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WarStRiKeR117

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WarStRiKeR117
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  • Yeah but you know the killer main community would flip #########. And I agree those have counters except for rancor, especially now with nemesis and any perk that switches obsession. I saw 3 people got mori by rancor in one match. That perk doesn't have counter play. Just pray to god killer doesn't find you. And tombstone…
  • Again BT that's a situational scenario. And DS isn't a big game changing buff, it used to be able to counter mori's. Now mori is just instant 4k unless the killer is really bad. So I was just saying making it counterable
  • Well considering that they aren't the strongest perks and DS is situational. A good killer won't have a problem with DS if they don't tunnel. Same with BT a good killer won't even let it activate unless there is a survivor try to be a little to aultristic. But there are so many campers and BT basically makes it a trade,…
  • Oh yes very true. My bad
  • Decisive strike - if the timer is still going it should be able to break free from mori
  • I also just thought that Windows of opportunity should highlight blocked Windows and fake pallets in red. Somewhat of a counter to Freddy and bamboozle but still situational just like calm spirit
  • Its actually quite simple. Don't tunnel. Or slug. Honestly its not bad at all. I'll eat DS from a swf and still get 4k. What they should do is buff it by making it so that if the timer is activated and killer brought mori it should be able to use DS to break free from mori. Everyone is saying how DS is broken or rewards…
  • Okay okay I see. Yeah that sounds like a great perk.
  • That sounds so good. Maybe instead of proximity it's just a base time. Like as soon as it's open you have 20 seconds to gtfo or it automatically closes
  • Okay yeah I agree. Idk if it should affect the endgame because we have a couple of perks for endgame already, unless you make its so every time you hook a survivor in basement you get a token, for every token you have the endgame collapse timer is reduced by 10 seconds. With max tokens possible before killing survivor is…
  • That does sound interesting though, Not gonna lie.
  • So almost like remember me and blood warden combined?
  • I did write it in my comment because I forgot to in original post. Also I wrote in post that ots rework, buff, and or nerf. The description for the perk is all about the basement. So I tried to work with that. I said maybe make it so it rewards putting survivor in basement. Decrease the struggle timer by 10/20/30% and only…
  • I understand, I threw out an idea. I do believe insidous does need to be rework or something because of camping. Which is weird to have a perk that encourages camping but then they punish campers.
  • Shoot forgot monstrous shrine. I honestly don't know how to rework it other then make the struggle timer 10/20/30% shorter and only give one attempt to escape with a penalty to struggle if failed.
  • Also forgot to say blood echo is also really good with Insta down killers like Myers, ghostface, amd hillbilly because usually people won't heal against Insta down and killers such as plague and legion who slows action or can injure everyone fast
  • To me those perks are good how they are, but the devs also think about the perks they can be combined with that's one thing they look at to buff or nerf perks. Example Blood echo: would be so powerful when paired with thanataphobia, dying light, and/or claurophobia. There's extremely slow healing plus before they can fully…
  • Okay i see your point about him not being like his movie counterpart
  • I heard that he's the slug king but never tried it, what builds do you use if you don't mind me asking.
  • I agree with you 100% Some builds I use are - Remember me, NoeD, blood warden, and ruin or monitor - dying light, Thanatophobia, sloppy butcher, and ruin (class photo) - Huntress lullaby, distressing, overcharge, unnerving presence I agree with you, not liking his rework.
  • I realize that, but I tell all my friends and groups that I wish I could go up against a good freddy or myers because at rank 1 its the same killers over and over with exceptions I personally find that not fun. Idc if no gens were done and I die, only if the killer doesn't camp or tunnel, cause that means they are a good…
  • I tried to, first I don't have the time I just play every now and then. Second, when I did try to stream I could only stream around 11pm - 2am eastern time so i didn't get much views
  • I'm just wondering the communities stand on freddy rn. And why he's so "trash" according to some
  • Missed there chance in a sense where they won't be implementing any of these killers. instead we have a close to human looking killer, who by looking at what we have has a split personality which could tie into his ability.
  • Considering that not many people in general use DS because it doesn't work with their build or they simply can't hit the skill check I think the only nerf it should get is that the survivor is broken for a short time, to prevent Insta heal....if you nerf this perk you have to nerf it's counters to be fair and balanced,…
  • Nooooo don't buff freddy he is already super strong
  • Best build for distracting -adrenaline -boil over -decisive strike (careful with this one, only put it on if you can hit it amd you can take a lot of the killer mains crying amd calling you toxic) -sprint burst If your good at distracting and the killer is dumb and doesn't leave you alone, with this build you can distract…
  • 1 and 2 is kind of unfair. Clown can just constantly throw bottles and trap survivor and keep hitting them, doctor doesnt require anything to get survivors to madness 3, And if the person has 3 or more status effects that means they are hit so they should be able to leave. hatch doesn't spawn with just 2 gens. It depends…
  • Round 2 Carpenter - well considering there is not a lot of pallets per map, and there's troll survivors or survivors that don't know how to loop and mind game. Plus we have brutal strength, enduring, and spirit fury. Which all together is the most overpowered thing. At least with more pallets, or the ability to repair…
  • I really like this idea and would love to see how it would work in game, but I know it will be abused by both sides. I don't know if its been said already but what if killer can close hatch...hear me out, killer can close hatch but when the killer closes hatch their aura is shown to survivor for about 3 seconds. the only…
  • Ok I'm writing now to respond later...I really do love your critism though, cause you do make valid points but your not attacking me. So good on you
  • Jeez that sucks, I don't know why high rank people are so toxic. But they really need to fx Swf because like you said if one of them is rank 20 and the rest is rank 1, chances are they are going to get a low rank killer and bully. But you do have to understand that a lot of people are swf group, not necessarily a full…
  • Clearly not if you think now killers still have more bad and useless perks. im not saying they don't cause they have quite a few but survivors have more
  • So your a camper, because people who dont camp wouldn't have a problem with this
  • Considering that survivors have the most ######### perks and killers have more good perks it's about balanced not about empowering killer to the point where survivors are screwed
  • I know this is like a book and I apologize
  • Swf group are easy to counter. There is always going to be one built for distracting and 2 running borrowed. Once you establish who is built for distracting leave that person alone until the end. And don't camp or tunnel or they will hit you with borrowed and they will change their tactics and just do gens...this strategy…
  • I know but someone needs to point the obvious. And they are not going to believe that I main killer but who cares
  • How about 3 vs 12, All survivors vs 3 killers, all gens have to be completed to open gates.
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