Tostapane

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Tostapane
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  • Technically they have a sort of flamers (when aganist alien) anyway... Slightly smaller maps but with more pallets (most of them unsafe, but the safe ones are God pallets and cannot be mindgamed), BT basekit feature for survivors and you can't camp due to anticamp mechanics added into the game, all gen regression perks…
  • I can already predict how they will "rework" him: they will remove all the addons that allow him to kill survivors (which could be fine if his basekit will be buffed, but on that point i'm a bit skeptical...) while in T3, they will also REMOVE scratched mirror and vanity mirror (which i COMPLETELY DISAGREE since those…
  • Imo only people who play scratched mirror myers should be able to put map offerings (i know i know, you have wallhacks, but your movement speed is so slow that a survivor can literally keep you busy for the entire match by circling around a single loop due to bigger hitboxes that the killer has so... Unless you are aganist…
  • fair, but i want noed and pain resonance (old version with the new changes regarding gen regression) basekit as well… deal?
  • i can understand why tombstone addons aren't funny, but if you are being moried at 5 gen at this point it's just skill issue from the survivors at this point (stalking with myers will require a lot of time… by the time that he will reach tier 3 most of the gens should be already done). Regarding the scratched mirror well,…
  • Those are facts, you like It or not this is the truth... You know that devs will never fix mmr since they aren't able to do a system that work on that matter. As i said, i got matches that despite seems disperate were completely reversed, both as survivor and as killer... For instance then a killer that isn't able to do…
  • if people are memeing around and enjoy chases without rushing gens and/or play without meta perks and items, i usually let them go… fun behavior must be rewarded somehow that's why
  • nah, most of the times is just entitlement… if a killer is winning at this point i'll try to do many gens as i can and eventually look for the hatch (i even had some matches that were completely reversed with this mentality)… if people are spineless and won't even try to play at this point it's not a problem about killers…
  • bold of you to assume that dbd players have honor or will change their mentality about it… just to make an example i had players in the past that went so far for how much entitled they were that not only they chose the map offering, not only they took brand new parts with green toolboxes, not only they exploited…
  • It's a nerf since you can't use them anymore to remove a survivor from the game denying save pallets, flashlights, flashbangs, decisive strike...
  • Basekit BT allows you to run in a safe area, regardless if the killer is chasing you or not so i won't consider it useless at all; only survivors that don't know where to run consider it weak... Anticamp was made to counter facecamping and killers that can defend the hook optimally due to their powers (such as Billy,…
  • You know, i've the suspect that they changed mori for this reason... I suspect that they don't want to upset swf players...
  • aren't you forgetting someone? Deathslinger got the same treatment…
  • technically the devs also balance the game around 2k 2e… Problem is that they don't take into account the whole match itself, but only the results in the end, which is wrong (example: i can do a 4/4 because i slug everyone in the end with noed and BARELY do a couple of hooks in the whole match… Was the match balanced?…
  • you know, you can start with this mindset easily enough, but once you keep having people in your games that constantly play with meta stuff, being extremely toxic and exploiting all the advantages that they could muster well… at this point i'll go to play something else because those matches aren't fun at all and honestly…
  • nah, it happens most of the times sadly (at least for me, i won't speak for the others)… but you know what usually work when those matches happen (only as killer tho, as survivor at least i can always risk and try to be chased in the endgame for more points)? proxycamping and tunneling… and this bring us to what i stated…
  • the problem isn't the perk setup par se, but the fact that in a single chase 3 gens will usually go, no matter what you will do (unless you are playing as nurse, but even in this case you can easily have bad times, especially with certain maps)… time to search another survivor, chase him/her and another gen will go and…
  • this is another reason that should be added into the equation too… but on that point i can't fully blame them… after all their goal is to earn money and they must incentive new players to play as survivor and give them a chance to succeed (not to mention that a new player in order to unlock stuff must play a lot of hours…
  • Awful idea... If a survivor will quit/suicide on the hook without even trying aganist certain stuff that generally speaking dislike then it's merely entitlement and/or will issue (yes, i said will instead of skill on purpose)... For your logic then the killers should be entitled to DC everytime that they see something that…
  • I'll make a couple of examples: the first sign are the offerings that survivors/killers will put (mostly as killer... you'll find people that will literally abuse map offerings by putting the most obnoxious and annoying maps in their favor). Usually i play with non meta builds and meme addons/items (i despise being addon…
  • perfectly accurate
  • Indeed it's already 2 weeks that i avoid to play dbd, but that's not the point of the post... The point is that right now the game is actually boring to play (at least for me)... It's not about winning or losing anymore at this point, simply put the game isn't enjoyable anymore for the reasons that i stated above... Trying…
  • there's only one rule: play how you want to play
  • Most frustrating killer to play as… his tail Attack is bugged as hell and too much inconsistent and turrets are annoying af...
  • Again is It aganist the rules? No. Is It pleasant to go aganist? Decisely No. Can be defined toxic? No since it's literally the killer's goal to kill survivors (it's like literally calling survivors toxic for doing generators... It's dumb since gens are their main goal). Regarding the 8vs2 mode consider It an alpha version…
  • Never heard about windows? Try to play him in a map like lery aganist decent survivors, then come here to tell your experience (i consider Bubba one of my mains despite i don't use him much)
  • What's the problem with clown? He's good enough if used right with his best addons... I'll say again: this combo is nothing special, easily counterable and will waste half of your perks available... At this point i'll just use the Classic slowdown builds... Even if those perks were heavily nerfed, they are still better…
  • a killer interested in a 4k won't bother it… doesn't matter if by hook or bleeding, for them it's sufficient to see you dead since this is their primary goal… As for me i slug for the 4k only in those cases: 1 i need to do adept (blame bhvr for this) 2 tome challenge that require a 4k in a match (blame bhvr again) 3 if…
  • 1st of all honestly who cares? He is entitled to have a different point of view from you or other people no? it's called democracy, you can disagree with him but not for this you should demonize him… and 2nd as i stated various times, people should learn to leave politics OUT of the games once and for all since those…
  • I've a couple of personal rules... First of all i'll start to play mean (tunnel and camp) if survivors won't leave me no choices in that matter (generators fly, abuse of 2nd chance perks in order to waste my time, finishing generators while i'm next to them, etc etc)… i'll start to be toxic (nodding) if you bring map…
  • It isn't and honestly i'm surprised that people could get angry for just moving back and forth... I personally consider a lot more irritating things like tbagging, pointing and purposely bleeding survivors on the ground when you have hooks at your disposal (unless you want to slug for chasing the last survivor or you are…
  • Fact is that weave+Franklin's is remotely good only aganist solos (Bad ones i might add)... I tried that combo once with clown and i was aganist a premade... Useless to say that It was crap, i seriously don't understand why people complain about this combo so much... It's easily counterable and the killer will waste half…
  • Fist of all tunneling isn't toxic, people should put this in their minds once and for all (like survivors sticked on generators), you like It or not this is the truth (irritating? Probably. But still a strategy nevertheless) and secondly this concept can be used even as survivor: if i see a killer that is tunneling someone…
  • Actually this perk is too much strong because It can literally deny whole aura reading builds... To make an example it's like when you have a specific build for healing you/the others but you are aganist a plague (probably the reason while she will get changes)... Is this fair to you that your entire build was completely…
  • Ok now i know for sure that you probably are in the low mmr... THERE'S NO WAY that Freddy can win aganist decent swf groups, he's too much weak and his power (Blood pools) can't be used in chases since his MS will drastically decrease when you place your traps, allowing the chased survivor to run to another tile (same…
  • A pity that trapper isn't in the list... He needs more buffs, especially after playing the 2vs8 (in 1vs4 he feels miserable now)... Underwhelming (slow to place traps) and he can bring only 2 traps (3 with a GREEN addon)... He should have his purple addon (trapper sack) buffed by allowing him to pick up his traps once…
  • again this was a QoL change, not even a massive buff as you claim… how does scratchmarks will help you to catch survivors? ah right, they can't… and please, don't start with saying that this change allow you to find survivors more efficiently… it's literally the same for me since it's sufficient to listen the footsteps…
  • More than buffs i would say more QoL changes… all the things that they changed (almost all of them) were already present when you took some addons… now they simply added basekit part of those addons that are needed to be somewhat viable, but they nerfed/changed the addons in exchange… the only exception is when dredge and…
  • more than new maps, there are some maps that need a complete rework… my choice fall on the swamp maps since they are awfully bad
  • this would be uthopia… replace the cakes with map offerings or other nasty stuff (midwitch and red mories for killers and badham/garden of joy/lery/the game/hook offerings for survivors), and you'll get what will really happen if offerings should ever be added in that mode…
  • bold of you to assume that REAL survivor mains want killer buffed generally speaking (you can ask this to people that play both sides or killer, but most of the times the typical surv main will tell you that more killers need to be "tuned down")
  • first of all tunneling isn't toxic, you can call it extremely unfun, but toxicity lies elsewhere (letting people bleeding on the ground despite hooks are available, hitting on the hook, keep walking on a dying survivor, etc etc)… it's a strategy and quite effective and secondly are you currently blaming the killer for…
  • i'm a killer main, but the hug tech shouldn't have been in the game in the first place… i consider it a dirty exploit not much different from other "techs"
  • maybe you just had bad luck… happen more than you can think you know? besides, if the killers are willingly doing so probably it's because survivors are particularly toxic (rarely i get people respectful in my lobbies. most of the survivors tbag knowing that you can't catch them if the other killer isn't around due to the…
  • i was playing killer with a friend of mine (i was a trapper and he was playing as hillbilly). All generators done and still 4 people alive: first one killed 10 seconds after the last gen popped thanks to a trap placed in a place where there was no pallets and windows (sometimes i place traps where survivors will probably…
  • For a simple reason imo: trapper is a 4.6 while hag is 4.4. Trapper can be less dependant in chases from his bear traps (you can still get hits from bad positioning), hag can't chase without her power (technically you can, but you'll waste too much time and you'll throw the game by doing so) My 2 cent
  • I disagree regarding aura reading being too strong (only with nurse perhaps, but with the other killers it's perfectly fine)... But if was for me instead of aura reading i would have added automatic gen regression (a smaller ruin basekit essecially). As for tunneling people well, i still think that's merely a coincidence:…
  • in that case it was your fault for not hiding in a better place with objects that could protect you from the hatchets (especially considering that aura reading is a thing in this mode)… the killers in this case aren't tunneling since they were busy to do something else… not to mention that if the killers are patrolling the…
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