Watery

He/Him/His, Gay, and love to ask questions. If I ever misinterpret your post, don't be afraid to pull me aside and talk me through it! I love the discussion, and look forward to what you have to say.

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Watery
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  • Coming from personal experience: Static, and end game is rather unappealing and unfruitful (charms don’t feel valuable enough to be a reward). Again: Static. The base game hasn’t changed a whole lot despite the games large lifespan, but this is more of a personal complaint. Rift feels like a chore to do. Doing one at a…
  • @tippy2k2 @jinx3d posted! I apologize for the inconvenience :(
  • PLEEEASE i accidentally posted it instead of saving it in drafts ;-; ill tag when im finished
  • Feng gets so many cosmetics because her profit margins are so much larger than other characters since she's very popular. Reasons why she's popular can be debated, but you're right in saying she does get a lot of skins, primarily for the fact that they will sell well. It makes a lot of people happy, big profit margins are…
  • I agree with your criticisms of the chapter, but I disagree in the sense that the Devs didn't at least try. I think they just churned out something mediocre despite their best expectations. I don't think any dev team plans on their content to be terrible or low effort, I'd argue that they played it safe with this chapter,…
  • I have a super hard time picking between Yunjin, & Jane. Yunjin is for when I’m feeling… bold, weirdly. Like after I do my skincare & stuff, playing Yunjin & or Jane really… oddly, adds to the feeling of being put together, because the survivors are too. Plus, who doesn’t love to be a stone cold producer-survivor? That’s…
  • I love this idea, but at the same time, we have all seen Identity V, some survivors are so short of the meta, they’re practically non-existent in late game play. I think if we went about survivor individualization a different way, like voicelines, interactions, that would be neat. Like for example: Meg arrives at the…
  • Regardless of how we all feel about dead hard, slightly meta post here; I wish that DBD did experiments like that on the main realm just a little more often. I feel like they’d prove to be very insightful. I’d love to see a week without dead hard. I admit I use the perk but I wouldn’t have a problem using other exhaustion…
  • this is such a weird topic because it makes sense, & i totally get the complaints about it, but it’s also a matter of; if you’re moaning in pain, you’re gonna be moaning & grunting😭 i’d argue claire & sybil players have it MUCH worse. i get the criticism though, it’s a little… eyebrow raising, especially the first time you…
  • background and philosophy ARE boring. skip this one if you want. I play survivor, for clarity, but allow me to put some of my insight into it. The problem with generators may not only be the generators themselves, but it is a symptom of a much deeper problem that has been examined in multiple ways. One of which was, to…
  • i love having pride charms. they’re so cute :) can’t wait to run this, i mean; after all— bhvr wants to tell lgbtq2s+ stories, this just solidifies the fact. if you’re bothered by a rainbow bird, perhaps reflect on that & think before you post, because quite honestly, people are still going to be gay, trans, bi… the…
  • I have similar criticism for the PTB. The problem with the PTB is for an experimental state, it lacks the standardization for an experiment. This means that the performance of a perk is not truly able to be measured due to the content validity being too broad; based on the individual whom enters the PTB’s in game progress.…
  • Oh absolutely, I totally agree. I hate those maps. But, That’s also a point of my previous post: some of these are in fact, the developers fault. But some cases, it’s not. The fault here is failure to listen to feedback. The post I quoted makes a wonderful point. Thanks, Zozzy.
  • That’s a problem with the games initial feedback phase. Prior to being shipped out to the PTB, this is usually tested in a smaller group of individuals in dedicated centers for such- Lionbridge serves as a wonderful example. And in these testing examples, Sadako may have performed well due to the inexperience of the…
  • I think one issue with the DBD balancing is a problem of not understanding how game design works. Fundamentally speaking, player feedback is very important- but the DBD community cannot come to a consensus due how polarized each side is from one another. And that doesn’t mean it’s the playerbases fault for this, either—…
  • For some it counters their playstyle. For some, it frustrates them. Not all Killer’s have the tools or range to deal with Dead Hard. DS & BT have forever & always been infamous due to the fact it counters tunneling, or proxying, which may be the only adequate playstyle for the character they’re playing. Now, I’m not saying…
  • I main Jane. This checks out. I do my little wires instead. It ain’t much; but it’s honest work.
  • Absolutely! I feel the same way. The more stories we can tell, the more people who can play-- and truth be told, this game's representation has been nothing but a blessing, as a gay man and a neurodivergent person. It truly does go a long way.
  • Tweaking OP to fit this in. Thank you!
  • I missed the last Survivor meeting. I don’t know either.
  • With today being the start of pride, I wish OP & all nothing but the best. Be sure to share the love this fine week, LGBTQIA+ individuals or allies. Happy Pride! Celebrate who you are. The journey here was rough, but the horizon is clear. & for those of you who aren’t safe or comfortable enough to be out yet, you don’t own…
  • It was funny at first but the gimmick got real old, really fast. Its just annoying in my opinion. I’ll still play through the game, but without the shock or surprise of it, it’s just… really boring.
  • I believe the term you’re looking for here is called “Depth of Field”. A reddit post explains what this is pretty well. Depth of field is used to give the video game a movie-like quality, where everything appears more like they were filmed. Depth of field is used in cinematics to help train the players eye to the…
  • I think this says more about the state of DBD’s design than it does anything else. Hopefully the 40 perk rework gets us somewhere far, far away from where we are in the meta.
  • Nea. Her players are a little too outspoken… & they are usually loud & wrong! They’ve always got something to say about other survivors & how Nea is better. Like let me be my lady gaga / oprah rip off in peace. Feng: A lot of the people who main her either are- complete weirdos, or completely terrible at the game. Granted…
  • When you see stories of your struggles, in a way... it makes you feel- less alone. The isolation part of it stings. It can be hard to function when you don't have an answer-- a reason. Like many others; you've come a long way. Kick butt, dude. <3
  • Discussion is fun!
  • gives me more time to be a head on gamer. LETS GOOOO Edit 1: Jokes aside, I hope this doesn't affect the quality of your games much. I wish you the best of the luck!
  • I think personally, as a survivor main, the gen rushing complaints hold water. When all the gens are done oh so fast, it can be hard to get anything done. And when the killer has poor map pressure (in this sense due to their kit, not the player), it makes the game feel like it's just slipping through your fingers. It's not…
  • Personally, I'm so bored with the current state of the game changing things up sounds WONDERFUL. I cannot wait for this.
  • Here's a list of reasons why DBD HAS BECOME LESS ENJOYABLE AT LEAST IN MY OPINION. Meta The problem isn't necessarily with the community itself, it's just the unanimous frustration on both sides that can make it, truly; unbearable. The state of the gameplay leaves it in almost a flawed state. The unpredictability of the…
  • I don’t drink but probably Claudette. She’d probably be not present at all in those type of functions… & I’m one in the same.
  • The problem is, ultimately; it is a cesspool of humanity, who only look to serve their needs. The general outlook of this game’s community, anectdotally, is very zero sum. They believe that one parties gains are directly balanced by the other parties losses. Which, in retrospect, sounds fitting for game design & the versus…
  • Interesting. Do you think there’s a fundamental problem with killer design, from a general standpoint? Do you think some level of pressure, 1v1, 1v4, & or map should be standardized?
  • I’ve seen someone say the entirety of this is for Rachel to a killer. I laughed way too hard at it tbh.
  • Modernist writing style would make sense, since how continually on the rise is. I’ve read (or at least I believe) a few postmodernist books and it would make sense. The writing is cohesive, and flows smoothly— which, when thinking about the audience it caters to, makes sense. The ideas themselves are identifiable when you…
  • Simply put, Chic ain’t cheap. Most people have to pay bills THEN get cosmetics. Some people may just like the default. There’s so many contributing factors to go against being able to get cosmetics, setting aside ten dollars isn’t exactly easy when you have to cover gas money, bills, and whatever else life throws at you…
  • Asymmetrical, by definition means the game can’t be balanced. There has to be some overarching thing each side does better, like the survivor camera— instead of being locked in first person like killer, they have the third person camera to compensate in some sense. DBD should be fair— but not balanced. They sound similar…
  • As a sims player, I’m gonna disagree. My wallet hurts after playing Sims 4 for so long. Anyways, you hardly NEED some killers to be successful, and you spend your money how you want to. Most of the best perks in terms of survivor, are:Adrenaline, DeadHard, We’re gonna life forever for points, Borrowed Time etc. These are…
  • I feel too guilty when I play killer. I play for the panic, not the perpetrator. Not to mention I think the cosmetics are cuter. Which is obvious, due to how the game is— but if it’s cute and snazzy and I feel great wearing it, I’m gonna probably stick to wearing that. Cosmetics mean a lot to me— and if I’m dying, I’m…
  • Lightweight: For a perk that’s about leaving tracks, you’d think at least the running noises or footsteps wouldn’t be as loud. No Mither: I get it, it’s DBD on hard mode, but there’s virtually no reward for it. None. You won’t get slugged since they know you can get up.
  • I actually keep a list of these, I don’t have any drawing skills though so I just use imagery. I want to see a 70’s Californian style Kate with Bohemian Chic styles, a long skirt, floral cardigan, and a flower crown. Jane deserves a sundress with a cute floppy hat, with her hair down, blonde highlights, with some ends…
  • As acting Minister of Jane’s, we don’t mind working with the flora and fauna, so long as we sort this dilemma out with a counsel of Claudette’s. Jane’s are the best at arranging for the best backdrop, and the generator lighting can make the area much easier to get relatively decent lighting. Going back to the Minister of…
  • ANY of the Nea cosmetics with the weird Coachella glasses with or without. The cut just isn’t... cute. Shirts goes to... Jake, especially the Cowboy fit. Kate deserves that cowboy hat. Nancy, for pants and or other accessories. You have the choice of a weird skirt, dirty pants, or off red pants. Not to mention her…
  • Still licensed, though. The character has to be buyable with shards in order to be in the Rift, so unfortunately, as it stands— Highly, highly unlikely.
  • Bold of you to assume I can loop in the first place. Joking. Although Doctor, he just feels a little different in regards to chase. His music makes it really hard to hear his breathing or footsteps, and his addons can make him a little brainless due to the red stain addons, but those are higher rarity and not that big of…
  • I got addicted to Fortnite by accident, so... Play whatever game you want homie. No shame really in what you play, after all that’s your business.
  • Not anything that could be done here, that’s Twitter job. Plus, your block list does exist. Just ignore them at that point.
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