The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Very interesting idea! Definitely more unique than the standard “Do something and get exposed” red add-ons BHVR loves. Unfortunately, I imagine as of right now this add-on might be kind of useless, not because of the addon itself, but because Zombies are so glitchy. They would probably all be stuck on a tree or something.…
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interesting thanks.
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Ah, I knew that perks like Deviousness helped you reach the cap of 8k in a certain category, so I assumed that those offerings did the same. Thanks for the explanation!
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I had an idea of a 4v4 (1 killer and 3 survivors on a team) mode that is similar to domination on COD. So here is how it would work. There are seven generators, 3 red team gens, 3 blue team gens, and 1 neutral gen. The red and blue teams would have to try and repair the other team’s generators. Once a generator is repaired…
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Your right I just realized this, I thought it meant increase.
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Here is how this combo would work, at least from what I understand. You unhook and heal someone to full health, causing both Deliverance and Second Wind to activate. Then you get hooked, and unhooked with Deliverance, causing both Second Wind and Deliverance to give you the Broken status effect. Second Wind's 30s status…
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This really does not answer you but my buddy said he had a problem with head on yesterday when we were playing. He said it just did not work when he tried it, and I thought that maybe the killer was too far away, but maybe he was right.
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Judiths Tombstone requires you to stalk survivors for a long time, letting them do generators in the meantime. Also you can counter it by going into a locker. Old moris were an offering that you can bring that just let killers kill all four survivors with way less work on their part. Overall, the first requires much more…
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I was in that position before as well. I was stuck in green ranks for like a month and a half because I would go up against red- ranks the majority of the time. It was definitely not very fun most of the time. However, playing against those guys helped me learn and get better. I started figuring out what did and did not…
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Same here, the frames are horrible for like ten seconds, then it smooths out, and I’m on a normal PS4. Also what is with the killer stance when you load in? All the killers I have played have their arms outstretched, holding their weapons.
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Well I’m on PS4 and the patch was only 4 gigs. Ik sometimes games have different sized patches on the different platforms. Was your dbd up to date?
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Demolition After downing a survivor with a basic attack, all dropped pallets in your terror radius (up to 1/2/3) are immediately broken. Has a cooldown of 100/80/60 seconds.
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If Steve and Nancy do know who Michael Myers or Freddy Krueger are, they probably would not have the chance to get the autographs of the two killers, because they are killers and Steve and Nancy are survivors lol. I guess the best they could do is talk with Laurie Strode or Ash Williams while sitting around the fire.
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Yeah the only reason I’ve asked is because I was playing solo survivor, and I got matched with what I believe was a 3 man swf. They used the “hatch in main building” offering, but then also used a game offering as well. I didn’t want to miss out on the potential hatch escape, but then I thought “where is the main building…
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For those maps, I’m pretty sure hatch/basement would spawn in the shack. The offerings both say that, “If there is no main building, spawns in the shack” or vice versa. That’s why I was wondering where the main building is on the indoor maps, because they do not have a shack, nor do they have an actual main “building”. I…
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I love quick and quiet, especially with the build Head On, Quick and Quiet, Inner Strength, and Detectives Hunch. I hop in a locker fast and if I’m injured I start healing, then my head on starts up and I can stun if I have to. Quick and Quiet can confuse the killer for a time and I can sometimes pull off a mid-chase heal.…
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I understand why I was confused now. Leveling up Michael for the first time is only 2 level ups, and I was thinking it was 3. It makes way more sense why I’m not getting the challenge done in one game. Thank you!
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Right before I posted this I had a game as Michael where I am pretty sure I got EW3 at least 3 times. So I went from EW1 to EW2 then EW3, then back to two and then three again, and so on. But even if I only went into EW3 twice, that should still be exactly 4 times, right?
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So the challenge is asking me to get into EW3 4 times? I always thought it meant to just level Michael up to a higher level 4 times. If it’s the former then that makes more sense on why I always get 3 of 4.
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I feel the same way. I got tired of using DS, DH, BT, and some other meta perk, and I try to use other fun builds instead, but then I just get tunneled and/or camped.
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Thanks for the answer!
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Thanks for the replies! I guess I’ll continue to not run these addons.