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Zaonhort

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Zaonhort
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  • When I was under a couple hundred hours, self-care. This was back before the nerf to it but learning to play without it at the time was hard. Now I don't use any exhaustion perk anymore unless I'm doing a specific build to give myself a challenge. It also counters killers that cause exhaustion addons to their power (like…
  • You are spitting straight facts. I don't use DS, unbreakable, DH, BT but even those perks I don't find annoying to go against. The problem with those 4 for survivor is that it's incredibly strong in a 4 Man SWF Death squad whereas in solo play i'd say it's pretty balanced maybe with an exception to the end game.
  • That's actually a great idea I'd love to see that, buff an almost completely unused hex (maybe not as unused as the third seal) while also nerfing undying but keeping it's core functionality I'd love to see it in the game. At least in that case you would have to run 3 hex perks to get the same aura reading as before or…
  • Agreed it sucks for the one being hooked but this is a team game if you play survivor, stay on the hook and pray the other survivors do gens, if it's solo queue they may just hide in the bush nearby for 2 minutes hoping for an opportunity that doesn't come. Ideally BHVR would do something about camping (at least early game…
  • Agreed. I haven't kept track but mental notes and it does seem like 50% of bubba players do just camp the first survivor they find. I find this less in higher ranks but it still happens. I'm tired of seeing undying + ruin I get it's meta but it's boring. I run aura and fun builds on survivor so it's kind of annoying but I…
  • Yeah unfortunately if I find a key in a chest I'll pick it up and drop it off somewhere for later, if it's a green key I don't bother since most every killer will tunnel or camp you out of the game (I understand why).
  • My complete solo survivor build Kindred Empathy Auto-didact (could swap with we'll make it, botany knowledge etc) Flex perk (I will usually run were gonna live forever, BT or whatever you want) Helps give you tons of info where the killer is at almost all times. Auto-didact because healing and BT or whatever else you see…
  • Agreed with all you said. Mori's were way too strong. And in the hands of a good killer, absolutely devastating to go against. If there are other strong perks in the game, slugging, and tunneling you would be lucky to get anymore than 5k BP for a match and back into waiting 5-10 minutes in survivor queue depending on your…
  • Yeah I was against it when they announced it. No idea why it's an offering it's not a good idea. More often then not it's abused by SWF's or toxic killers who use it to just camp hatch for the last survivor but they don't close it.
  • Yeah all Huntress needs is just an addon rework, her power is fine, always has been. Her addons are outdated anyway with only 1 iri addon. I'd be fine with the insta down if it had a range requirement and to balance give her 2-3 instead.
  • This is probably obvious but Undying + Ruin combo can be really annoying especially on high mobility killers. Ruin by itself isn't my favorite but it's okay. As a killer probably Dead Hard, you can usually bait it out but some survivors are really good at it.
  • Yeah it's not fun if you are the one hooked but it's best the other survivors do gens and leave if they are being face camped (especially against a killer great at it like bubba or someone with insta down ready). Do wish if you were hooked and camped you would get more points if your team escapes to make it worth it.
  • NOED in play? Ain't worth it 100%. If I see the killer proxy camping or just camping it's not worth trying even with BT it just encourages the play style and the killer gets more kills. That being said, if the killer is hanging around I will look for NOED definitely and if we find it then I'll attempt to save. It doesn't…
  • Agreed. Sometimes I do understand DC's but I don't understand if you are found first and downed that you would DC instantly though. I think those people just need to take a break from the game for a bit.
  • No game is the same, every game is different, different survivors, map, map layout, killer (usually anyway), perks, friends, play styles. There is a lot to like and a lot to come back to. It's fun and easy to jump into a few games and it's super stressful compared to some other competitive games (not that dbd is truly…
  • There is definitely a point disparity, killer should get the equivalent of 3 hooks worth for a hook suicide and survivors should also get 1k BP each in altruism emblem wise the equivalent of a hook save each would be fair, the game will still be largely unbalanced if it's at the start but at least you get more points.
  • I wish it was as strong as discordance or BBQ but not's not in a good place, it has too many variables attached to even get it to work right now which is really holding back it's potential. You have to hit a survivor with 2 basic attacks to activate which for insta down killers is worthless, then a survivor has to be…
  • 3K is great, every time I play killer 90% of the time I let the last survivor go through the hatch, I never understood the need or want for a 4k unless the match is going really bad and you just want to end it quickly.
  • I'm not complaining about the killer perks and I main survivor, I haven't played against them yet (I don't play the PTB ever) so I won't judge them. I'm happy killers got some good perks to switch things up. I am not happy with Felix's perks, they are all trash and not worth running. Visionary lets you see generators which…
  • Forever Freddy and Hostage Doc are my two least favorites. I actually played against a forever freddy yesterday running Thana, Sloppy, Ruin, and Pop. The game took a solid 20 minutes and still 2 of us escaped. I don't mind somewhat longer games for balance but 10-15 minutes should be the norm for most games. I don't want…
  • I'm fine with all the changes and hexes, it would be dandy to have a totem counter or make it part of a perk.
  • Someone the other day mentioned that flat buff killers should get is anytime a killer hooks a survivor the next time they kick a gen it will regress 10% instantly which would be nice. I also wouldn't mind it if a killer kicks a gen it's auto blocked by the entity for 20-30 seconds maybe with a cooldown on that ability of…
  • I love all of these changes. Definitely make his breathing and injured state softer, a few other survivors could benefit from that change like Bill as well. Mettle of man is tough because they nerfed it into the ground, I'd say it needs a proper rework. I do like the 5 stack idea but I find that that may be difficult to…
  • I don't really think she is hated that much compared to other killers. Everyone wants to boop the snoot. My name in game is even Boops Piggy Snoots. I can see why some may not like her since if you get a trap on your head you have to go search boxes but really it's only a mild inconvenience.
  • I play every day for at least a couple of hours usually I've only seen one in the past 1-2 weeks. It's sad since I like his new music and stuff. I wish they didn't rework him. All that was needed was an addon rework and that's it.
  • Yeah that's my fear as well, base game being behind a paywall is good to help reduce hacking and botting. Only way I think that it could work is you can only queue with other f2p and be invited into friends lobby's but that's it. Still could be abused but also may not be entirely fair to other f2p players. I'd be fine if…
  • Yeah the rework helped, and he definitely needed some help. However I do find him still unfun to go against and unfun to play as. There isn't much in the way of plays when playing him unless you get a survivor off guard and they don't have SB. I'm not really sure what they could change to make him more fun. I love playing…
  • Agreed they should fix the bugs will help and rework her addons. I don't think anyone was asking for Nurse to be reworked like she was. I would take old nurse back and just remove the multi blinks except for an iri addon and she would have been fine.
  • I always wanted a flame thrower or fire type killer it would be cool (maybe not so great for FPS). The perks are really broken though.
  • The real problem with the shrine is as you mentioned but also just the sheer number of perks in the game. If you don't have any DLC besides the base kit and all perks on one survivor you can get a shrine perk found easily enough, if you have all dlc and just started however, good luck. The grind for perks is insane and…
  • I skip all of them the majority of the time unless it's an easier survivor one like repair gens, sabo 2 hooks, or escape as a character. I dodge most killer ones since I don't play much killer. Exceptions are when there is new DLC about to drop and I'll store higher point ones for the new DLC.
  • Yeah I always said this could be a quick fix for it. I'd love for it to be based on range like deathslingers insta down addon. Like minimum 16-18 meters and you get maybe 2-3 hatchets instead but can use more hatchets.
  • It goes both ways unfortunately. Yeah some killers play super try hard mode with strong addons and perks sometimes. Equally survivors will do this as well also with strong perks. When I play killer I do try to play as fair and fun as possible, though not all matches am I able to do so and I have to try harder some games.…
  • Lag switching was more of a problem before dedicated servers for me. I would definitely find killers who would intentionally do it. It's been a long long time since I've played against a cheater and even then it was only lag switching as survivor. As killer I came across one dwight who was zooming and no clipping so I just…
  • I'd like to know to, I wonder if it's bugged, I can't deny or accept through DBD.
  • Best bait I've seen in a while.
  • I've said that before, I wouldn't mind a quality of life update and push back new dlc for a while. Rework a bunch of perks on survivor and killer, maybe rework addons on some killers and powers instead. Work on bugs and glitches. Maybe just add some cosmetics in the meantime or a new map while this is going on. Reworked…
  • He plays all killers, should he not use all killers available to have fun? Obviously he had no idea he was going up against a team like this, I think if he did he would have used different perks. I agree he should have stuck to a chase longer but I also have a feeling if he did, gens would have been done faster. One of the…
  • Chases, teamwork, memes, builds, having fun, just chilling with friends. I like playing killer too but queue times are atrocious at times unless it's peak hours so I mostly main survivor.
  • I think you answered your own post lol.
  • I love these changes for both sides, giving killers a reason to kick a gen and also prevents gen tapping. I'd also be less inclined to want to run pop when I can kick any gen after a hook for 10% which is nice. As survivor it encourages a reason to recover since you are rewarded. I'd also love if you 95% recover you get a…
  • Yeah Huntress Lullaby isn't bad, I think it hurts newer players more than older. At higher ranks it doesn't do as well unless a doctor is running it which can be a nightmare then especially if unnerving presence is added to it. The problem with it is that it's based on luck of skill checks as was old ruin. Luck could…
  • There has been a lot mentioned, there are a lot of perks that aren't viable except for meme builds and some that are situational at best. Perks like Premonition, Deja Vu, all of Steve's, Quentin's, and Laurie's needs reworked or buffed. For Killer's all of Huntress's perks, Monstrous shrine, Overwhelming presence,…
  • Yeah they need to make it line of sight regardless of floor. I would love for it to highlight a totem if it shows up on small game for a couple of seconds, traps excluded. Heck they can just remove trap notifications in place for a totem counter for all survivors that only survivors see. It still would be underwhelming but…
  • I swear that happens when I play killer all the flipping time but when I play survivor? I'll find all 4 dull totems and the hex spawned outside the map it feels like sometimes.
  • I love loops that have mind game potential, loops that are semi-safe loops can be the most fun since you can't see the killer around obstacles so there is a lot of mind game involved. I also love those kinds of loops since it's a battle of wits and mind game to survive or to get the down as killer. It can be mindless at…
  • Yup, he's literally got it all, traps or bamboozle pallets to help in chases, slow down addons to slow gen progression, teleportation to gens for mobility. He does a lot for one killer. Plus I swear almost every Freddy runs at least one rope addon always if not both of them.
  • Oh definitely, it usually happens when I don't expect a survivor to be where they are and it freaks me out or I just get randomly stunned.
  • Kindred. It makes solo q so much better and gives you a ton of information whenever you or someone is hooked. Lets you know if you can go for the save safely or if someone else is going so you can work on a gen. It works great with open handed as well. 24 meter killer aura reading? Yes please.
  • I play as a teammate as much as I can. There are of course situations where it's dumb to help like a face camping killer with noed can be a death sentence unless someone has BT (even then it's super risky). Solo I'll sometimes leave right away if I did a bunch of altruism already/ Especially if no one is injured or on…
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