The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I also thought the same thing, but I thought of it going up to 75%, not 100%. Keep in mind that now it will reveal the aura of survivors sitting inside of the boon area as well
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"BHVR has to balance around all MMRs" What if they didn't? What if low MMR had rules such that healing would still be 16 seconds, and maybe other forgiving factors for survivors, since at lower MMR the game is more favourable for killers; meanwhile at high MMR the new changes could take place which are supposed to make…
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I agree that the perk turning off when hit makes it weak, but it being active for the whole game sounds too convenient. Maybe it could be active for 120 seconds, or it could be active for 80 seconds, but only activate after you get on a gen after cleansing the bones, so that you do not lose time while running to a gen from…
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Does not sound to me like he did anything against the rules, and I don't even consider what you described to be 'hostage taking'. You had two options, either go do a generator, or go to him to surrender and die. This way, 25 minutes would not have had to pass, and the match would have ended much sooner
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Maybe add more skillchecks to gens, but the extra skillchecks won't offer gen progress, just bloodpoint. These extra skillchecks can be made to only have a good success zone, not a great success zone, so that generator perks that rely on skillchecks won't be OP by getting a great skillcheck every 7 seconds. These extra…
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I have heard of that, because my friend got me into the game and he has been playing since late 2016 or early 2017, but I was not playing the game myself back then
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Rework
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Making the game harder for killers such as Legion and Death slinger, who are among the weaker killers, does not sound like a good priority to have. How about, before nerfing already weak killers, the devs first make it so there is not such as high discrepancy between solo survivors and SWFs? Nowadays, the main issue and…
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To mend, you must be in a "Deep Wound", so how can you be in a "Deep Wound" when healthy?
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I did not realise that, because the message was worded in a way I was not expecting to be genuine or serious
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Your message is weird, I dunno what to make of it. Likely it is sarcasm mocking me. Forums are made for discussions and talks, even if the subjects are trivial
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You see, if Killer had not had the Bloodlust mechanic as a standard feature for such a long span of time, and instead the Bloodlust feature was added as a perk in one of the patches, then players would probably not use that perk, since it would be situational, and would be deemed as a waste of a perk slot, since other…
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That sounds like something pro-consumer. Dunno how much BHVR would like that
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Don't forget that the people doing this would also bring a Gideon map offering, for extra bully
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Missing a skill check is a flat 10% loss of progress. Erupting a get at 20% progress will regress from 20% to 18%. Very laughable small regression. Might as well call this perk's regression stat a placeboo, because it's almost as if it regresses nothing. If a gen is at 70%, it will go from 70% to 63%. Yeah, I'm thinking…
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It was a good read. Thank you
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I heard that the mobile version still spawns hatch when there are two gens left to repair.
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You are being sarcastic, you do not actually love/enjoy these things, you actually hate that this is happening.
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Dumping all your BP on a small amount of characters being favourable means that the system is survivor-sided, because a survivor main can only dump BP on one survivor and that's it, meanwhile, killers would need to split their BP on many killers, because killers are unique, not like survivors, who are re-skins of one…
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Do you really not know why? Obviously because asian women are known for their attractiveness, and Feng is an attractive Chinese girl.
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Wiggling is not meant to always work and get off the Killer's back. Think of it as a way for the Killer to not be able to carry you 50 metres across the map to the basement and get an easy basement hook. The wiggling is a 16 seconds timer for the Killer to find the nearest hook possible within the time limit. Of course you…
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Because very recently Feng received a large amount of cosmetics in a short time span, (4 costumes if you include the deep rift recolour) I hope this won't mean that there will be a break in her cosmetic releases. It would be a let-down if I had to wait 3 whole months until her next costume.
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Mine are Sprint burst, Kindred, We''ll make it, Leader
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I also use Kindred, even if I were not to combo it with We'll Make It, that perk still offers a ton of value, such as towards what direction the Killer is headed after hooking someone. Your build sounds good and I have tried some that are similar in the past, where the fourth would be Sprint Burst just like you said you…
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What's your full build that has these two perks? Right now I've settled on one build that fits me, but I'm curious about experimenting still.
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It's reassuring to see the devs focus their attention on very important issues, such as removing cosmetics from the game. I would have been dissapointed if they wasted their time on trivial and pointless tasks such as balancing the game or nerfing OP survivor perks that slowly kill the game. Follow the dev's priorities,…
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I actually find it funny. How the word censorship is so ridiculous, there's no room left to argue for bias against what it censors. It's so goofy that you can't help but laugh at the ridiculous situation, regardless of your opinion on what should or should not get censored in the chat of a game
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Does it sound like a good rework Dead Hard so it no longer makes you invincible while you are using it, and as compensation the distance of the dash is increased by an extra half of a metre? To me it sounds fine, as you will no longer be able to use it to dash over Trapper's traps, and no longer able to dash through a…
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Of course, this would not be able to happen if the killer is affected by the Insidious status effect. So crouching Pig, cloaked Wraith, etc. would be safe
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If Killers were given more options about dealing with them, Boons would not be as annoying. Such as, if a Killer does not run Hex perks and thus has no use for totems, he should be offered a second prompt while near a Boon totem to smash the totem, in stead of snuffing it, so that totem will forever be gone, and now only 4…