The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Work on positioning for looping. Most times "bad looping" is just an unsafe loop. Learn where you loop and you will find it easy. And a quick tip try getting good at killer shack because you can run it for a very good time.
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Nobody asked man. If you spread toxicity like this it makes it worse. I play both equally and have ZERO problems.
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I didn't recall anyone asking
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IKR half the complaints are just excuses to justify being bad. Everyone needs to grow a pair.
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As long as visibility is the same. There used to be an offering for this...
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People on the forums are toxic in themselves. All over exaggerate and lie about being red ranks. For me the only toxicity I get is face camping. Besides that all killers and survivors are generally pretty good for me. Killers give hatch, survivors will risk end game to save me. To sum up don't listen the the people hear.…
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Toolboxes need to be addressed but I haven't noticed a difference in gen difficulty since ruin. I hit 80% of great skill checks so it hasn't felt like a need more of a buff. Hatch is fair because sometimes you have a horrible team and you happen to be the last one alive. (I dont get mad with a survivor finds hatch) When it…
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Your just bad
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Nah your just not to good I'm in purple ranks and I'm doing just fine without ruin
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Here is the only problem. Good survivors just hit great skill checks and ruin is useless.
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If you can't play without ruin you don't deserve it at all.
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It's because if DBD was good it would be too graffic