The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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What I saw is that as Killer you are punished for mori after first hook, with hard mori (means tunnel/down under hook without borrow) even more. You get fast 4K, approx with 20k BP but you are glad for safe-pip I don´t see problem in Devour, because you have to do something for that mori, so you are moriing mostly…
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Mori was kinda nerfed .. now you have to hook at least once to be able to mori survivor. In past times, when you were able to finish gen just by brand new part instatly killer was able to mori you once he downed you. So game was very very fast in mori case. Against tunneling now works DS pretty well, you can have MoM,…
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I had similar situation yesterday. We were SWF 3 + 1 random vs Billy on old swamp. This Billy checked his gens on start and from begining of game he was holding 3 gens near each other - one on small boat, one just next to it near killer shack and last one on second side of shack. As you can see all 3 gens was very near,…
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I know :) but still ... it´s a pitty to don´t give anything to somebody avoiding as almost invisible but alturistic and working on progress And i don´t play inside lockers even when in swf called that killer goes BBQ, it´s nice distraction to see surv in distance for save, and still able to run to save myself, so there…
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It´s not only about Killer side survivors are punished for beeing able to play true stealth I played lots of matches, where i was able to avoid any chase, so i was leaving match without bold points, so i had only objectives and altruistic points and of course for escaping but evader only bronze. I totaly evaded killer so I…
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And what about this idea: Once hatch situation comes up killer can partitialy close hatch and some kind of totem will appear. Survivor has to cleanse this totem to reopen hatch. This action will have hard skill checks (overchardge 3 for example), once failed killer gets visual/sound notification and progress is reduced by…
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Guys ... you can flame me as much as you want for that ... Wake up finnally .... Let this hatch standoff be ... Just hit that survivor at let him go. it´s totally ridiculous to play 1 hatch standoff for so long boring time. You don´t need 4K every game. Just go play new match. As soon as DEV decide to change end-game…
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PC - configuration higher than recomended requirements (it´s not only on consoles...) All maps All killers Main issue is freezing game for about 1-2s, or very high fps drop - this problem affecting survivors connected to my game!! (many of them told me that during this matches they were unable to use Dead Hard propertly)…
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Definetly interesting idea of killer, maybe some number tweaking and some way of hypnosis remove (like Wake up action in case of Freedy), but if this killer makes it in-game I am definetly buying him.
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MM ... just because of legit wallhacking miror :chuffed: