The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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System Windows 10 Steam.
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Exactly. And with this strat ur regression is near nothing now. Maybe u get someone with Eruption, thats all. The heaviest experience was on plague. I run Thana, Dying light, deadmanswitch and Overcharge (before Patch it was Painres). I keep the 4 stacks Thana up 80% of the game and still get the same result now. In those…
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I never asked for "Buffs". I dont need to 3/4k. I ask u as a survivor main, how is this fun for u to play like this? Doing gens, have maybe one chase and escape. Every game, again and again. You start a game and you know allready this strat will work 90%. Maybe you bring a toolbox and a map offering to increase that…
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Yes this. Im playing often only M1 Killers, sometimes Anti Loop Killers like PH. And yes I was only matched up with people with a range of 1,5-5k hours playtime. The new killer meta seems to be kicking gens perks, but it doesnt work so good. I ran to the gen, chase one of (they ran away as soon as they hear my terror…
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Nono my friend. That would take me a decision and so a bit more skill then pressing e. I want the e key!
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I want a Coup de grace on E key. Problem solved.
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I reported this bug a year ago. He ment that your horizontal center should aim over his chest. But anyway I think Its buggy, because sometimes, when he stalks you cant reveal him, doesnt matter what you do.
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He put delayed his sword in the ground. Can confirm. PC
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Maybe something like the player cant use any vaults or pallets for 3 seconds after using DH? The main issue is that it extends the chase because the user can reach a new loop. I think something like this could be the direction to go for
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Can confirm It is still there. I think It is a feature because noone cares
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Yep I'm excited. I hope It will be perfect when Its out.
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Spieler, die sich beschweren alle Killer seien OP, sind leider einfach nur schlecht, sorry. Selbst wenn ein Killer nur tunnelt oder campt, wenn die Survivors richtig reagieren, verliert der Killer. Er hat zwar ein Kill, aber depipt auf jeden Fall, wird also dafür bestraft. Die Ironie an solchen Situationen ist, dass nicht…
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Thx. I think I have to look the things up in english. The german descriptions sometimes are not into detail so often. The problem is that warden offering It look like its very rare. So... What is about the situation the killer brings a map offering A and one or more survivors (I doesnt matter you said) brings map offering…
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Disable that chat.
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First as PH I dont care DS, yes. The discussion include all killers, I just said I main PH. And If I want to use Pop or Bq I cant cage. Caging looks op, but they have to be tormented. For me as PH, I wish caging would count as hook, but you can only cage survivors one time maybe. The thing with STBFL is against good…
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My point is that killers powers can work against the perks and other way round. Survivors have no power which is blocked by a perk. They work fluently with what happens in the game. DH -> u will get injured, DS -> free protection... But maybe except of Inner Strength, you dont waste your time. Perks like STBFL punish you…
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A little bit. But u can save some time with caging quick.
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Spirit Freddy Bubba
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Everything else than Bubba, Freddy or Spirit
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Good advice. But I play the game for 400 hours and dont know about cosmetics much... So I cant see if I can use that against hackers.
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I played around 300 hours killer. I had one match, where two survivors let me sacrifice them, because I did my best and got nothing out of this match. I had endless matches, where boosted survivors complained why I didnt gave them hatch. I had to in their opinion. And if I decided to give a hatch, like 70% came a salty…
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Last days I played as Myers against two lag switchers, both with flashlights. Everytime I tried to hook them it delayed and his mate had to blind me for like 4 times in a row, so that he can escape. What they didnt know was, I had the Tier 3 forever Addon. I stalked them the ######### out of them. After some "wholeome"…
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Yeah ur right, that should work better. I just dont want to face red rank swfs with a new killer ^^ what I did in the last days
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U dont want to win only with the new killer, u want to learn and master their unique power. And It feels like a punishment that u choose a new killer, even if u just want to do the daily ritual. The MMR should start at 0 Playtime with a killer with even 0 MMR. If u win then too easy the next games it should adjust it…
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I dont know if u ever played killer, but most maps are so big u cant even defend ur ruin and gens against good survivours. If ur not a mobility killer, forget about it. In half of my games, they just ignore it or they pressure gens and look for totems, ur 4 man ! How often I had games which I wanted to walk to my totem…
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For me It doesnt work. Each Killer should have a own MMR, when u play a killer the first time It should pair u with yellows or greens (the only indicator we players got). I played first time Legion last days and I met like 75% of my games were against red ranks... Same thing with my main killer and I lose every match heavy…
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today same ######### again, wuhuuu how fun...
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My suggestion is that he is save, when he stalks all the time. Maybe someone can test it out
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Most of my 0k games are just frustrating. As rank 9 Myers It depends so hard on the map rng, if its swf, which perks etc. When I thought I played good and give everything, playing fair, the entity is displeased anyway... If I would not depip for sweating my ass off all the time It would be funnier. As a survivour I only…
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The traps need a rework. You can also trap a little entry and the survivours can run over traps without dh and they dont trigger. Trappers traps are a joke