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What do you think?
Do you have any tips for me to use all the perks to their best use ? I don't mean to combine perks with other perks
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Change STBFL
In PTB you will lose tokens if the obsession loses his health status in any way This is a very bad change because it is possible for the killer player to lose tokens unintentionally and out of his control, because the obsession can now injure himself either by using perks or by using his killer ability, such as…
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It is said that the four survivors decided to take revenge on the killer
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Nerf the skull merchant
Once the drone is hacked and disabled, the snoring merchant cannot restore the drone until it becomes active This prevents the killer from recovering the dorn and then throwing it back as if nothing had happened
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Question for Killers main
When you know there is a Boon totem When or what situation do you Sniff Boon And vice versa, when you know where the Boon is yet you don't sniff and leave the Boon , why?
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Tips or strategies to activate Mettle of Man faster (I'm ask)
I spend a very long time just to activate it, about 2 or 3 generators are repaired when I finally manage to activate this perk. I want to activate it faster, so can you tell me what strategies or what build I should use or which item with add-ons I should use? Also, how do I force the killer to hit me instead of hitting…
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Solution for both Hex totem and Boon totem
There are several problems on both sides regarding Totem that make using any perk associated with Totem not worth the hassle For killers: -The totem is destroyed very early in the match, especially since sometimes the survivor starts the match with the Hex totem right next to him. -The totem is not well hidden. You may…
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Imagine this actually happening
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Would you like to add a non-human survivor?
I mean, less human-like in terms of structure , whether it fits the game or not It is not like the Demogorgon, which has a great resemblance to humans (it has a head - hands - legs - fingers -) and moves with only two legs. You can imagine what it would be like and it would be better to share it here
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Solution for genrush
-At first, all remote generators are blocked by the entity from the center of the map for 45 seconds -With each generator repair, the generator's repair speed decreases by 25% if one survivor is working, and the cooperative's repair speed increases by 8%. 1 generator repaired = 25% slower repairing generators on your own 2…
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Is this pallet still existing?
It's literally one of the worst pallets in the entire game There is only one entrance, which is the same as the exit from the room, and also this pallet is very short and unsafe I wonder if it still exists to this day
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If you think the killer is unplayable at the moment
Let's go back to 2016, where the game was at its beginning , when was the game was intended to be a game of hide and seek and not a competitive game focused on chasing At that time the killer literally had no chance of winning the match The survivors were invincible and the killer was the victim and hostage in the game -At…
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Does the doctor remove the effect of Hex: Plaything?
By reading the wiki, the doctor can remove the the Oblivious status effect with his power Question: Can a doctor remove the effect of Hex: Plaything? does the survivor need to break the totem?
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How does the killer benefit from endurance?
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More blood for more realism
It would be a good idea to add the survivor's blood bleeding while he is on the hook, because in the current situation you don't really feel that the hook has penetrated the survivor's body. All I see is that the hook has penetrated the survivor model like a killer weapon penetrating walls They did this with Pyramid Head…
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Buff Boon: Dark Theory
This perk is considered weak by many players and there are clear reasons for this: 1- You need to find Totem in the first place, and it must be in a good location (close to the middle of the map, for example) , This is without mentioning the time you wasted to find Totem in a good place, especially on the internal maps…
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Can anything be done about the generators?
Generators are very boring, nothing interesting about them except that it is the only way to escape , all that happens is just pressing a button and seeing the tape slowly advance And you keep repeating this thing several times (watching the tape progress slowly) , 7 years have passed and nothing has changed in generators…
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Allow the Blast Mine and Chemical Trap to be placed on Totem
Where you can punish the killer for sniffing out boons totems
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What if we added a fifth survivor
Killer against five survivors
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Type any Nerf you want
Type any Nerf you want, whatever it is I'll start first: The killers move 1.1 m/s and the survivors move 0.9 m/s and The maps is 1000 x 1000 meters and has 16 generators that need to be repaired
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can you?
I would like to see the Hex totem turn into Dull totems and I would like to see the opposite as well. I know it's hard but I can't do it myself
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Is the haste effect a bad way to fix the Killers powers, or community just not like this idea
As we know, the Knight, the Skull Merchant, and the Trapper all received haste effects so they could use their powers more effectively. But I see that some people did not like the idea, such as when they said, “Yeah , haste to fix all killers.” From my point of view, I see it as a good idea, and I don't know why some…
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Why do they do this to perks
Why do they release a perk that has high requirements and then release another perk that offers the same benefits as the previous perk, but with lower requirements and is very easy, or vice versa? This is a problem that no one talks about I will give an example of a killer and an example of a survivor to clarify my words…
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So no more Boons perks?
I don't think it's a failed concept. They've improved some perks to cooperate with Boons perks, and you can still gain some value.or as some say, only one survivor uses it and everyone benefits, except the killer, of course Only 2 Boons perks require some buffs and would be good to use and there are already suggestions for…
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Improvements for the Skull Merchant
-First, make the drones detect the survivor who remained stationary for 2 seconds (I mean here, if the survivor stands still for more than two seconds, the drone will not detect the survivor because he is considered a persistent survivor) -Force the survivor to manually remove the claw trap -Reduce stacks from 3 to 2…
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Add Wind sound to all maps
It will add some kind of horror, especially with the thick fog
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Improved to encourage killers to play fair
After hooking the survivor , the killer gains a speed increase of 10.5% for 10 seconds. It motivates the killer to get off the hook and not camp. The farther away the killer is, the less chance the killer coming back and tunnelling the survivor. If it is very strong, it can be deactivated if the killer uses his ability or…
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Suggestions or modifications Boon / Teamwork Perks
Suggest anything but not outside the concept Sound - changing numbers - visual effects - adding effects - etc But it does not deviate from the basic idea Please do not write anything off topic or anything that is not useful
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What if survivors were able to improve their perk?
When you play as a survivor and play with their perks, you get additional effects This will help make the survivors more than just skins for each other Example: Jeff Breakdown -When Jeff rescues a survivor, the hook will break immediately after his rescue Aftercare -Survivors affected by this perks see other survivors if…
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When will the location of these pallets be changed?
Its existence is like its non-existence
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Some people when they see a post against The Xenomorph (meme)
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Perk idea
Every time you complete a generator you earn a token Each token increases the chest opening speed by 2.5% faster No, it is out of control. We have to set restrictions to make sure it does not get out of control -After repairing a generator you have 10 seconds before the perk is deactivated -Upon infection, it is…
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Good perks but the limitations killed it
There are many perks that would be good and fun if the safe numbers and restrictions were not put on them as an example For killers : "Oppression" It has a long cool-down for a slight effect For survivor : "Teamwork perks": It has a very long cool-down time -Deactivate when affected survivors get hit ,Just to hide scratch…
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the solution "For the people "and "Buckle up"
I came up with an idea to solve this problem without killing one of the perks Simply , for the people it is not considered a healing procedure, Instead, it is considered a sacrifice of a healthy condition So, for the people wouldn't work with Buckle up, and keeping both perks the same without killing them
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How counter the clown? (Need help)
This is almost the only killer I don't know how to face I heard you have to throw the pallets in advance , but it doesn't work most of the time for me also ,he has a strategy which is throwing violet gas at you to slow you down and he throws himself yellow gas to increase his speed
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The Skull merchant lore
Her story is unrealistic and illogical First of all, how did she manage to kill two men without any difficulty or obstacles? And why did the victims not think, even for a second, of sabotaging the drone by throwing a pebble? They are also two against one, and not even at the Entity realm, it was easy to overthrow her And…
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What makes the skull merchant do 3gens?
We hear a lot about this killer and her boring strategy But it makes me wonder what makes them do this "That's the only thing good about it" Well, if this is the only good thing about it, then why play this killer? You have so many interesting killers and you only choose to buy this killer, and then you say this thing is…
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What do you call the skull merchant ?
For me, I call her ( the gens merchant) And I have proof:
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Why don't they learn from their past mistakes?
3 gen mate again
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Can you get a system that allows players to play with each other from the same device?
In Black Ops games, you can play with your friend or a member of your family on the same device, as the screen is divided into two screens, and each player has a screen to play with. I hope this will be added to this game
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Friendly Competition Bug or what?
This perk doesn't activate most of the time when I'm repairing generators with another survivor I don't know what the problem is. Is there an additional condition that was not noted?
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What type of perk do you prefer?
Depending on enjoying it and not just on increasing the probability of winning and focusing on the outcome of the match You are free to choose whether you enjoy the benefit of perk, or you like designing the perk type, or both Edit: If you do not know any of these types of perks or do not know one of them Here are links…
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Character price discount and recolor skins
I would suggest discounting the price of the older original characters (permanently) Or make it free Also make recolor skins free but can be obtained from prestige
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Do you have situations like trying to get value from perks and ending up with nothing?
I have matches trying to take advantage of Poised to find one of my team running behind me I was trying to get a value from the Flip-Flop and Power Struggle and Mikaela comes up and throws the Pallet and misses the timing.
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Buckle Up And We're Gonna Live Forever
That's two very similar perks now except that "We're Gonna Live Forever" is a weaker version of "Buckle Up" We're Gonna Live Forever: It requires taking a hit on an injured survivor, saving the survivor from the killer's shoulder, or saving him from the hook, and you get one token When healing a dying survivor, you lose a…
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idea to fix genrush
The idea is instead of killing all gen perk we modify the generators themselves The idea is to reverse the penalty generator repair So instead of putting a penalty on the players for fixing the generators together, we put a penalty on them if they fix the generators on their own. This may benefit the killer so that instead…
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Inner Focus Buff
If you forgot this perk I don't blame you But read this picture to remember this perk or even know it exists Well, I suggest adding the ability to see the killer's scratch marks at a range of 32 meters from you and perhaps the killer's scratch marks could be made in any color to distinguish him from the survivor's The…
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The idea of motivating killer players to play a different killer
If a player plays the same killer approximately 5 or 10 times in a row The game will give the player 100% blood points if the player chooses a different killer for a while For example, if the player has not played the nurse for a long time, the game will give the player 100% blood points if he chooses to play the nurse.