The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Does anyone know the exact numbers on the boosted rate for the RPD map?
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I ran "Aftercare" for this challenge. It took a while to complete sure....but it happened.
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I was in a match yesterday on ps5 and the bug is still not patched yet. https://www.youtube.com/watch?v=mshc3gYyDXE
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Yes, the tome challenges can be completed at any time, and can be completed even after completing that "level". The only thing that is time sensitive and can be "missed" is the "Rift" it's self.
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I had a similar issue to this a while back. I had to fully uninstall the game...and then re-download the digital one.
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My personal take is to avoid regrets and worry if possible. Worrying makes you suffer more than once, and regrets have a habit of preventing you from living your life to the fullest. If one were to regret not opening their heart and having an honest and open conversation with their ex, I would say give it a go. (This is…
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Closed due to derailment and things getting out of hand.
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I personally have my sound muted so the screams of the characters don't deafen me.
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Dark souls 1, 2, 3, Bloodborne, Friday the 13th, Minecraft, Ark. Or when the stars align: Mabinogi, Armello, Elder scrolls online, Portal 2, Realm of the mad god, runescape.
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It honestly sounds like it's redownloading the whole game. Mine was no where near that size. Keep us informed of changes.
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Very nice addition. It makes me wonder if new items will be introduced. Thank you for posting this. You have rekindled my want of explosives and light based items.
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I'm pleasantly enjoying freddy overall. Being able to alter reality on some scale and being able to be almost anywhere....is quite closer to the freddy I remember growing up.
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Not bad at all. I personally would opt for a stone like/older background. (Like cave painting walls, or a wilderness.) Looks good though. Thanks for posting this.
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Your art is very nice. Thanks for posting it. The wraith looks so cute and melancholy, I just want to give hugs.
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Closed due to serious derailment.
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It isn't perfect and is marketed, but here's an idea for one for the medkits. https://cmkt-image-prd.global.ssl.fastly.net/0.1.0/ps/4171479/910/910/m2/fpnw/wm1/pf-ake0094-tong-l-.jpg?1521689343&s=3297e6a0cfb1085df97cf5529d2c4d17 You can also use this torch template and paint over/edit colors digitally for a makeshift…
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Homemade Soft Tacos, Fries Chef salad, spaghetti cube steak and eggs, mashed potatoes, green beans, toast
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I too have considered killers having an ability to interact with totems and other objects. But, due to time constraints in a match....killers have to be on their toes. It's not a bad idea per say....it's just the "stomping" doesn't quite fit with the idea that the totems are used to curse survivors in the first place.…
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What are your reasons why he is so bad?
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Freddy has become an exciting new experience. Part of me wants even more dream abilities. But, I am currently happy with how things turned out.
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Visions of madness and former lives flashed before the girl's eyes as her essence floated skyward and into the maul of the entity. Suddenly, she awoke beside an eerie burning campfire. "That could of gone better." she said to the dancing flames.
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I also found snares to be quite wonderful so far. I didn't expect them to be so useful. I use the teleportation feature to move around the map, scare survivors, and teleport to a nearby gen in order to catch my prey while chasing them. So far, it has been an interesting experience. I will try pallets soon and see if I get…
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"Bastille Day is the common name given in English-speaking countries to the national day of France, which is celebrated on 14 July each year. In French, it is formally called la Fête nationale (French pronunciation: [la fɛt nasjɔnal]; "The National Celebration") and commonly and legally le 14 juillet (French…
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That is an idea....a good one in general. But, then you won't have a defense against him, minus windows and bait switching. Or do you employ another method?
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An interesting idea. I would like to see this implemented. In my opinon, we need more locker play.
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It looks quite awesome! Honestly though. How much did it hurt getting, and waiting for it to heal?
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I think it's cool, what do you think? I love special effects when I can get them.
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I personally have been craving a campaign story mode for dead by daylight. Painful as it may be, reliving the days before the entity swallowed our characters would be interesting.
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I'm excited to get more story to tie all these pieces together. I have a feeling a lot of them will end in tears. Also, hoping for more events in the future that may give more lore potential.
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I was going to add a similar styled power, but I really like what you did with it. Very creative.
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Scared of Heights. I literally have issue going higher than the fourth floor if it's really obvious.(open to the air, or has a balcony of some kind.) Glass elevators would probably end me. The odd thing is I can climb a tree taller than four stories with less issue than climbing stairs the same height.
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Writing, Drawing, Game-Design(mostly rpgmaker right now...but trying to expand into unity engine), Singing, Storytelling, Messing around with Gimp, Playing games with friends, Tabletop gaming and board games.
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I always had a soft spot for: Fantasie Impromptu Op 66 -Chopin https://www.youtube.com/watch?v=75x6DncZDgI Carol of the bells -Mykola Leontovych https://www.youtube.com/watch?v=VlY6_z01sfs 1812 overture (finale) -Tchaikovsky https://www.youtube.com/watch?v=u2W1Wi2U9sQ
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I'm sad I didn't get here sooner. Your work is beautiful and I love how you are trying new things. Keep up the good work, but don't stress either. Thanks for the inspiration to try new things.
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It depends. Are there fresh strawberries in the strawberry ice cream? If yes....then I wants that right now. If not, then I would go with chocolate. (My all time fave is "mint chocolate chip" though.)
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"United we stand, Divided we fall" sounds like a good name for a mode like this. Instead of five perks for survivors......just 3. Survivors get three perks and the third perk has to be from their chosen character. Survivors also can't be the same character as another survivor. Killers on the other hand, get 6 perks. This…
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An interesting idea. I could see several of these aspects turned into several different modes. "Entity's Sacrifice" and "Hide or Die". In the sacrifice mode, I would say a visual effect should be visible of the entity offering it's parishioner/prisoner a glowing orb or box. Much like you can see the entity drag people into…
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I would like to see a system implemented that adds onto totem functionality. One of my current ideas involves taking "items"(token only) from survivors and using it on the totems like a curse on the survivors in some way. But looking for a way to increase game time while not throwing off the balance of killer and survivor…
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Variety is the spice of life. I wouldn't mind trading out gens entirely for an entirely new system. Or perhaps add more things necessary to complete a match. Example for second one: 2 special fragments are hidden around the map somewhere and they must be collected. Collecting these fragments will enable you to bring down…
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I like the idea overall and it is well thought. I personally would prefer for the mechanic to be unaffected by perks in general though.
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Thanks for the shoutout. We will continue to do our best in providing this community with a positive environment. It's all thanks to all of you, the awesome posters and forum members....that we even have a forum. Thank you all!!!
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Thanks for the support! It is very much appreciated.
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Those are some pretty piggies @Cardgrey. Did you make them yourself?
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I'm not personally fond of the struggle mechanic. I can envision a possible new one though. Picture you are on the hook, and a circle is in front of you. On this circle, there are 4 smaller circles in the North, south, east, and west positions. Every so many seconds or so, (we'll say 7 for ease of example).....one of the…
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I recall someone saying a while ago: "If you see red, you are probably dead." or something similar. (badly paraphrased i'm sure.) But, the idea was....if you can perceive the killer's red stain, they are too close for you to make the vault. Not sure how accurate that is, but it has been helping me personally.
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Nothing is stored locally. The save files and game files are saved to the servers.
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Without challenge, where would we be. Thank you for your positive attitude on such a matter! ❤️
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I find this website useful for build construction. http://www.dbdbuilder.net/ I doubt we will get more "generic" perk slots. (But I'm holding out hope for special situational perks that can affect the environment in some way. (might be combined with an offering.)
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The roadmap stated somewhere between the next chapter, and the following one. (It is also stated that this is a tentative release. Which means the timing may change as needed.) -------------------------------------- It has always been my personal working theory theory that with enough given time, anyone could manipulate…
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key escapes are a rare occurrence for me personally. It's frustrating that all the survivors keep leaving without even offering me some of those tasty marshmallows they must be roasting over the campfire.