I'm referring to to the 1,000,000 total BP cap. The in game are limited for a reason. The killer can only realistically do so well in each category. As for survivor you are a team of 4 and no 1 person should have to do more than their share in each category. I know it's very common that that happens but thats always due to…
So I have a lot of hours in this game. Not as many as some but much more than others and I have a question for the community to see how many people agree with me that there is a double standard when it comes to the difference between survivor and killer. For the record before anyone has an issue with whatever I say know…
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I had a question on the functionality of the new Tinkerer perk. For the activation of it would there be a cooldown or would the effect stacks? for example if multiple generators would hit that 90% mark in sequence would only first effect of the decreased TR count until a supposed cool down or would the effect last until…
Have a skill check on the start of a survivor working on generator. It would be a normal skillcheck that would activate the moment a survivor starts a Gen. Too many survivors use this exploit to not be affected by a perk designed to slow progress. This is an easy fix to this.
Now in the PTB a new mechanic was added that was completely balanced and fair once you realized that the killer is supposed to kill the survivors. If a group of 4 random or swf survivors are not good and 3 of them die off within 3-5 minutes and during the time of them being hooked repeatedly they manage to power 2…
Huntress' add-ons that cause hindered don't do anything as far as i can tell. If someone has information as to the percentage of movement speed penalty that would be helpful. Referring to the Yew Seed Brew and the Yew Seed Concoction add-ons. Every other add-on that causes hindered had a movement penalty % with it but…