Comments
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I think a good way to do Cross-Progression would be carry over everything, if two consoles have matching dlc you get compensated in the form of auric cells. Same goes for duplicate cosmetics.
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I was thinking that too, but even if they can’t bring cross-progression to PS4 and Steam, why can’t they allow Xbox to Microsoft Store on PC.
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When I first heard about this killer I was hopping it would be a mixture of Billy and Bubba, having Billy’s speed and mobility , and Bubba’s control. This comes at the cost of being unable to insta down.
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I’m rank 4 and I occasionally get Killer tips.
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I believe a killer based around Jack The Ripper wouldn't really stir up much controversy, since he was a killer from a century ago, and not a more recent serial killer, like the Zodiac Killer. Also the name Jack the Ripper has been used in different places, a hunter in Identity V, and a nickname for Raiden in Metal Gear…
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Doctor isn't free on PC, you need to buy the sparks of madness chapter.
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Doctor isn't free on PC. You have to buy the Sparks of Madness Chapter.
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Yeah I understand that, but the person I quoted was arguing that any thing that causes the killer to become fearful of the survivor should be removed.
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I mean by that logic shouldn't we remove flashlights, DS, and the ability to rescue survivors by dropping the pallet on the killer. All these situations can instill fear within the killer.
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Yeah that edit looks way better
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I absolutely adore the radio add-on idea, since as soon as PH was revealed I wanted his TR to just be static.
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No
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I thought a lot of people quite liked the Silent Hill chapter, I did and I never played Silent Hill outside of watching a few videos.
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Oh come on every single survivor talks like NOED has no counter, just do totems. Not many people care enough to run Blood Warden, and most Mori related perks require some sort of work to be put into them, on the topic of offerings I would agree there. Survivors have DS, BT, Adrenaline, and various other meta perks. So in…
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Jeez, might as well not show anything at all in that case, the portals aren’t hidden by any means. I hope they consider raising up that range just a tiny bit, might make Demo more useful to play since his teleporting is pretty much a guessing game at that point when there is less than 3 gens done. Unless I’m playing him…
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I mean their good for me I guess but they do feel cheap as most of the time they feel undeserved. I did a match as survivor, and yeah I was outta the locker and he still grabbed me, I’ll try again and attempt to get some footage.
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My only problem with this DLC so far is that they chose Heather over James Sunderland.
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I personally believe James should’ve been the survivor since, if I’m remembering the lore correctly, Pyramid Head was a monster created specifically for his story.
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Yeah I was mostly referring to the chase part, the camping is a very boring play style.
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Dang I actually liked playing on Haddonfield and Hawkins.
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How would you try to nerf it?
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I would say you can do it as many times they try to mori you, or to prevent tunneling, they could make it to where you can only attempt to mori each survivor once.
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I’m an idiot how do I forgot about those guys.
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Console survivors might have a hard time against PC plagues, but that’s the only issue I can think about.
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I still think adding a totem counter would be a good balancing option. That way saying “do bones” would have more weight to it. With a counter you can also know if your team is doing totems as well.
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A good clown, jeezus the many bottles they can throw just seem to suck the fun outta chases.
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If they did a robot survivor they could make it bleed oil instead of blood.
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So his entire deal is to get rid of looping, and force drop pallets. cool killer
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Why don't they make it to where you automatically safety pip when someone DCs.
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Took me a second to see what was wrong, its the map name not going away right?
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I thought Doc was free?
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Was that thread title a mother frickin Shin Megami Tensei reference.
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Imagine Doom Slayer as a killer.
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I also realized that it can be hard to hear footsteps, for me at least since I have pretty bad hearing (also this is with headset volume all the way).
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Gotta be Bill cuz who doesn't wanna main a veteran that literally went through a zombie apocalypse, and sacrificed himself to save his friends.
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What if they made it like a struggle match with the the killer and survivor both mashing a button, if they killer is able to mash better the survivor dies, if the survivor wins they get the killer off them and they stun the killer.
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Regardless Death Threats are a serious thing that just can't be brushed off, and the person should definitely not get a pass for making one.
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Thats why Bill is my main, He's old, but still shows some fight in him. Also a war veteran as a character is usually very cool.
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I thought the lullaby was the TR
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I mean I think the progress is fine, it helps people play a different role than they normally would. Cause I'm a survivor main, but I did some of the Killer challenges and I had fun.
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Also the challenges should promote more of a team centric playstyle, Unhook 3 survivor using Bill with borrowed time. An example of what they shouldn't do is Escape with Bill through Hatch using Left Behind. This would just promote leaving your team to die.
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And if you wanna get real wacky make it to where you have to use specific perk related to healing.
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But I like getting hatch because my team Disconnected.
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I think the The Hunter, or the Witch would be a better option.
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Good to know, cause a lot of times it would seem that the hitting animation would not fully be completed before I went down.
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I always wondered, if you throw down the pallet and you still get hit, but the killer is stunned, is that intentional or lag.
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Would that mean just standing there blocking it?
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Yeah you right, it does seem to big thinking about it again.
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Isn't the stranger things map 3 floors?
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2017 seems so long ago, and that was before I discovered DBD.