The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Well you do not necessarily know if teammates rae going for the rescue while swf do
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@Sonzaishinai if someone blocks you for no reason he is most likely a salty, bad teammate that looks for a reason to blame you instead of himself and sucks at the game & would just drag you down anyways. You do not want this kind of teammate anyways. Beside, this type of person would block so many people that his queue…
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@ad19970 first of all, like I said in the post, the survivors that block everyone would probably be rude and most likely bad teammates themselves that want to blame everyone else for their failure, and who wants to play with them? They will penalize themselves far more than the people who will have the fortune of not…
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@KerJuice deal
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@Valik I think that a rework in which the devs transform the bloodpoint system into a system that is accurate for determinating skill would be a very long and complex task. They are too busy releasing new dlcs of trash maps and killers whose power us just a remix of older killer powers.
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@Johnny_XMan which is a mistake. They move so slowly when reworking maps and it is often a failure, they just need to delete it.
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@Valik I think there would be problems. If you have 2 survivors, one uses 5 pallets and gets a stun every time and goes down in 1 minute, the other uses 0 pallets and goes down in 1 minute, then the first survivor gets blood points for the stuns but the second one does not. Then, the survivor who unhooks all 3 teammates…
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@Valik yes, but you can also be mismatched with teammates better than you. And yes, I am aware on the short term it is not perfect. If there are better solutions I am open for them, but the devs never really managed to create good ranking systems that work, neither on the short or long term.
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@TeabaggingGhostface but this is very unlikely to happen in the first place in a 3v1, just look at binomial distribution.
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@Valik but in the long run, like in 100 games or so, being screwed or carried is nearly impossible. When you have 300 random teammates, then with binomial distribution you should know that it will even out (if you know what this thing is). The noob that got lucky will eventually face binomial distribution and get back to…
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@Shaped well they were the ones to not see the trap :p
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@Advorsus thank you, but I tried it and sometimes the window is blocked and does not spawn. Any other spot?
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@Icaurs I meant a story mode.
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Ideas I have for this are: 1) Survivors have to do 3 generators but each generator has a special challenge. 2) 2 killers vs 8 survivors on a map twice as big and 10 gens need to be done (there would be 4 exit gates). 3) 2 killers vs 8 survivors but the killers are in competition with each other (who gets the most kills)…
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@StarLost only a potato survivor will go down instantly. If the survivors are even remotely good, this will not happen, even if he just runs and predrops every pallet. That Myers play was not hard to do, I did it a lot of times and then it was an easy 3v1. Most survivors do not like being bored, so when I faked rage…
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@StarLost yea, dbd is definitely a game that requires skill to win. It takes a lot of skill to bring 4 good toolboxes and pop 3 generators by the time the killer gets one down. It takes a lot of skill to fake rage quitting as Myers and popping tombstomb on the nearest survivor. It takes a lot of skill to facecamp a…
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@GentlemanFridge I admit camping is not fun, but personally I choosed to stay way from the game as much as possible instead of complaining about something the devs are unwilling to fix and admit the game style does not suit me. @StarLost good for you if you enjoy the game!
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@DrDeepwound yea, but in 2 hours (limit time before refunding is refused), you will almost certainly be camped at least once because low mmr killers use this strategy a lot. @StarLost if you were not happy with it, you had enough time to leave: within the 2 trying hours, you could easily have left the game if it did not…
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@StarLost I think you are in the wrong game. You do not enjoy strategies that take no skill and are more of a cheesy gimmick, I recommend you try literally any single player or coop game & competitive symmetrical game. Dbd is a party game, the winning strategies in it were never meant to require brainpower or anything like…
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@SuzuKR in this case, survivors that are sick and tired of it can go play another game that is more skilled based if it bothers them.
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@dugman how do I contact a moderator?
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@dugman by uploading a video while playing (which did not work). He said that he did that specifically to create lag, not because he happened to want to play while uploading.
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@dugman he said he tried to create lag (for getting undeserved hits), but not lag switch.
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Ula in my opinion, team performance is enough, on the long term. Let me explain: yes, by bad luck you can get bad teammates. However, in the long run, your luck will be average (binomial distribution, if you do many games the chances of you being negatively impacted by teammates are very low).
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@sizzlingmario4 but then hatchets should insta down.
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@KingRudolf a perk that allows you to heal yourself at any point at full speed AND heal others very fast is way to strong. I tested it, it is busted.
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@The_Krapper yea, but there are tons of examples of survivors using it as a free escape card. 1) Dead harding over a trap. 2) Dead hard to save yourself if you get jumpscared. 3) The survivor goes in the open and plays poorly but thanks to dead hard, makes it to a loop. @AngyKiller lol your comment is ironic, you say…
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@OpenX you are basically talking about the best survivor teams here, so why not compare them to the best killers as well, like nurse? @Barbarossa2020 one broken item does not mean the game is survivor sided.
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@Oiry ok, but then you cannot bring 3 and 4 man swfs or strong perk survivor in the equation if you just look at the average killer. Because if you are going to look at the average killer potential, also look at the average survivor potential, not the huge swfs groups or strong perks. I can tell you survivors without the…
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@Oiry good killers that play Billy, huntress and Nurse with the right build can equal the good survivors in a swf. If you compare killers to good survivors, then compare the ones that play at their maximum potential, which is a good killer.
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@FFirebrandd I agree these perks are dumb, but killers to have low skill tactics things they can do to secure a kill or win, like camping, using noed, etc. @Oiry it is true that 3-4 man swfs are to strong, however solos are in a bad state due to selfish teammates leaving you enter second stage or some dumb things. Otzdarva…
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Oh ok, thank you everyone!
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I personally do not understand the point of adding new maps while we already have a lot of them needing a rework, so I was wondering if other people share this opinion.
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@dugman the problem is that the enemy could start using hacks to boost you as a way of trolling and getting you banned & dbd is very buggy which can lead to "impossible" results.
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Ok, but you know how much time the devs take to fix maps, right? Could it just be disabled until the map is fixed?
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@Cowabunga06 ok, but then how do we keep the game interesting? It is getting quite repetitive. New killers are just remixes of older ones.
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@NoOneKnowsNova thanks!
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@TheArbiter I alreayd made one for RDP.
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@TheMadCat I did get a few tbaggers, but the problem is that even if I do not let it look like I have tombstomb, the tbaggers always get out before I can mori them. Any tip?
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@Veinslay ok, thanks for the tips!
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@bm33 no need to force the survivor to sit through the match. When every survivor is either dead or escaped, you can re-adjust the mmr automatically, even if they are offline or in another match. @SweetTerror the game is only scary for beginners. Most people have hundreds of hours in the game, at which point there is no…
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@danielmaster87 the game is not about YOUR rules specifically. If you can set up rules, then why can't the rest of the community set up some? Bming is a bit toxic but it does not remove 99% of your chances to win, it does not remove most of the fun, it does not give a free kill or escape that requires no skill and it does…
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@danielmaster87 I agree, camping is not toxic. Just like it is not toxic to play how you want as survivor when the killer plays how he wants. If the killer decides he does what he wants, I will do what I want.
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@Mekochi "but but my strat is legitimate". You played how you want, you have no rule to dictate to me, period. If you think that you can start making all kinds of excuses for yourself, that everything you do is justified, then do not be surprised when the other side could not care less about your pseudo rules. No rules for…
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@CoalTower I agree old ruin should be base kit, but only on 3-4 man swf. Solo queue games are already balanced and solos do not need nerfs. If the survivors are solos: no effect. If the survivors are a 2 man swf: old ruin but the great skill check zone increases by 25%. If the survivors are a 3 man swf: old ruin. If the…
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@CoalTower max one kill? Where is the logic here? If you catch one survivor, around 2 gens should be done. the decent team will not rescue the hooked survivor but rather do generators. Then, the exits are powered. You can catch someone with noed and facecamp. This gives 2 kills. Where are your counter arguments for this?…
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@CoalTower at worst you will have a draw, which means 2 kills. And what is a balanced ratio? Average of 2 kills 2 escapes. There, the game is balanced.
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@Predated yea, thinking about it the devs do not have enough skill to do this.
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When we look at niche cases, yes. But here I am talking about looking at the statistics coming from experienced players, not a bunch of noobs, which is basically your whole argument.
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@Kind_Lemon true!