Comments
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just give survivors a comms wheel with basic messages, having the 2 point and wave emotes is a joke.
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They shouldn't be devs if they dont know what fun gameplay is lmao
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When it's as bad as it is now, people don't have any incentive to play soloq so yes they will go next even more than usual because it's not fun anymore. It's the natural progression. So what you say tracks with my post. I expect it to continue to get worse, and my prediction is it will come to a head when they get bunch of…
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I agree, I experience the same sort of things. Soloq survivor is an unplayable slog. Killer is now too easy and boring. Game is going to straight up die at this rate, no idea what the devs are thinking other than they dont care or are not paying any attention to what's happening. Might be bad leadership who knows, but they…
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yes its awful. And killer is way too easy now, that it is boring imo. I had more fun as killer when survivors had a chance. Soloq survivor is probably the worst game experience out there right now. Why punish yourself to play it other than to complete a challenge real quick? even that can be painful. Devs dont give a damn…
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inc killer mains who just want an easy win to feel good. Survivor side of game is a massive problem, its just not fun, too hard especially with no comms in soloq. its just a frustrating experience that WILL kill the game. Devs dont seem to care so it is what it is, hopefully some smart devs will look at what BHVR did wrong…
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dont worry bro, dont balance and fix the game bro, just roll the dice on a timeslot bro…
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bad logic and game design, Making the majority of the playerbase suffer bad game design because of the minority that play with discord friends is absurd. The correct course of action is to balance swf/soloq. Allow some form of comms, maybe a comms wheel, honestly anything. Imagine making a pvp game that requires teamwork…
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I honestly dont know why anyone bothers trying to player survivor anymore.
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nothing but a camp/tunnel fest in ALL my matches.
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it's shocking that it is still allowed to happen. I'm surprised the game isnt dead with how bad that ontop of how bad the soloq experience is.
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I was just in a soloq match where the killer had us blind and was slugging everyone. Game is unplayable garbage for soloq most of the time imo.
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Should take it a step further and allow all players who queue up in solo-queue to quit with no penalty or points loss.
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"you think you are entitled to do something" imagine wanting to be able to DO SOMETHING IN A GAME. How DARE you want good gameplay! that's entitlement! You vll play zee bad gamez, You vil eat zee bugz, and You vil LIKE IT!
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No, you think being stuck on the ground with nothing to do for such a long period of time is good game design and gameplay, and it IS NOT. It's absolutely SHOCKING that I even have to explain this, maybe it's stockholm syndrome. 'Entitled' is such a buzzword, we are ALL entitled to a good game, and I think the devs want to…
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Just give a comms wheel like most other games have. Evil Dead had a decent one.
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Yes the game needs this, and despite what any excuse anyone gives as to why they shouldn't the truth is simple, it's terrible game design to have you stuck on the ground with nothing to do for that long. Needs to happen asap. There is no debate, it's just a fact.
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obviously your mmr was at the lowest it can be if their hours were that low, so probably easy games, makes sense. For the majority of players, that is not the playing experience. Def not mine.
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"a significant minority, who are relying on tunneling" LMAO, bruh. Every single match I've played has a hard tunneling killer with proxy camping. I can't take most of these posts seriously. Soloq survivor is a miserable experience and killer is so OP it's boring. (I used to be a killer mian but it's gotten so easy I just…
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This game is a miserable experience for survivor (mainly soloq which is huge majority) and too easy and boring as killer now. This game reminds me a lot of World of Warcraft. Like WoW, DbD has been around a long time and has a ton of content that new competitors in the genre cant compete with, so instead the only thing…
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I stopped playing Killer because it's too easy. This is a problem BHVR has created, they intentionally disabled the ability for survivor teammates to communicate in anyway in a game that requires coordination to win (lol). Therefore it will always be severely underpowered and frustrating to play soloq survivor, which is…
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Yeah bro, just ban all your paying customers bro, dont fix the game bro heck no, just ban half the playerbase yeah thats the ticket!
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all my friends quit because of it since they only played survivor and they ain't coming back either. I hope one day they will try to make survivor more fun before everyone else quits.
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By that logic no-one could use or reference anything anywhere because someone somewhere would find a way to be offended or sensitive about it for whatever reason. Reminds me of the 90s when Christians wanted to ban doom and Harry Potter because it had demons/magic in it. Absolutely silly.
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Skinwalkers and Wendigos are classic mythical monsters. There have been a lot of interesting artistic takes on them, so I'm sure if BHVR added one as a killer they would give it their own unique spin. I always assumed the Hag was their take on a wendigo.
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Devs don't want it balanced. I'd just like it if survivor wasn't such an unfun bully simulator right now. Killer used to be fun and challenging and now it feels too ez. Best option imo is just to play killer or play a different game
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well said. Same experience for me.
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All bad games die* fixed that for you.
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funny thing is they don't need to learn, the devs made this a viable strategy that works every time, especially against soloq and since it hasn't been addressed I take it's the way the devs want the game to be played. *shrug*
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because solo-q is a bully simulator instead of fun. All my friends quit because of it, although I stuck around because I also like to play killer. Too much camping, tunnelling and oppressive killers for soloq to have fun with.
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^ It's not a us vs them, it's a good game or a bad game. Its simply bad gameplay and needs to be changed for the health of the overall game. Its not about who 'wins' so much as is it fun gameplay, its really that simple.
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despite all the cope from killer only players who can't win any games without camping and tunneling, the whole camp/tunnel tactic is lame and boring and killing the game. All my friends quit because of it and won't be back. Since I also enjoy killer I still stuck around however. Also the Anti FACE camp mechanic doesn't…
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100% of all my survivor matches are proxy camp and tunnel out. very boring, brutal in soloq. I dunno if anyone else's experience is the same, but I've given up on survivor. The ATF needs to at least progress slightly faster as you can still facecamp well into 2nd stage easily.
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every single game in a row is literally nothing but camp and tunnel. 100% of all my survivor games. Its about as lame and boring as it gets. Time to only play killer I guess.
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This game is just straight up unplayable on survivor side.
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No weapon in hand? Semantics. Flashlights/fireworks/flashbang/decisive strike are a weapon that is carried by the survivor, so I still can't tell if you trolling or just want to argue because you hate change of any kind. Who said there wouldn't be counter play? That's like saying flashlights and pallets have no counter…
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Is this a troll post I can' tell? Players physically attack killers with pallets and Decisive strike......................... Hello?
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flashlights and fireworks/flashbangs already exist so...
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it's been a miserable experience as survivor. WIll play just enough to finish event tome maybe.
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Good idea. More items in the weapons category would be great as we already have Flash lights, fireworks and the perk flashbang, so why not add some new variety. Your idea would be basically be an alternate Decisive Strike which would be nice actually. Could be a pipe or something from the generator that's not needed…
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I wish they would add a communication wheel like Evil Dead the game has. Need to be able to communicate in soloq.
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We don't need voice chat, although I think it's very amusing with proximity chat for anyone who played Friday the 13th it was wild, but I think DBD needs a communication wheel like Evil Dead the game has.
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The game still has the fundamental problem of requiring teamwork and coordination to win with no way to communicate in the game.
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I had a Wesker hold my game hostage by carrying me into a corner/deadzone and downing me over and over and carrying me back into the corner. I was infected and slowed so it was impossible to escape even though I tried. This lasted for around 40 minutes. I reported anyway.
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I'd like a new exhaustion perk that lets you do a running dive through a vault/window gaining I -Frames. You'd come to a rolling stop at a further distance on the other side of the vault.
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atleast first 30 secs so I can dc against grossly OP killers like blight or nurse etc.
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As survivor: Solo q unplayable. As Killer, too easy most games. (because Solo q is unplayable). 4/10
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it's so efficient to camp that 90% of every game I'm in the killer camps and soloq has a much harder time dealing with it. just admit you enjoy the camping life and quit pretending to be objective.
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"I want to face camp until they die on hook, this is the gameplay that the game should be for everyone because I don't actually care about the game's health or longevity, just winning easily"
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Why do they refuse to tune those killers? It makes it seem like they want them to be grossly overpowered? Maybe to point them out as proof the game isn't pay to win? Idk. It's kind of wild that they have such oppressive killers that make soloq really bad experience. Atleast those killers are fun to play as though, but…