any combination of 4 BBQ/WGLF stacks). 500% BP bonus seems... too good to be true.
-
You know what I actually want? "Each time you perform a Safe Hook Rescue or take a Protection Hit for a Survivor, everyone in the trial gain a stack-able 25 % Bonus to all Bloodpoint gains up to a maximum of 50/75/100 %." Do it to BBQ as well.
-
Honestly, Doctor already feels like a Scooby villain. He shocks you and laughs... That's kind of cartoonish, no? Plus all the screaming in a doctor match.
-
All this locker talk makes me think of Iron Maiden Doctor.
-
Then they'll just AFK. I guess that's slightly better, but still, if they want to rage quit there's nothing anyone can do to stop them.
-
Casper The Alcoholic Ghost
-
Ideally we would have a sandbox/practice mode where new players can do whatever they want testing this or that. Even then they'll miss a few things, but at least if they want to figure something out they know where to go. Instead we're forced to test things in actual match, so I don't mind all the labels and icons. Or go…
-
Yeah, but like, Legion wants a gun, and hatchets are, like, literally vintage guns. Edit: honestly, that's how Head On animation should be. The survivor grabs a hatchet and goes yolo.
-
As someone said, it's a mobile game and plays like one. Comparing the control of a mobile game to the PC/console version isn't really fair. Comparing it to other mobile games (Identity V especially) will give a better perspective. Anyway, I would love to try it, but it's not available in my region yet. I know there are…
-
WGLF because I find myself earning more BP from not surviving with at least 2 WGLF stacks than surviving without any WGLF stack.
-
The thing is, nowadays survivors tend to spawn together and they all just do the nearest gen together. Someone has to give up and be willing to find another gen, but solo players being solo, nobody want to volunteer themselves.