Comments
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I think he is the target balance for the devs, but I would love to see an add on rework
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I would imagine they would spawn away from each other and away from your spawn. There would most likely be addons which affect their spawns, making it closer, making them farther, making them spawn near generators, etc. I do agree his power has nothing to do with the killer himself, and I wish they would incorporate it. He…
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I literally said they can select a legion. They would get to choose which legion they go to and they would leave the other legion in the locker they entered to switch.
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People who are still crying about spirit are just the bad spirits. If you needed prayer beads to win, you were a bad spirit. If you needed to bump into survivors to find them, you were a bad spirit. If you relied on not having a window vault animation, you were a bad spirit. Same with the nurse. I do agree they went a…
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It’s not the map offerings that are broken, it’s some of the maps. If every map was balanced, the map offerings wouldn’t matter, it would just be “what map do I like the look of most”
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Are the devs kidding me? That 2nd survivor perk seems really good, now you can force the killer to break the pallet every time. The 3rd survivor perk seems really strong with a swf, especially if it stacks
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They wanted everyone to have the chance to get the skins. Console players had no way of obtaining some skins, and some players never got the chance to earn some event skins. The legacy change idea would make it so anyone could get it but it would take awhile. It would show that you have played the game for awhile.
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I disagree, legacy is supposed to be like prestige, but better. It is supposed to show skill and commitment. You can’t just give them away for free
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Billy is legitimately one of the most balanced killers in the game. His addons are just outdated and some combos can make him kind of unfair. The only thing he needs is slight addon changes. His base power is fine, and it basically has been since the game came out. BHVR has no reason to change his base power, and if they…
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The reason they changed spirit before doctor is because she was unfun to play against and just broken. The community was complaining about spirit needing changes more than doctor, so the devs changed the spirit. Now they can work on making the doctor more viable. The spirit was bad for the overall health of the game. They…
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And billy should be able to chainsaw down trees. The game doesn’t make real life sense, but the balance changes are fine, you can’t just say because of one thing, another thing must happen because in real life it would work that way
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The grass does not move and crows only fly off if she literally walks on top of them. Both spine chill and premonition are not signs, they are perks.
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Name a single sign of when she is phasing with prayer beads, a single one
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Legit I love blood warden, it’s so fun to trick the survivors into staying for a bit too long, then hooking someone and everyone is dead with no chance to escape because egc timer is almost up i can’t tell you how many times I’ve gotten an extra 2,3 or even turned a game from a 0 kill to a 4 kill with this perk. It’s just…
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There are, at most, 8 possible unhooks total each game, a single survivor, can get at most 6 unhooks. This means, at most, you would have to deal with 2, at that would be in extreme circumstances. Most of the time everyone would attempt to save and possibly one person could get MoM working, if they tried really hard
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Sadly the people who have the most polarizing opinion usually also have the loudest voice. We need to stay strong and look at it from both perspectives
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Most People don’t want exclusively killer nerfs, they just want the game to be balanced and fun. There are things that are OP and things that are super weak both as survivor and killer. Everyone just needs to realize this.
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Now that’s just closed minded and also wrong. They literally just said above they do care. And what about perks like adrenaline, balanced landing, d-strike. Don’t just claim the devs screw you over every chance you get. the devs actually care about the game’s balance and the people who play it
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In my opinion it is just too strong in her current state, survivors get absolutely no chance to react or even notice anything before they get grabbed off a gen. It’s just too strong in my opinion
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I never actually thought about the different animation when starting to phase, because you could just phase and stay on the same side as a mind game, but I think prayer beads could add collision again, but her base kit needs to have collision removed
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I disagree with you, but I respect your opinion. I just think protection hits are too difficult to get, even if they fix the protection hits, it is just too inconsistent, because if you are following an injured survivor, and planning to take a hit, you are not working on generators, which hinders your teams ability to…
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But to get mettle to work with working protection hits, you still almost have to throw the game. I think something more consistent would be better for the perk.
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There was literally no way to fix old Freddy’s power, it needed a complete overhaul. They did go a bit overboard with nurse, but it’s not that bad. Old legion was absolutely awful to play against with no counterplay. The problem with pig’s endgame collapse was if there was a minute on the collapse timer, and you got a hat…
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I agree that they should consider it in ptb. They just have to be careful
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The problem with it before was every survivor could get it easily. We need to make it still be difficult to get, but not require you to throw the game. I think if we go lower than 3 it would cause the same problem as before by it being too easy to get, and it would have to be safe unhooks otherwise the survivors would just…
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Epic
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U didn’t actually read my post did you? You just read the title and reacted. This is the reason our community is so toxic. They don’t stop to think, they see something they disagree with and immediately get angry
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Hotfix: Removed the entity. Fixed a bug that did not allow survivors to find shotguns in chests
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If that works you’ve never played against a good spirit. This is the first thing a spirit expects u to do, and a good spirit would hit you every single time
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The reason survivors are “always getting nerfed” is because the game was always survivor favored. If you don’t believe me, watch TrU3Ta1ent’s video on the state of the game originally. Things have always been survivor sided, with a few exceptions like the old pink moris. I think moris are fine after their nerf awhile back.…
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Legitimately, billy is one of the strongest against swf groups and you can get the hang of him fairly quickly, he takes nowhere near the time it takes to learn nurse. If the team is too altruistic. It can result in an easy 4k
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If you punish disconnecting, people will just stand still and then kill themselves on the hook. You can never make a person play a game when they don’t want to. It’s very childish to dc, but the only way to stop the disconnecting is fixing the reason for dcing, which sometimes people just dc for no real reason. It’s sad
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The spirit... needs buffs... have you ever played against her? She is easily the least fun killer to play against and the second best killer. She needs a buff about as badly as bubba needs a nerf
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People have legitimately been complaining about her since her change, it was just mostly covered up by people complaining about the even more unbalanced parts of the game
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I want Macmillan estate maps to be looked at, I love the feel of the 3 original realms, Macmillan, auto haven, and cold wind, but on Macmillan there are just too many god windows on too many maps. Side note: I personally dislike indoors maps very much (Lery’s, the game, the lab) what about you guys
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People did actually want a nerf to the nurse, and it really wasn’t that significant of one. They just fixed omega blink and 4 blink nerf. Most people thought it was unfair, so they fixed it. It’s what the devs are supposed to do
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Quick note- if there is nothing after an addon, it wasn’t changed
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Also, with the new healing update, they could add lowers recovery cap by 5/10/15% to knock out