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Basekit BT should be disabled once all gens are done
If the survivor that was unhooked is close to the gate, you don't have counters for this, it's a free escape
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Everytime is the same story...
i wonder how people can still play this game… it becomes boring af… allow me to explain better why: as survivor (solo) the game is almost unplayable due to randoms being EXTREMELY bad (or they are just trolling most of the times, especially when they are aganist a killer that they dislike) as survivor (premade) the game is…
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Adrenaline should be changed/reworked
Title. I'm still perplexed why this perk wasn't reworked yet for how much strong and braindead is… healed by one health state, sprint burst and on top of that it can be used even when exhausted…
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The real issues...
After a break long 2 years i've returned to see a lot of things changed, and even now i heard about other changes that the devs want to implement... You see, there's only one thing that personally bother me actually: years have passed, but the devs still fail to grasp a single yet decisive concept about this game... Let me…
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That's it...
... We reached the point where only 2 killers are BARELY viable (nurse and blight, but i've still some doubts on the 2nd one in certain maps) due to EXTREMELY bad map design (easily linked strong loops paired with BS hitboxes), broken stuff (instaheals, styptic agents, anti hemorrage syringe, bnp, etc etc)h, better…
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This new chapter is overall AWFUL
1 the changes that they did to the maps were AWFUL. It's literally impossible to use your power since devs not only added a lot of trees (rip also killers like blight, wesker, billy and oni that rely on a clear sight and need to calculate the object hitboxes in order to not get stucked into them), but they also improved…
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Dead hard should reworked COMPLETELY
i know that we have discussed ad nauseam regarding this perk, but seriously this perk needs to be reworked ASAP, it's EXTREMELY unhealthy for the game and i still see it in every lobby (3/4 survivors have it all the times). Eruption was changed for that reason too, so why not applying the same treatment to dead hard?
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Dead hard should be looked at properly once and for all
like the title say since the rework can be considered a BUFF overall speaking (it can be considered nerfed only when aganist killers that inflict deep wounds like deathslinger and legion) the reason is quite simple: if in the hands of good survivor old dead hard would help you to reach a pallet or a window in time,…
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knight won't enter into the chase status when summoning his guards
• Platform: PC • Description of the issue: the knight won't gain bloodlust and won't enter into the chase phase if before hunting someone he summon his guards • Steps to reproduce: with the knight, summon a guard before starting a chase with a survivor, you'll notice that the chase music won't start and the knight during…
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knight's minions won't progress spirit fury after breaking a pallet
• Platform: PC • Description of the issue: destroying pallets with your minions won't count them as token for spirit fury • Steps to reproduce: just by playing a match with the knight. Equip spirit fury in your perk loadout, wait for a dropped pallet, summon your minion in order to break it and you'll see that it won't…
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Badham's school area should be completely reworked
title. it's one of the few maps when you can abuse of boil over without fearing of being hooked. it's sufficient bringing an offering for the basement (spawn in the killer shack) and you will be absolutely safe if you'll go under the school... this is extremely worsened when you are against a full premade, bring perks to…
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the challenge to kill 10 survivors is bugged
title. since i don't remember the precise name of that challenge, i'll limit myself to warn the players: even if you'll do a 4k, the game will consider only 3 sacrifices done. i did it 2 times to be sure about that bug (one with bubba and the other with the blight), both of them counted 3 survivors sacrificed instead of 4.
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Mechanical mayhem bugged
• Platform: PC • Description of the issue: challenge cannot be completed • Steps to reproduce: just by playing a match. Even kicking 4 generators with oppression doesn't work with that challenge • How often does this occur: until now I did 3 matches, 2 of them passed kicking generators on purpose in order to have that…
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this halloween update messed up everything...
seriously i won't play the game anymore until you'll fix once and for all those crush problems with your game. I played a match today when suddently my pc literally frozen completely, forcing me to restart it manually. I don't want to ruin my pc for a game messed up so badly, so until this problem exist, you won't see me…
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A couple of QoL changes...
1 removing the flashlight burn mechanic on the wraith (outdated mechanic that must go) 2 make the wesker's bound attack able to block survivors at the exit gates (like Victor's pounce and pinhead's possessed chains) 3 adding more lockers in certain maps. This is a problem mainly for the Dredge since certain maps don't have…
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Wesker was shadownerfed
before you could injure and block survivors with your power even when they were at the exit gates (like when people have victor on their shoulders... you can't escape from the trial until you crush him), now they can escape without troubles...
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Regarding the % of bloodpoint bonus...
correct me if i said something wrong, but did the devs told us that the bonus will be given to the side who need more players at the moment? if yes then i'm confused... me and a friend of mine saw something weird to say the least... little premise before explaining what was happened: we are in the same region. so, all it…
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Wesker special attack has another issue...
they fixed the fact that now it will count toward the chaser emblem, true, but what about the points for hitting someone in the brutality category? even nemesi can earn those points with his tentacle strike...
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Leatherface chainsaw
• Platform: PC • Description of the issue: leatherface's chainsaw will stay at 0 charges (you'll be unable to use the power anymore for the entire trial) if he's stunned while using it • Steps to reproduce: be stunned by a pallet while using the chainsaw • How often does this occur: it's not a common bug since it will…
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how i could report a cheating player from epic games store here?
just finished a match with a hacker that admitted even in the endchat that he cheated. i did some screenshots and did a normal report both ingame and on the support site...
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Wesker suffer from the same problem that trickster had once released from ptb...
... BOTH have they power that didn't count toward the brutality category (my adept got ruined cause i used his power since i maxed out all the other categories). i wonder if devs know about this issue.
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they are adding new measures for countering camping and tunneling...
... but they aren't asking themself WHY those tactics are so common... well, the reasons are quite simple: 1 despite being nerfed through all these QoL changes a killer is ALWAYS incentived to kill a survivor as soon as possible since this strategy is extremely effective and will allow to have a match much more manageable…
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let's talk about the pip system...
... since devs stated in one of their stream that kills/escapes are the factor of being "skilled", then why the pip system wasn't changed accordingly? i mean, you can pip if you kill only a guy but you had a really intense matches, with a lot of chases and hooks (imo this is more fun than ending the game in 3 minutes with…
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most maps are too much safe
title. especially the main building that most of the times they are infinites... unless you are using the nurse (strange, isn't it? /s) you can't catch them in reasonable time...
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Devs don't be fooled
Not joking, I see everywhere survivors that are throwing the game on purpose as "protest" regarding the buffs that killer got... It's a SHAME. in the beginning I already saw a couple of posts regarding this issue and I was thinking that the people that were writing those things were overexxagerating, but then I tried to do…
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all this time has passed...
... and people still think that SWF isn't the main issue of the game. whenever i look at the forum i see always the same things: survivors who complain about killers being buffed/tunneling/camping/etc etc and killers complain about survivors who genrush/abuse 2nd chances perks/bully squads with flashlights/etc etc. Both…
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if bbq and wglf's problems were the bonus bp...
... then they should be basekit instead of being removed. removing the bonus bp just because you reduced the grind is a poor excuse imo... you should incentive new players to play, and this change will just upset people and increase the grind for the new players
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the nurse
never saw so many threads asking for a nerf about her... tbh i think that the devs create her without thinking that this game could be still played until today (in short words she was a "mistake" if we can call her in that way)... i mean, she's the only killer in the game that literally ignore every defense (ignore…
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let's sumarize the situation...
you speaked about shifting the meta and what we have here now for the major changes? 1 dead hard BUFFED (this is the WORST decision that you made in all those years and the proof that YOU PROBABLY DON'T PLAY YOUR GAME, or if you did noone of you is a good survivor/killer)... this will SURELY change things and this perk…
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HADDONFIELD should be put on killswitch due to its hitboxes
title. this map is literally unplayable for ranged killers due to the hitboxes of the cars and bushes. literally i saw every single hatchet that i throwed in that map being destroyed by invisible walls... it's ridiculous!
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why...
... killers can't stack certain perks such as ruin and pop (while ruin is active you can't use pop) but survivors don't have this limitations (unbrekable+ds+bt+dead hard+adrenaline just to quote the strongest ones). it should exist some limitations to those perks imo (if you use bt you can't use ds, if you use ds you can't…