Restrixc

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Restrixc
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  • I'm not saying anything, but like... the smallest inconvenience.
  • With needing the perks all on one killer, 400 hours minimum. Not gonna sugar coat, getting like 27 or so killers to level 40 then full leveling one of them to level god knows what. Is gonna take a lot of determination. IDK, I'm just oddballing it to be fair.
  • You're supposed to disconnect after they hit you, we don't wanna be toxic or anything.
  • Man IKR, I just CAN'T believe they'd add skins to licensed characters. That not only am I not forced to run it, but I also am not held at gun point to buy it either. In fact I don't even need to acknowledge it's existence. Like, how extreme of BHVR to add these skins.
  • Eh, dead hard doesn't commonly cause me a problem personally. Occasionally it does let a survivor loop for a lil bit longer (annoying but just occasionaly). Honestly though, I just play as well as I can against it.
  • All I can say is either A: Basement o'clock or B: Slug central (Until your confident you can get a good hook) Just keep messing with em' by doing stuff they can't counteract. They'll slip up eventually. As long as you don't give them a chance to catch you slipping up, you'll probably do fine.
  • Addressing the streamers stacks toxicity: We're all in purgatory here, they're just sharing the experience lol. But don't worry, I know you say you've played for a long time. But instead of looking at these 4 stacks as toxic, and try and remember every play they make that hurts you. Then you can read it before it happens…
  • I won't discredit that, like there is a chance I could have the biggest throw survivors of human history. BUT, the distance is not the hardest to close, reminder the ability itself adds a few seconds worth of distance. The only problem after that is loops. They can't use it multiple times in a chase. At that point it's…
  • You get a choice to prestiege, you aren't forced to. I advocate for it if you have a survivor / killer you love, it gives you better items in the blood web if you do it. But it's not required, I do believe you can carry on going through bloodwebs without prestieging. (I may be wrong on that, please tell me if I am <3)…
  • I don't think that Dead Hard is remotely powerful. Possibly one of the easiest to punish perks, just play patient. They're not gonna just cross the 900 yard dash during it. DH extends the chase by like 1 - 3 seconds. And don't even call NOED easy to destroy, yes it's bones. BUT you have to worry about a super fast 1 tap…
  • Dead hard... is not that good at the end of the day against a killer with patience. Like as far as I see it, as killer; I know what play you want to happen, if you're running a field in a chase with me. You have DH, I'll just wait to get a wee bit closer to scare it out of you; even if I could've knocked you hours ago with…
  • As far as a weekly cap, it'd just get raised over and over since you know more money for devs. And also as far as more bloodpoints after a game, at that rate just run bloodpoint boosting perks / offerings. Survivor: No one left behind (Universal) / Prove Thyself (Dwight Fairfield) / We're gonna live forever (David Kind)…
  • Being able to buy bloodpoints would be really cool the only problem I would have with it is that it takes all the reward out of playing the game. while in the short term, players who just bought through 12 characters learnables off the rip. And are now running the most meta combo day 1 into the game, don't have any real…
  • I am very against bots only for the reason where, it would be much much more preferable for people to play against a predictable bot. It's good to have fun in dbd, don't get me wrong, but it's very important to keep queue times quick. Not to say, it reinforces bad habits on both sides. Bots will not learn to counter act…
  • No way out is just really oppressive when you've got a good mid game rolling (Say like a decent amount of injures + a few 2nd hooks). And survivors can't just drop the fight like they can once they see NOED. God save us if we see people running both NOED and No way out lol.
  • DBD is far from survivor sided if you take these measures: Perfect your killer. You're playing against 4 other living breathing intelligent human beings, you'll need to know the ins and outs of your character. Find out a great synergy of perks for your killer (or go meta lolmao) Learn how survivors typically run loops Make…
  • ay, a fellow pig main Anyways, some advice from me is to run stuff like Eyes from the shadows (Crows that are alerted nearby give an alert). It is kind of a crutch, but helps you identify where survivors normally hang out; You'll eventually be able to call which generator the survivors are most likely to get. From what…
  • I personally wouldn't like to see DS or BT get nerfed end game persay, I do think the killer should get a lot more end game perks though. Other than like NOED and like some obscure perk I've never heard of. The killer lacks ways to punish survivors for not escaping fast enough. Maybe even give like a perk that prevents…
  • It would 100% have to be Grim Embrace, it's just a really out of place perk. (I get 40s off of gens is a lot to rob from survivors and all but they can just use that time to go hide or do bones and stuff.) I'd double down on one of its two effects. A: Generators are blocked for (2/7/12) + (3 * Charges) seconds upon hooking…
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