The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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It had been clear that healthy hook grabs were a terrible mechanic for years before this change. The posters in this thread who still, even after the change, think it was a decent mechanic need to give their heads a shake. They are really telling on themselves that they never actually learned to play the killer role, but…
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Players who think hook grabs on healthy survivors are good for the game need to give their heads a shake. It has been an issue for a long time. And without fail, every time this topic is brought up several commenters say 'but we can't allow survivors to freely unhook!' They are not. Is it really hard to understand? That…
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This is the correct response to this topic. All posters saying hook grabs on healthy survivors are healthy for the game need to give their heads a shake.
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It is always the same 4 or 5 posters who vehemently argue against anything that might nerf any aspect of the killer role, acting as if we are still playing a version of the game with infinites around every corner and keys that can be used to 4-out a team. They should just be ignored. Anyone with even a little sense and…
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Incredibly rude, and honestly a bit strange to suggest English is someone's second language after your first post was littered with grammar mistakes, and the only reason you made a post directed at me is because you misunderstood what I was saying in the first place. Try to be a bit more considerate. As for the rest,…
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Sorry if it wasn't clear. I was just doing a general reply to the original poster. Wasn't trying to reply to you. I only read the top post and made that reply. However, now I will reply to you. No, killers are absolutely not forced to play in the way you described to do well. A lot of killer players think they are better…
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About your last point regarding the streamers you watch always having only potatoes in their games: the survivors they are going against are made to look like potatoes by the streamer himself/herself. No doubt when you watch the streamer who is considered really good at killer you think "hey this looks really easy, I can…
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As someone who has thousands of hours in each role, I can confidently say that the killer role is SO much better than it has ever been. If you face an equally skilled solo queue team? You are favored to win. If you face an equally skilled SWF? You have the potential to win if you play 'optimally'. Unfortunately, a lot of…
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I don't think the poster is saying that only people at the very top of MMR should have the only say in how the game is balanced. But it is fairly clear to most of the people actually in the top percentage of players in this game that the balance team doesn't seem to have that insight from top players that the poster says…
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I have enjoyed the queue times when playing survivor. I like to play both sides equally, so short queue times on both sides is great. It has been fairly equal queue times with Eruption, so I am a bit afraid that survivor queues will take longer now. However, I'll take longer survivor queues over a single perk HARD-carrying…
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It took years to nerf the best addon from the best killer (Nurse's purple range addon). It took years to nerf moris which were so hilariously imbalanced. (and keys). Blight's OP addons have yet to be touched. It took a long time to fix Legion when he first came out, while so many killer users were exploiting him. Both…
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This is the best post I've seen on these forums in quite a while. This is one of the biggest issues in the game and it isn't talked about as much as it should be. Instead, half this forum is posters who never play the other side crying because they have been conditioned to think they should win every game (while always…
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At that time PR was nerfed. It was quite strong as a perk. Now it is in such a good spot. As I mentioned, if there are some people crying about PR it will be because they don’t have much experience in the game, like the occasional post about Windows of Opporunity shows.
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Eruption created arguably the least fun meta the game has ever seen. In no way was the meta 'varied' as you said. It was easily in the top 5 of OP perks ever made. It being absolutely destroyed like this is not a big deal. In fact, it is a shame it took so long to nerf it. It ruined countless games while being active from…
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This Eruption meta has really given a lot of killer players an inflated sense of how good they actually are. It really should be changed soon so that match making can be given time to heal. Pretty predictable result - killer players finding a perk combo in Eruption and CoB that carries games super hard. Get lots of…
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From survivors: a full stack SWF of all strong players bringing 4 super strong items, map offerings and trying to get out in world record time. This isn't a game that supports tournament style play very well. Calm down. Realize that what you're doing isn't balanced. From killers: same side of the coin - best killer (Nurse,…
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Too bad about the VOD being deleted. If it happens again just say "I was such a big fan of you. So disappointing you would lie like this about me", even if you've never seen their channel. And then never think about them again.
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Players being able to stack 4 medkits or 4 toolboxes on top of Prove Thyself and Resilience is one huge reason for that. SWF teams shouldn't be able to stack items. Some maps just kill any killer's pressure. Terrible map balance. (some terrible map spawns for survivors too though). The solo queue update definitely helped…
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LOL..what?? THAT'S how you took that response? Wow. The only reason I responded to your posts in the first place was because of your amazing (lol) take on Eruption. Since then you've walked it back and now are just scared the devs will destroy the perk and leave nothing left (funny how so many players who never even used…
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Basically every single one of my "takes" have been, or are being implemented into the game and are praised by the player base as great balance moves. I'd like you to specifically mention one of my "takes" because from your first sentence asking if I am an us vs them player I seriosuly doubt you know at all what you are…
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Don't even respond to that guy. He is one of the biggest killer-bias posters on the forums. Everything he posts is only supportive of killers. It is too bad there are so many posters like that who are only interested in strenghtening their preferred side rather than a fun, balanced game for both sides.
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If you are good at killer you can reach rank 1 easily playing a 12 hook playstyle game with no camping and no tunneling. Not sure if the Eruption meta has made much of the killer player base think they are better than they are, but that is my theory. There are loads of boosted survivors, and just as many boosted killers. I…
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Eruption is easily in the top 5 of perks that have been most unhealthy in this game's lifespan. The posters in this thread saying they think Eruption is fine (the same posters who have been defending Eruption all this time) really need to rethink how they view game balance.
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I played games today and yesterday on the Korean server. About 20 matches as survivor in total. One, single match didn't have a killer using Eruption. The killer was using plaything and pentimento. Every other game had Eruption. Most had Call of Brine (which isn't really an issue on its own). On my server eruption not…
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Instead of that how about we make it so you can automatically and randomly fill bloodwebs.
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Eruption will one hundred percent, absolutely, be nerfed. As it should be. Quote me on that. And it is as clear as day why it needs to be nerfed. Anyone who tells you Eruption is fine for game health is either lying or is completely oblivious to what is good for game balance. It is as simple as that. So incredibly wrong.
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Yet another player blinded by their desire for one side to be much better than the other. It's too bad so many players only want one side to do well. Before you launch into another rant, I often and repeatedly say that the best (OP) things on the survivor side need to be looked at too. Prove Thyself. Map creation, in order…
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Wesker - fun to play as and against Huntress - frustration from playing as her is due to current map creation, frustration from playing against her is slightly large hitboxes, but that doesn't take away from how fun it is to dodge hatchets well Nurse - she has a great design. Too bad she is super OP. Hope this patch goes…
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I'm glad the devs aren't swayed by how you think the game should be balanced. Perks have always been adjusted when they greatly affect one of the 'three groups' of players. Object of Obsession was a huge buff to SWF, and in many cases detrimental to solo. Ruin+Undying was almost as 'annoying to solo' - quite the under…
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In your next post you said Windows of Opportunity is carrying people to wins they don’t deserve. Lol. Enough said. Of course there are things on the survivor side carrying people to wins they don't deserve (WoO is absolutely not one, and I don't even use it before you say I do). The most serious of which is just playing in…
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While it is true that the devs swing the nerf hammer too hard at times, it is very easy to see if one perk is extremely overtuned. Currently it is Eruption. You can deny it all you want, but it is absolutely carrying killers to easy wins they don’t deserve. I've been telling players for months not to rely on it because it…
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So many people on these forums have been consistently saying for a long time that Blight's best addons are troublesome. In what way, shape, or form is this the start of 'Blight whining'? I don't agree his basekit should be changed. But it is a pretty consensus opinion that his addons give the already second most powerful…
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1) That is not what "ad-hom" is. 2) The data from the unofficial site, which as I already showed you does not account for even close to a majority of the players. Sigh.. 3) Based on several of the posts you have made. It is pretty clear you don't understand DBD very well. 4)...lol...? Like, sorry. It's just funny. 5) Not…
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1) 60/40 which actually means 80/20, and that 20 is SWF. Sure. 2) I played 12 games as survivor today. Not a single killer was without Eruption. These players are on the Korean server. None of them are using whatever site Nightlight is. Without exaggeration, easily 95%+ of the killers I go against have Eruption. 3) it is…
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It is actually shocking that the devs haven't made this very simple change to SWF's - no stacking perks or items. That would eliminate 4 toolboxes or 4 medkit games. There wouldn't be four of the same exhaustion perk. I'm sure there are some other changes that could reduce the power of SWF in a fair way while also not…
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A perk that was meant to help combat one of the least fun playstyles isn't working as intended. That warrants discussion.
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Sorry, but your comments read like you actually don't play survivor at all. The most common playstyle these days is for a killer to get a down, quickly kick the nearest gen to set up eruption, go back to the hook to block the unhook, and it's all just going through the motions from there. Do you think the killer is going…
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Yeah, you’re right. Let's give them another 5 years with Nurse as she is just to make sure the decision isn't too rushed. /eyeroll There are some posters who, even after reading only one thing they post, it is very easy to see they have no understanding of the game. This is one of those times.
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It would just be further confirmation that they don’t really know what they are doing when it comes to balance.
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When the devs inevitably nerf Eruption, as they will because it is incredibly overtuned, I urge the posters who are saying Eruption is fine to reconsider your thoughts on how this game should be balanced. Your views on what is and isn't balanced is incredibly flawed. Maybe it is because you only play killer while using…
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Seeing all these posts from people saying Nurse is fine is really disheartening. It is clear they have no idea why Nurse is not a balanced killer, which is fine - whatever. There are always lots of bad takes on game forums, so that in itself is not a big deal. But, the thing is, I have a feeling the balance team thinks the…
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I remarked on one thing you said - your argument, which I put in quotations. That one thing you said, if you actually believe it, shows you have very little understanding of what would be a good choice for game balance/health. --- There are definitely posters on these forums who are firmly on the side of survivors, and…
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Everyone talking about Sadako suggests she probably needs a buff, with her one extremely unfun playstyle needing to be altered. And nurse needed to be looked at before Sadako was even a killer, so..
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Eruption is the biggest issue in the game right now, and it isn't even close. D/C's do not count towards kill rate. Suicides are very rare in my games, with AFK's being almost nonexistant. Maybe it is a region thing, but I don't even think that is true. I watch streams from other regions too and they rarely happen. You…
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"Nurse is only a problem because the low tiers are so much worse than top tiers" Please tell me you've just been trolling this whole time. That would be so much better than you actually believing what you just wrote.
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The ability for one side to choose to have a decided advantage before the game even begins (OP killer with best addons, strong swf team with map offering, 4 toolboxes/medkits, etc). Maps (mostly favor survivor, but some configurations favor killer too) MMR being absolutely terrible. I have over 6k hours and I was recently…
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Even when Wraith was at his strongest he was fine. What isn't fine are the perks mentioned (Eruption being the main culprit). They give wins to killers who perhaps didn't deserve to win the game due to how oppressive they are. Wraith is criminally underrated. It is becoming more and more apparent you don't actually…
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I said it at the time that the reduced movement gained by survivors after being hit was possibly the biggest buff that patch to the already best (OP) killer. Wonder when devs will come to their senses.
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You missed one: "we need posters like this with a clear bias to only one group of players in the game to relax their bias and think of the other people playing this game too." Like, it's not even that what you said is wrong. Just completely one-sided. Item reform? Yeah. Agreed. There are also a fair number of killer addons…
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But that's not what is being said at all, and you know that. A playstyle which will obviously be patched out in the future is being used to delay games and is completely against the spirit of the game. I had a game a few days ago, facing this exact strategy. The game lasted 45 minutes. 45 minutes of the killer never…