Comments
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Just because it's for gameplay reasons doesn't make it make any more sense. Logically, it isn't that big of a step to assume we can have the killer and a survivor be the same person considering there can be 4 of the same person per lobby anyways?
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There can already be 4 of the exact same survivor in a game, it wouldn't be much different seeing a killer and a survivor be the same person tbh.
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Lol "The moment you start thinking it's a mindgame" is such a dumb argument. Is waking up and wondering what you'll have for breakfast a mindgame too? What about deciding to ######### on hook after getting hooked by a spirit, is that a mindgame too?
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Considering the fact that scratch marks slowly fade in behind someone half a second after they've been in that spot, I'd say it could be a good change. Obviously there's no way to tell if this would make her completely underpowered without actually seeing it in game, but I think it's a solid idea to make her gameplay less…
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As much as I like this idea, dbd is a asymmetrical game. It would be pretty unfair to lose mmr to someone using an ebony Mori as spirit with prayer beads, wouldn't you say? And the same goes in reverse. What if someone was memeing with a no blink nurse build? You would gain mmr for an easy win. The current system gives a…
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I want a plauge doctor, would fit in pretty great thematiclly and there's tons of different things you could do concerning his power. Make disturbing crows pass on the plauge (whatever debuff that would even entail) Releasing rats that can hide in gens or lockers that debuff survivors with the plauge when they come…
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Interesting concept, but how would people unhook their teammates if the killer IS the hook. They would just die if they walked up to him.
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- Combat straps + Video tape if you want to use her ambush power alot (These are especially useful at loops). Video tape is an uncommon add-on and straps are common, so make sure to stockpile on both. If your looking to play around her traps I always recommend you use these combinations: - Crate of gears + Tampered Timer…
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About 20% of my killer games are ruined by dc's, even if I play pig or wraith. My survivor games about 50% once I get higher in rank, if I stay in the lower ranks about 10%.
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Yes iron will is a good perk, but not everyone runs it. A killer should have counter play that isnt perk reliant that's all. I run it sometimes but other times I'd like to run other stuff. If I'm caught in a spirit game when I run something else I'm kinda #########. Also if you stop running while she's phasing, sure it'll…
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If it takes about 111 hours to finish and it's put for a month (30 days) it's totally achievable for dedicated players. 111 ÷ 30 = 3.7 So that's 4 hours a day and you'll have it by the end of the month. Alot of people sink way more then that daily. And for the people who don't, you still make most of the money back and…
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Okay so I just want to start by saying I love playing spirit, one of my most played killers by far (I have about 700 hours on killer and 200 on survivor, give or take). That being said I think she's completely unfair to face if they actually know what they are doing. Il just go down your list of counters and explain my…
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Moonwalking isn't a juke, It's only to flex on baby killers lmao. I haven't missed a single hit on someone who is moonwalking at me as they are still going in a straight line.
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I see them all the time but not a single one has even been mentioned by devs to my knowledge. Im pretty sure they use Unreal 4 but I'm not sure if it's a customized version or not. If it isn't anyone could just make something for the hell of it yeah? I'm surprised noone has gone past the concept stage if that's the case.